Пример #1
0
        //private void SetInfo(string hint, bool isError = true)
        //{
        //    txtInfo.Text = hint;
        //    Brush txtBrush = isError ? Brushes.Red : Brushes.Black;
        //    txtInfo.Foreground = txtBrush;
        //}



        private void btnAddPlateVector_Click(object sender, RoutedEventArgs e)
        {
            var         names       = plateVectorCollection.PlateVectors.Select(x => x.Name).ToList();
            string      vectorName  = Utility.GetNextName(names);
            PlateVector plateVector = new PlateVector(vectorName);

            plateVectorCollection.Add(plateVector);
        }
Пример #2
0
        private void SavePlateVector(PlateVector plateVector)
        {
            string name  = plateVector.Name;
            string sFile = FolderHelper.GetVectorFolder() + name + ".xml";

            if (File.Exists(sFile))
            {
                File.Delete(sFile);
            }
            SerializeHelper.Save <PlateVector>(plateVector, sFile);
            //SetInfo(string.Format("向量已经成功保存到{0}", sFile),false);
        }
Пример #3
0
        static public void LoadSettings(ref PlateVector vector, string sFile)
        {
            if (!File.Exists(sFile))
            {
                throw new FileNotFoundException(string.Format("位于:{0}的配置文件不存在", sFile));
            }
            Stream        stream = new FileStream(sFile, FileMode.Open, FileAccess.Read, FileShare.Read);
            XmlSerializer xs     = new XmlSerializer(typeof(PlateVector));

            vector = xs.Deserialize(stream) as PlateVector;
            stream.Close();
        }
Пример #4
0
        static public void SaveSettings(PlateVector vector, string sFile)
        {
            int    pos  = sFile.LastIndexOf("\\");
            string sDir = sFile.Substring(0, pos);

            if (!Directory.Exists(sDir))
            {
                Directory.CreateDirectory(sDir);
            }

            if (File.Exists(sFile))
            {
                File.Delete(sFile);
            }

            XmlSerializer xs     = new XmlSerializer(typeof(PlateVector));
            Stream        stream = new FileStream(sFile, FileMode.CreateNew, FileAccess.ReadWrite, FileShare.ReadWrite);

            xs.Serialize(stream, vector);
            stream.Close();
        }
 internal void Add(PlateVector plateVector)
 {
     plateVectors.Add(plateVector);
     SelectedPlateVector = plateVector;
 }