public void AddDevice(string device = "", string name = "", string fabricator = "") { DatabaseMapping databaseMapping = null; switch (device) { case "clock": Clock clock = new Clock(name); _deviceContext.Clocks.Add(clock); databaseMapping = new DatabaseMapping { DeviceTypeId = 1, Clock = clock }; break; case "microwave": MicrowaveFabricatorInfo mi = microwaveFabricatorInfo[fabricator]; Microwave microwave = new Microwave(name, mi.Volume, mi.Lamp); _deviceContext.Microwaves.Add(microwave); databaseMapping = new DatabaseMapping { DeviceTypeId = 2, Microwave = microwave }; break; case "oven": OvenFabricatorInfo oi = ovenFabricatorInfo[fabricator]; Oven oven = new Oven(name, oi.Volume, oi.Lamp); _deviceContext.Ovens.Add(oven); databaseMapping = new DatabaseMapping { DeviceTypeId = 3, Oven = oven }; break; case "fridge": FridgeFabricatorInfo fi = fridgeFabricatorInfo[fabricator]; Fridge fridge = new Fridge(name, fi.Coldstore, fi.Freezer); _deviceContext.Fridges.Add(fridge); databaseMapping = new DatabaseMapping { DeviceTypeId = 4, Fridge = fridge }; break; default: return; } _deviceContext.DatabaseMappings.Add(databaseMapping); _deviceContext.SaveChanges(); }
public ComponentList() { Lamp L = new Lamp(); Lamp L2 = new Lamp(); L2.DeviceName = "Лампа"; Lamp L3 = new Lamp(); L3.DeviceName = "Лампа"; L.DeviceName = "Лампа"; Conditioner C = new Conditioner("Кондиционер", false, 40, 0, 0, EnumSeasons.summer); C.DeviceName = "Кондиционер"; HeatingBoiler H = new HeatingBoiler("Котел",false,100,0,0,EnumSeasons.summer); H.DeviceName = "Котел"; KitchenVentilation K = new KitchenVentilation(); K.DeviceName = "Кухонная вытяжка"; CookingSurfase CS = new CookingSurfase("Варочная поверхность", false,new Burner(), new Burner(), new Burner(), new Burner()); Oven O = new Oven(); O.DeviceName = "Духовка"; AllComponents = new Dictionary<int, Device>(); AllComponents.Add(1, L); AllComponents.Add(2, C); AllComponents.Add(3, H); AllComponents.Add(4, K); AllComponents.Add(5, CS); AllComponents.Add(6, O); AllComponents.Add(7, L2); AllComponents.Add(8, L3); }
public Stove(string name, bool state, Burner topLeftBurner, Burner topRightBurner, Burner buttomLeftBurner, Burner buttomRightBurner, Oven oven) : base(name, state) { this.topLeftBurner = topLeftBurner; this.topRightBurner = topRightBurner; this.buttomLeftBurner = buttomLeftBurner; this.buttomRightBurner = buttomRightBurner; this.oven = oven; }
public Device AddComponent(string typeDevice) { int temp = AllComponents.Keys.Max(); int key=++temp; Device d = null; switch(typeDevice) { case"Lamp": Lamp l = new Lamp(); l.DeviceName = "Лампа"; AllComponents.Add(key, l); d = l; break; case "Conditioner": Conditioner c = new Conditioner(); c.DeviceName = "Кондиционер"; AllComponents.Add(key,c); d = c; break; case"KitchenVentilation": KitchenVentilation k = new KitchenVentilation(); k.DeviceName = "Кухонная вытяжка"; AllComponents.Add(key, k); d= k; break; case "Oven": Oven o = new Oven(); o.DeviceName = "Духовка"; AllComponents.Add(key, o); d= o; break; case "CookingSurface": CookingSurfase cs = new CookingSurfase("Варочная поверхность", false, new Burner(), new Burner(), new Burner(), new Burner()); AllComponents.Add(key,cs ); d= cs; break; case "HeatingBoiler": HeatingBoiler h = new HeatingBoiler(); h.DeviceName = "Котел"; AllComponents.Add(key,h ); d= h; break; } return d; }
