public Boolean connectSocketRight(String neighborIp) { Boolean done = false; int portTalker; try { if (socketRight != null) { portTalker = ClPort.GeneratePorts(neighborIp); disconnectSocketRight(); socketRight.Connect(neighborIp, portTalker); done = true; } else { socketRight = new TcpClient(); connectSocketRight(neighborIp); } } catch (Exception e) { Console.WriteLine(e.Message); } return(done); }
private Boolean connectSocketListener(String yourIpString) { Boolean done = false; try { socketListener = new TcpListener(IPAddress.Any, ClPort.GeneratePorts(yourIpString)); socketListener.Start(); listenerThread = new Thread(listen); listenerThread.Start(); done = true; } catch (Exception e) { Console.WriteLine(e.Message); } return(done); }