Пример #1
0
        public static void AddPunishment(string xuid, PunishmentType punishmentType, Punishment punishment)
        {
            PlayerPunishments playerPunishments = GetPunishmentsFor(xuid);

            playerPunishments.AddPunishment(punishmentType, punishment);
            punishment.Dirty = true;             //Flag for db saving

            //Ban/Mute have durations, must be held active
            if (punishmentType != PunishmentType.Kick)
            {
                punishment.Active = true;                 //Set active by default
            }
        }