Пример #1
0
        /// <summary>
        /// Returns true if the given Rectangle is colliding with the given axis.
        /// </summary>
        /// <param name="other"></param>
        /// <param name="axis"></param>
        /// <returns></returns>
        private bool IsAxisCollision(RotatableRectangle other, Vector2 axis)
        {
            int thisMinScaler, otherMinScaler, thisMaxScaler, otherMaxScaler;

            // this scalers
            int scaler = GenerateScalar(this.topLeft, axis);

            thisMinScaler = scaler;
            thisMaxScaler = scaler;

            scaler = GenerateScalar(this.topRight, axis);

            if (scaler < thisMinScaler)
                thisMinScaler = scaler;

            if (scaler > thisMaxScaler)
                thisMaxScaler = scaler;

            scaler = GenerateScalar(this.bottomLeft, axis);

            if (scaler < thisMinScaler)
                thisMinScaler = scaler;

            if (scaler > thisMaxScaler)
                thisMaxScaler = scaler;

            scaler = GenerateScalar(this.bottomRight, axis);

            if (scaler < thisMinScaler)
                thisMinScaler = scaler;

            if (scaler > thisMaxScaler)
                thisMaxScaler = scaler;

            // other scalers
            scaler = GenerateScalar(other.topLeft, axis);

            otherMinScaler = scaler;
            otherMaxScaler = scaler;

            scaler = GenerateScalar(other.topRight, axis);

            if (scaler < otherMinScaler)
                otherMinScaler = scaler;

            if (scaler > otherMaxScaler)
                otherMaxScaler = scaler;

            scaler = GenerateScalar(other.bottomLeft, axis);

            if (scaler < otherMinScaler)
                otherMinScaler = scaler;

            if (scaler > otherMaxScaler)
                otherMaxScaler = scaler;

            scaler = GenerateScalar(other.bottomRight, axis);

            if (scaler < otherMinScaler)
                otherMinScaler = scaler;

            if (scaler > otherMaxScaler)
                otherMaxScaler = scaler;

            if (thisMinScaler <= otherMaxScaler && thisMaxScaler >= otherMaxScaler)
                return true;
            else if (otherMinScaler <= thisMaxScaler && otherMaxScaler >= thisMaxScaler)
                return true;

            return false;
        }
Пример #2
0
        /// <summary>
        /// Returns true if the Rectangle intersects with the other Rectangle.
        /// </summary>
        /// <param name="other"></param>
        /// <returns></returns>
        public bool Intersects(RotatableRectangle other)
        {
            if (this.recalculateCorners)
                CalculateCorners();

            if (other.recalculateCorners)
                other.CalculateCorners();

            Vector2 axis1 = this.topRight - this.topLeft;
            Vector2 axis2 = this.topRight - this.bottomRight;
            Vector2 axis3 = other.topLeft - other.bottomLeft;
            Vector2 axis4 = other.topLeft - other.topRight;

            if (!IsAxisCollision(other, axis1))
                return false;

            if (!IsAxisCollision(other, axis2))
                return false;

            if (!IsAxisCollision(other, axis3))
                return false;

            if (!IsAxisCollision(other, axis4))
                return false;

            return true;
        }