Пример #1
0
 public TextureTool()
 {
     Usage = ToolUsage.View3D;
     _form = new TextureApplicationForm();
     _form.PropertyChanged += TexturePropertyChanged;
     _form.TextureAlign    += TextureAligned;
     _form.TextureApply    += TextureApplied;
     _form.TextureJustify  += TextureJustified;
     _form.HideMaskToggled += HideMaskToggled;
 }
Пример #2
0
 public TextureTool()
 {
     Usage = ToolUsage.View3D;
     _form = new TextureApplicationForm();
     _form.PropertyChanged += TexturePropertyChanged;
     _form.TextureAlign += TextureAligned;
     _form.TextureApply += TextureApplied;
     _form.TextureJustify += TextureJustified;
     _form.HideMaskToggled += HideMaskToggled;
 }
Пример #3
0
        private void TexturePropertyChanged(object sender, TextureApplicationForm.CurrentTextureProperties properties)
        {
            Action<Document, Face> action = (document, face) =>
            {
                if (!properties.DifferentXScaleValues) face.Texture.XScale = properties.XScale;
                if (!properties.DifferentYScaleValues) face.Texture.YScale = properties.YScale;
                if (!properties.DifferentXShiftValues) face.Texture.XShift = properties.XShift;
                if (!properties.DifferentYShiftValues) face.Texture.YShift = properties.YShift;
                if (!properties.DifferentRotationValues) face.SetTextureRotation(properties.Rotation);
                face.CalculateTextureCoordinates(false);
            };

            Document.PerformAction("Modify texture properties", new EditFace(Document.Selection.GetSelectedFaces(), action, false));
        }