static void Main(string[] args) { Raylib.InitWindow(800, 600, "Snake"); Raylib.SetTargetFPS(60); GameObject snake = new Snake(); while (!Raylib.WindowShouldClose()) { snake.Update(); //LOGIK //GRAFIK Raylib.BeginDrawing(); Raylib.ClearBackground(Color.BROWN); GameObject.DrawAll(); Raylib.EndDrawing(); } }