internal void FireOnContactGroupChangeConversation(SktContactGroup sender, OnContactGroupChangeConversationArgs e) { if (OnContactGroupChangeConversation == null) return; // No event assigned if (gui == null) { FireCallbackInSeparateThread(e, OnContactGroupChangeConversationInNewThread); return; } gui.BeginInvoke(OnContactGroupChangeConversation, new object[] { sender, e }); // Synchronizing to gui thread }
internal void FireOnContactGroupType(SktContactGroup sender, SktContactGroup.TYPE value) { if (OnContactGroupType == null) return; // Event not assigned OnContactGroupTypeArgs args = new OnContactGroupTypeArgs(sender, value); if (gui == null) { FireCallbackInSeparateThread(args, OnContactGroupTypeInNewThread); return; } // No gui firing in separate thread gui.BeginInvoke(OnContactGroupType, new object[] { sender, args }); // Syncing to GUI thread }
public void Add(SktContactGroup item) { base.Add((SktContactGroup)item); }
/** Checks if the conversation is a member of the given ContactGroup @returns result True if this conversation is a member of the ContactGroup specified by the group argument contains the conversation @param [in] group - ContactGroup */ public Boolean IsMemberOf(SktContactGroup group) { if (skypeRef.logging) skypeRef.Log("Executing Conversation.IsMemberOf"); uint RequestId = skypeRef.encoder.AddMethodHeader(ClassId, 37, OID); skypeRef.encoder.AddObjectParam(1, group); skypeRef.transport.SubmitMethodRequest (RequestId); Dictionary<uint, uint> tagMap = new Dictionary<uint, uint> { {1, 1} }; object[] args = new object[1]; args[0] = false; skypeRef.decoder.DecodeMethodResponseArguments(1, ref args, new uint[1]{0}, ref tagMap, "SktConversation.IsMemberOf"); return (Boolean)args[0]; }
public OnContactGroupTypeArgs(SktContactGroup sender, SktContactGroup.TYPE newValue) { this.sender = sender; value = newValue; }
/** Takes TYPE argument (TYPE comes from ContactGroup class) and returns reference to the corresponding hardwired contact group. For example (C++): Sktskype->GetHardwiredContactGroup(ContactGroup.ONLINE_BUDDIES, GroupRef) would return the list of all contacts that are currently online. @returns contactGroup @param [in] type */ public SktContactGroup GetHardwiredContactGroup(SktContactGroup.TYPE type) { if (skypeRef.logging) skypeRef.Log("Executing Skype.GetHardwiredContactGroup"); uint RequestId = skypeRef.encoder.AddMethodHeader(ClassId, 1, OID); skypeRef.encoder.AddEnumParam(1, (uint)type); skypeRef.transport.SubmitMethodRequest (RequestId); Dictionary<uint, uint> tagMap = new Dictionary<uint, uint> { {1, 1} }; object[] args = new object[1]; args[0] = null; skypeRef.decoder.DecodeMethodResponseArguments(1, ref args, new uint[1]{10}, ref tagMap, "SktSkype.GetHardwiredContactGroup"); return (SktContactGroup)args[0]; }
public OnContactGroupGivenDisplaynameArgs(SktContactGroup sender, String newValue) { this.sender = sender; value = newValue; }
public OnContactGroupNrofcontactsOnlineArgs(SktContactGroup sender, uint newValue) { this.sender = sender; value = newValue; }
public OnContactGroupCustomGroupIdArgs(SktContactGroup sender, uint newValue) { this.sender = sender; value = newValue; }
internal void ProcessOnContactGroupChangeConversation(SktContactGroup sender) { if (skypeRef.logging) skypeRef.Log("Processing event OnContactGroupChangeConversation"); OnContactGroupChangeConversationArgs args = new OnContactGroupChangeConversationArgs(); int marker = 0; int typeTag = 0; do { typeTag = skypeRef.transport.ReadByte(); if (typeTag == 122) break; marker = skypeRef.transport.ReadByte(); switch (marker) { case 1: args.conversation = (SktConversation)skypeRef.decoder.DecodeObject(18); // SktConversation class ID = 18 break; default: if (marker != 122) skypeRef.Error(String.Format("Invalid event argument tag {0} in OnContactGroupChangeConversation", marker)); break; } } while (marker != 'z'); skypeRef.transport.ResumeSocketReaderFromEvent(); args.senderobj = sender; FireOnContactGroupChangeConversation(sender, args); }
public void OnContactGroupChange(SktContactGroup sender, SktEvents.OnContactGroupChangeArgs e) { if (sender.P_TYPE == SktContactGroup.TYPE.SKYPE_BUDDIES) UpdateContactCombo(); }
// Here we keep our contactList up-to-date, in case contacts get added or removed to the // ALL_BUDDIES list. Not going to happen in this tutorial but in a real application, it will. public void OnContactGroupChange(SktContactGroup sender, SktEvents.OnContactGroupChangeArgs e) { if (sender.P_TYPE != SktContactGroup.TYPE.ALL_BUDDIES) return; if (e.contact == null) return; // It can be null sometimes. // if it was already in, a change means it was removed if (contactList.Contains(sender)) { contactList.Remove(sender); contactListBox.Items.Remove(sender); } else // if it wasn't already in, it must have been added { contactList.Add(sender); contactListBox.Items.Add(sender); }; }
public void OnContactGroupChange(SktContactGroup sender, SktEvents.OnContactGroupChangeArgs e) { // Our contact list has changed if (sender.P_TYPE == SktContactGroup.TYPE.ALL_KNOWN_CONTACTS) UpdateContactListBox(); // List of unauthorized contacts has changed. This could be a new auth request! if (sender.P_TYPE == SktContactGroup.TYPE.CONTACTS_WAITING_MY_AUTHORIZATION) { // maybe it changed because someone got authorized, and was removed from this list? if (!e.contact.IsMemberOfHardwiredGroup(SktContactGroup.TYPE.ALL_BUDDIES)) IncomingAuthRequest(e.contact); } }