Пример #1
0
 void Awake()
 {
     Attack = 1;
     Defense = 0;
     Health = 100;
     player = GameObject.FindGameObjectWithTag("Player").GetComponent<PlayerController>();
     healthBar = GetComponent<ENPCHealthBar> ();
     am = GameObject.FindGameObjectWithTag("AudioManager").GetComponent<AudioManager>();
     _rigidBody = GetComponent<Rigidbody2D> ();
     canMove = true;
 }
Пример #2
0
 public void OnEnable()
 {
     _healthBar = target as ENPCHealthBar;
 }