// Function from file: turf.dm public virtual void levelupdate( ) { Obj O = null; foreach (dynamic _a in Lang13.Enumerate(this, typeof(Obj))) { O = _a; if (O.level == 1) { O.hide(this.intact); } } return; }
// Function from file: turf.dm public override void levelupdate( ) { Obj O = null; foreach (dynamic _a in Lang13.Enumerate(this, typeof(Obj))) { O = _a; if (O.level == 1) { O.hide(false); } } return; }