Пример #1
0
 public bool RemoveClient(LoginClient client)
 {
     lock (clients)
     {
         return clients.Remove(client);
     }
 }
Пример #2
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 public void AddClient(LoginClient client)
 {
     lock (clients)
     {
         clients.Add(client);
     }
 }
Пример #3
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 public static void FileHash(LoginClient pClient, Packet pPacket)
 {
     string hash;
     if (!pPacket.TryReadString(out hash))
     {
         Log.WriteLine(LogLevel.Warn, "Empty filehash received.");
         SendFailedLogin(pClient, ServerError.EXCEPTION);
     }
     else
     {
         //allowfiles here f***s shit up?
     }
 }
Пример #4
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 public static void VersionInfo(LoginClient pClient, Packet pPacket)
 {
     ushort year;
     ushort version;
     if (!pPacket.TryReadUShort(out year) ||
         !pPacket.TryReadUShort(out version))
     {
         Log.WriteLine(LogLevel.Warn, "Invalid client version.");
         pClient.Disconnect();
         return;
     }
     Log.WriteLine(LogLevel.Debug, "Client version {0}:{1}.", year, version);
     using (Packet response = new Packet(SH3Type.VersionAllowed))
     {
         response.WriteShort(1);
         pClient.SendPacket(response);
     }
 }
Пример #5
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        public static void Login(LoginClient pClient, Packet pPacket)
        {
            string hash;
            string username;

            if (!pPacket.TryReadString(out username, 32) ||
                !pPacket.TryReadString(out hash, 32))
            {
                Log.WriteLine(LogLevel.Warn, "Could not read user token.");
                SendFailedLogin(pClient, ServerError.EXCEPTION);
                return;
            }

            Log.WriteLine(LogLevel.Debug, "{0} tries to login.", username);

            User user;
            if (Program.Entity.Users.Count() > 0 && (user = Program.Entity.Users.First(u => u.Username == username)) != null)
            {
                if (user.Password.ToLower() == hash.ToLower())
                {
                    if (ClientManager.Instance.IsLoggedIn(user.Username))
                    {
                        Log.WriteLine(LogLevel.Warn, "{0} is trying dual login. Disconnecting.", user.Username);
                        pClient.Disconnect();
                    }
                    else if (user.Banned)
                    {
                        SendFailedLogin(pClient, ServerError.BLOCKED);
                    }
                    else
                    {
                        pClient.IsAuthenticated = true;
                        pClient.Username = user.Username;
                        pClient.AccountID = user.ID;
                        pClient.Admin = user.Admin;
                        AllowFiles(pClient, true);
                        WorldList(pClient, false);
                    }
                }
                else SendFailedLogin(pClient, ServerError.INVALID_CREDENTIALS);
            }
            else SendFailedLogin(pClient, ServerError.INVALID_CREDENTIALS);
        }
Пример #6
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 public static void WorldReRequestHandler(LoginClient pClient, Packet pPacket)
 {
     if (!pClient.IsAuthenticated)
     {
         Log.WriteLine(LogLevel.Warn, "Invalid world list request.");
         return;
     }
     WorldList(pClient, true);
 }
Пример #7
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 private static void WorldList(LoginClient pClient, bool pPing)
 {
     using (var pack = new Packet(pPing ? SH3Type.WorldistResend : SH3Type.WorldlistNew))
     {
         pack.WriteByte((byte)WorldManager.Instance.WorldCount);
         foreach (var world in WorldManager.Instance.Worlds.Values)
         {
             pack.WriteByte(world.ID);
             pack.WriteString(world.Name, 16);
             pack.WriteByte((byte)world.Status);
         }
         pClient.SendPacket(pack);
     }
 }
Пример #8
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        private static void SendWorldServerIP(LoginClient pClient, WorldConnection wc, string hash)
        {
            using (var pack = new Packet(SH3Type.WorldServerIP))
            {
                pack.WriteByte((byte)wc.Status);

                string ip = pClient.Host == "127.0.0.1" ? "127.0.0.1" : wc.IP;
                pack.WriteString(wc.IP, 16);

                pack.WriteUShort(wc.Port);
                pack.WriteString(hash, 64);
                pClient.SendPacket(pack);
            }
        }
Пример #9
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 private static void SendFailedLogin(LoginClient pClient, ServerError pError)
 {
     using (Packet pack = new Packet(SH3Type.Error))
     {
         pack.WriteUShort((ushort)pError);
         pClient.SendPacket(pack);
     }
 }
Пример #10
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 private static void InvalidClientVersion(LoginClient pClient)
 {
     using (Packet pack = new Packet(SH3Type.IncorrectVersion))
     {
         pack.Fill(10, 0);
         pClient.SendPacket(pack);
     }
 }
Пример #11
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 private static void AllowFiles(LoginClient pClient, bool pIsOk)
 {
     using (Packet pack = new Packet(SH3Type.FilecheckAllow))
     {
         pack.WriteBool(pIsOk);
         pClient.SendPacket(pack);
     }
 }
Пример #12
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        public static void WorldSelectHandler(LoginClient pClient, Packet pPacket)
        {
            if (!pClient.IsAuthenticated || pClient.IsTransferring)
            {
                Log.WriteLine(LogLevel.Warn, "Invalid world select request.");
                SendFailedLogin(pClient, ServerError.EXCEPTION);
                return;
            }

            byte id;
            if (!pPacket.TryReadByte(out id))
            {
                Log.WriteLine(LogLevel.Warn, "Invalid world select.");
                return;
            }
            WorldConnection world;
            if (WorldManager.Instance.Worlds.TryGetValue(id, out world))
            {
                switch (world.Status)
                {
                    case WorldStatus.MAINTENANCE:
                        Log.WriteLine(LogLevel.Warn, "{0} tried to join world in maintentance.", pClient.Username);
                        SendFailedLogin(pClient, ServerError.SERVER_MAINTENANCE);
                        return;
                    case WorldStatus.OFFLINE:
                        Log.WriteLine(LogLevel.Warn, "{0} tried to join offline world.", pClient.Username);
                        SendFailedLogin(pClient, ServerError.SERVER_MAINTENANCE);
                        return;
                    default: Log.WriteLine(LogLevel.Debug, "{0} joins world {1}", pClient.Username, world.Name); break;
                }
                string hash = System.Guid.NewGuid().ToString().Replace("-", "");
                world.SendTransferClientFromWorld(pClient.AccountID, pClient.Username, pClient.Admin, pClient.Host, hash);
                Log.WriteLine(LogLevel.Debug, "Transferring login client {0}.", pClient.Username);
                pClient.IsTransferring = true;
                SendWorldServerIP(pClient, world, hash);
            }
            else
            {
                Log.WriteLine(LogLevel.Warn, "{0} selected invalid world.", pClient.Username);
                return;
            }
        }
Пример #13
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 public override void OnClientConnect(Socket socket)
 {
     LoginClient client = new LoginClient(socket);
     ClientManager.Instance.AddClient(client);
     Log.WriteLine(LogLevel.Debug, "Client connected from {0}", client.Host);
 }