public void Handle() { eq.Add("вытяжка", new KitchenHood("вытяжка", false, EnumeRegimeMinMax.Min)); eq.Add("котел", new Heating("котел", false, 0, EnumClimatRegime.summer, 0, 40)); eq.Add("кондиционер", new Split("кондиционер", false, 0, EnumClimatRegime.summer, 0, 40)); eq.Add("лампа", new Light("лампа", false)); Oven o1 = new Oven("духовка", false, EnumRegimeOven.regimNul, 0); Burner b1 = new Burner("верхняя левая комфорка", false,EnumeRegimeMinMax.Min); Burner b2 = new Burner("верхняя правая комфорка", false,EnumeRegimeMinMax.Min); Burner b3 = new Burner("нижняя левая комфорка", false, EnumeRegimeMinMax.Min); Burner b4 = new Burner("нижняя правая комфорка", false, EnumeRegimeMinMax.Min); eq.Add("плита", new Stove("плита", false, b1, b2, b3, b4, o1)); while(true) { ShowHeaderMainMenu(); Console.WriteLine("\n" + "Введите команду" + "\n"); string command = Console.ReadLine(); string[] c1 = command.Split(' '); ShowMainMenu(c1[0]); } }
public ElectricStove(Electroring[] rings, Oven ovenn, bool onOff) : base(onOff) { this.rings = rings; this.ovenn = ovenn; }
private void CreateComponent2(string comp) { while(true) { Console.ForegroundColor = ConsoleColor.DarkGray; Console.WriteLine("введите '1' чтобы создать компонент"); Console.WriteLine("введите '0' что бы вернуться"); Console.ForegroundColor = ConsoleColor.DarkCyan; char a = Console.ReadKey().KeyChar; switch (a) { case '1': switch (comp) { case "лампа": Light light = new Light(); menuConfiguration.CreateaComponent(light); key = light.Name; eq.Add(key, light); Console.Clear(); Console.WriteLine("\n Создано устройство:\n" + "\n" + light.ToString()); break; case "кондиционер": Split split = new Split(); menuConfiguration.CreateaComponent(split); menuConfiguration.MenuForCreateTemperatureControl(split); key = split.Name; eq.Add(key, split); Console.Clear(); string onOff; if (split.State) { onOff = "включен"; } else { onOff = "выключен"; } Console.WriteLine("\n Создано устройство:\n" + "\n" + split.Name + " в состоянии: " + onOff + "\n минимальная температура: " + split.MinTemperatire + "\n максимальная темпертура: " + split.MaxTemperature); break; case "котел": Heating heating = new Heating(); menuConfiguration.CreateaComponent(heating); menuConfiguration.MenuForCreateTemperatureControl(heating); key = heating.Name; eq.Add(key, heating); Console.Clear(); if (heating.State) { onOff = "включен"; } else { onOff = "выключен"; } Console.WriteLine("\n Создано устройство:\n" + "\n" + heating.Name + " в состоянии: " + onOff + "\n минимальная температура: " + heating.MinTemperatire + "\n максимальная темпертура: " + heating.MaxTemperature); break; case "плита": Oven O = new Oven(); Burner B1 = new Burner(); Burner B2 = new Burner(); Burner B3 = new Burner(); Burner B4 = new Burner(); Stove stove = new Stove("плита", false, B1, B2, B3, B4, O); menuConfiguration.CreateaComponent(stove); key = stove.Name; eq.Add(key, stove); Console.Clear(); if (stove.State) { onOff = "включен"; } else { onOff = "выключен"; } Console.WriteLine("\n Создано устройство:\n" + "\n" + stove.Name + " в состоянии: " + onOff); break; case "вытяжка": KitchenHood kitchenHood = new KitchenHood(); menuConfiguration.CreateaComponent(kitchenHood); key = kitchenHood.Name; eq.Add(key, kitchenHood); Console.Clear(); if (kitchenHood.State) { onOff = "включен"; } else { onOff = "выключен"; } Console.WriteLine("\n Создано устройство:\n" + "\n" + kitchenHood.Name + " в состоянии: " + onOff); break; case "вернуться": break; } break; case '0': return; } } }
public void AddOven(string name, string fabricator) { if (!ovenInfo.ContainsKey(fabricator)) { return; } OvenInfo oi = ovenInfo[fabricator]; Oven oven = new Oven(name, oi.Volume, oi.Lamp); oven.OperationDone += (sender) => { //throw new ApplicationException("Печка отработала!!!"); }; AddDevice(oven); }