Пример #1
0
        private void HandleFriendly(Point currentPoint, Color dotColor, Color[] colorData, Level level)
        {
            Point    position = GetCenterPoint(currentPoint, dotColor, colorData);
            GoodCell goodCell = new GoodCell(PlayWindow, PointToPosition(position));

            level.AddFriendly(goodCell);
        }
Пример #2
0
 private void HandleFriendly(Point currentPoint, Color dotColor, Color[] colorData, Level level)
 {
     Point position = GetCenterPoint(currentPoint, dotColor, colorData);
     GoodCell goodCell = new GoodCell(PlayWindow, PointToPosition(position));
     level.AddFriendly(goodCell);
 }