Пример #1
0
        // Function from file: ripley.dm
        public override bool Move(dynamic NewLoc = null, int?Dir = null, int step_x = 0, int step_y = 0)
        {
            bool _default = false;

            dynamic             ore_box = null;
            Obj_Item_Weapon_Ore ore     = null;

            _default = base.Move((object)(NewLoc), Dir, step_x, step_y);

            if (_default && Lang13.Bool(Lang13.FindIn(typeof(Obj_Item_MechaParts_MechaEquipment_HydraulicClamp), this.equipment)))
            {
                ore_box = Lang13.FindIn(typeof(Obj_Structure_OreBox), this.cargo);

                if (Lang13.Bool(ore_box))
                {
                    foreach (dynamic _a in Lang13.Enumerate(GlobalFuncs.get_turf(this), typeof(Obj_Item_Weapon_Ore)))
                    {
                        ore = _a;

                        ore.Move(ore_box);
                    }
                }
            }
            this.update_pressure();
            return(_default);
        }
        public override bool f_action(dynamic target = null)
        {
            dynamic target_obj          = null;
            Tile_Simulated_Mineral M    = null;
            dynamic             ore_box = null;
            Obj_Item_Weapon_Ore ore     = null;
            Tile_Simulated_Floor_Plating_Asteroid M2 = null;
            dynamic             ore_box2             = null;
            Obj_Item_Weapon_Ore ore2 = null;


            if (!this.action_checks(target))
            {
                return(false);
            }

            if (target is Tile && !(target is Tile_Simulated))
            {
                return(false);
            }

            if (target is Obj)
            {
                target_obj = target;

                if (target_obj.unacidable)
                {
                    return(false);
                }
            }
            ((Ent_Static)target).visible_message("<span class='warning'>" + this.chassis + " starts to drill " + target + ".</span>", "<span class='userdanger'>" + this.chassis + " starts to drill " + target + "...</span>", "<span class='italics'>You hear drilling.</span>");

            if (this.do_after_cooldown(target))
            {
                if (target is Tile_Simulated_Wall_RWall)
                {
                    if (this is Obj_Item_MechaParts_MechaEquipment_Drill_Diamonddrill)
                    {
                        if (this.do_after_cooldown(target))
                        {
                            this.log_message("Drilled through " + target);
                            ((Ent_Static)target).ex_act(3);
                        }
                    }
                    else
                    {
                        this.occupant_message("<span class='danger'>" + target + " is too durable to drill through.</span>");
                    }
                }
                else if (target is Tile_Simulated_Mineral)
                {
                    foreach (dynamic _a in Lang13.Enumerate(Map13.FetchInRange(1, this.chassis), typeof(Tile_Simulated_Mineral)))
                    {
                        M = _a;


                        if ((Map13.GetDistance(this.chassis, M) & this.chassis.dir) != 0)
                        {
                            M.gets_drilled(this.chassis.occupant);
                        }
                    }
                    this.log_message("Drilled through " + target);

                    if (Lang13.Bool(Lang13.FindIn(typeof(Obj_Item_MechaParts_MechaEquipment_HydraulicClamp), this.chassis.equipment)))
                    {
                        ore_box = Lang13.FindIn(typeof(Obj_Structure_OreBox), ((dynamic)this.chassis).cargo);

                        if (Lang13.Bool(ore_box))
                        {
                            foreach (dynamic _b in Lang13.Enumerate(Map13.FetchInRange(this.chassis, 1), typeof(Obj_Item_Weapon_Ore)))
                            {
                                ore = _b;


                                if ((Map13.GetDistance(this.chassis, ore) & this.chassis.dir) != 0)
                                {
                                    ore.Move(ore_box);
                                }
                            }
                        }
                    }
                }
                else if (target is Tile_Simulated_Floor_Plating_Asteroid)
                {
                    foreach (dynamic _c in Lang13.Enumerate(Map13.FetchInRange(this.chassis, 1), typeof(Tile_Simulated_Floor_Plating_Asteroid)))
                    {
                        M2 = _c;


                        if ((Map13.GetDistance(this.chassis, M2) & this.chassis.dir) != 0)
                        {
                            M2.gets_dug();
                        }
                    }
                    this.log_message("Drilled through " + target);

                    if (Lang13.Bool(Lang13.FindIn(typeof(Obj_Item_MechaParts_MechaEquipment_HydraulicClamp), this.chassis.equipment)))
                    {
                        ore_box2 = Lang13.FindIn(typeof(Obj_Structure_OreBox), ((dynamic)this.chassis).cargo);

                        if (Lang13.Bool(ore_box2))
                        {
                            foreach (dynamic _d in Lang13.Enumerate(Map13.FetchInRange(this.chassis, 1), typeof(Obj_Item_Weapon_Ore)))
                            {
                                ore2 = _d;


                                if ((Map13.GetDistance(this.chassis, ore2) & this.chassis.dir) != 0)
                                {
                                    ore2.Move(ore_box2);
                                }
                            }
                        }
                    }
                }
                else
                {
                    this.log_message("Drilled through " + target);

                    if (target is Mob_Living)
                    {
                        if (this is Obj_Item_MechaParts_MechaEquipment_Drill_Diamonddrill)
                        {
                            this.drill_mob(target, this.chassis.occupant, 120);
                        }
                        else
                        {
                            this.drill_mob(target, this.chassis.occupant);
                        }
                    }
                    else
                    {
                        ((Ent_Static)target).ex_act(2);
                    }
                }
            }
            return(false);
        }