public static void WritePlayerArmor(this PacketBuilder builder, float armor)
 => builder.WriteFloatFromBits(armor, 8, 0, 127.5f, true, false);
 public static void WritePlayerHealth(this PacketBuilder builder, float health)
 => builder.WriteFloatFromBits(health, 8, 0, 255, true, false);
 public static void WriteVehicleHealth(this PacketBuilder builder, float health)
 => builder.WriteFloatFromBits(health, 12, 0, 2047.5f, true, false);