Пример #1
0
        // set of method@contract pairs whose translatin is skipped
        public BoogieAST Translate(AST solidityAST, HashSet <Tuple <string, string> > ignoredMethods, bool generateInlineAttributesInBpl)
        {
            if (generateInlineAttributesInBpl)
            {
                Console.WriteLine($"Warning! Found /noInlineAttrs option...the generated Bpl file cannot be used for unbounded verification");
            }

            SourceUnitList sourceUnits = solidityAST.GetSourceUnits();

            TranslatorContext context = new TranslatorContext(ignoredMethods, generateInlineAttributesInBpl);

            context.IdToNodeMap     = solidityAST.GetIdToNodeMap();
            context.SourceDirectory = solidityAST.SourceDirectory;

            // collect the absolute source path and line number for each AST node
            SourceInfoCollector sourceInfoCollector = new SourceInfoCollector(context);

            sourceUnits.Accept(sourceInfoCollector);

            // de-sugar the solidity AST
            // will modify the AST
            SolidityDesugaring desugaring = new SolidityDesugaring(context);

            sourceUnits.Accept(desugaring);

            // collect all contract definitions
            ContractCollector contractCollector = new ContractCollector(context);

            sourceUnits.Accept(contractCollector);

            // collect all sub types for each contract
            InheritanceCollector inheritanceCollector = new InheritanceCollector(context);

            inheritanceCollector.Collect();

            // collect explicit state variables
            StateVariableCollector stateVariableCollector = new StateVariableCollector(context);

            sourceUnits.Accept(stateVariableCollector);

            // resolve state variable declarations and determine the visible ones for each contract
            StateVariableResolver stateVariableResolver = new StateVariableResolver(context);

            stateVariableResolver.Resolve();

            // collect mappings and arrays
            MapArrayCollector mapArrayCollector = new MapArrayCollector(context);

            sourceUnits.Accept(mapArrayCollector);

            // collect constructor definitions
            ConstructorCollector constructorCollector = new ConstructorCollector(context);

            sourceUnits.Accept(constructorCollector);

            // collect explicit function and event definitions
            FunctionEventCollector functionEventCollector = new FunctionEventCollector(context);

            sourceUnits.Accept(functionEventCollector);

            // resolve function and event definitions and determine the actual definition for a dynamic type
            FunctionEventResolver functionEventResolver = new FunctionEventResolver(context);

            functionEventResolver.Resolve();

            // add types, gobal ghost variables, and axioms
            GhostVarAndAxiomGenerator generator = new GhostVarAndAxiomGenerator(context);

            generator.Generate();

            // collect modifiers information
            ModifierCollector modifierCollector = new ModifierCollector(context);

            sourceUnits.Accept(modifierCollector);

            // translate procedures
            ProcedureTranslator procTranslator = new ProcedureTranslator(context, generateInlineAttributesInBpl);

            sourceUnits.Accept(procTranslator);

            // generate harness for each contract
            HarnessGenerator harnessGenerator = new HarnessGenerator(context);

            harnessGenerator.Generate();

            return(new BoogieAST(context.Program));
        }
Пример #2
0
        // set of method@contract pairs whose translatin is skipped
        public BoogieAST Translate(AST solidityAST, HashSet <Tuple <string, string> > ignoredMethods, TranslatorFlags _translatorFlags = null)
        {
            bool generateInlineAttributesInBpl = _translatorFlags.GenerateInlineAttributes;

            SourceUnitList sourceUnits = solidityAST.GetSourceUnits();

            TranslatorContext context = new TranslatorContext(ignoredMethods, generateInlineAttributesInBpl, _translatorFlags);

            context.IdToNodeMap     = solidityAST.GetIdToNodeMap();
            context.SourceDirectory = solidityAST.SourceDirectory;

            // collect the absolute source path and line number for each AST node
            SourceInfoCollector sourceInfoCollector = new SourceInfoCollector(context);

            sourceUnits.Accept(sourceInfoCollector);

            // de-sugar the solidity AST
            // will modify the AST
            SolidityDesugaring desugaring = new SolidityDesugaring(context);

            sourceUnits.Accept(desugaring);

            // collect all contract definitions
            ContractCollector contractCollector = new ContractCollector(context);

            sourceUnits.Accept(contractCollector);

            // collect all sub types for each contract
            InheritanceCollector inheritanceCollector = new InheritanceCollector(context);

            inheritanceCollector.Collect();

            // collect explicit state variables
            StateVariableCollector stateVariableCollector = new StateVariableCollector(context);

            sourceUnits.Accept(stateVariableCollector);

            // resolve state variable declarations and determine the visible ones for each contract
            StateVariableResolver stateVariableResolver = new StateVariableResolver(context);

            stateVariableResolver.Resolve();

            // collect mappings and arrays
            MapArrayCollector mapArrayCollector = new MapArrayCollector(context);

            sourceUnits.Accept(mapArrayCollector);

            // collect constructor definitions
            ConstructorCollector constructorCollector = new ConstructorCollector(context);

            sourceUnits.Accept(constructorCollector);

            // collect explicit function and event definitions
            FunctionEventCollector functionEventCollector = new FunctionEventCollector(context);

            sourceUnits.Accept(functionEventCollector);

            // resolve function and event definitions and determine the actual definition for a dynamic type
            FunctionEventResolver functionEventResolver = new FunctionEventResolver(context);

            functionEventResolver.Resolve();

            // add types, gobal ghost variables, and axioms
            GhostVarAndAxiomGenerator generator = new GhostVarAndAxiomGenerator(context);

            generator.Generate();

            // collect modifiers information
            ModifierCollector modifierCollector = new ModifierCollector(context);

            sourceUnits.Accept(modifierCollector);

            // translate procedures
            ProcedureTranslator procTranslator = new ProcedureTranslator(context, generateInlineAttributesInBpl);

            sourceUnits.Accept(procTranslator);

            // generate fallbacks
            FallbackGenerator fallbackGenerator = new FallbackGenerator(context);

            fallbackGenerator.Generate();

            // generate harness for each contract
            if (!context.TranslateFlags.NoHarness)
            {
                HarnessGenerator harnessGenerator = new HarnessGenerator(context, procTranslator.ContractInvariants);
                harnessGenerator.Generate();
            }

            if (context.TranslateFlags.ModelReverts)
            {
                RevertLogicGenerator reverGenerator = new RevertLogicGenerator(context);
                reverGenerator.Generate();
            }

            return(new BoogieAST(context.Program));
        }