/// <summary> /// Конструктор создает объект повреждения /// </summary> /// <param name="itemId"></param> /// <param name="shortName"></param> /// <param name="fullName"></param> /// <param name="personnelCategory"></param> /// <param name="weight"></param> public LicenseRights(int itemId, string shortName, string fullName, PersonnelCategory personnelCategory) { ItemId = itemId; ShortName = shortName; FullName = fullName; Category = personnelCategory; _Items.Add(this); }
public LicenseFunction(Int32 itemId, String shortName, String fullName, PersonnelCategory category) { ItemId = itemId; ShortName = shortName; FullName = fullName; _category = category; _Items.Add(this); }
/// <summary> /// Конструктор создает объект повреждения /// </summary> /// <param name="itemId"></param> /// <param name="shortName"></param> /// <param name="fullName"></param> /// <param name="weight"></param> public EmployeeLicenceType(Int32 itemId, String shortName, String fullName, PersonnelCategory category) { ItemId = itemId; ShortName = shortName; FullName = fullName; _category = category; _Items.Add(this); }