public static SkillCardDeck createInitiatedDeck(Type type) { SkillCardDeck deck = new SkillCardDeck(type); deck.init(); return(deck); }
// Start is called before the first frame update void Start() { SkillCardDeck deck = SkillCardDeck.createInitiatedDeck(Type.YELLOW); deck.shuffle(); deck.sort(); ; }
private void fillDecks() { skillCards[SkillCard.Type.BLUE] = SkillCardDeck.createInitiatedDeck(SkillCard.Type.BLUE); skillCards[SkillCard.Type.GREEN] = SkillCardDeck.createInitiatedDeck(SkillCard.Type.GREEN); skillCards[SkillCard.Type.PURPLE] = SkillCardDeck.createInitiatedDeck(SkillCard.Type.PURPLE); skillCards[SkillCard.Type.RED] = SkillCardDeck.createInitiatedDeck(SkillCard.Type.RED); skillCards[SkillCard.Type.YELLOW] = SkillCardDeck.createInitiatedDeck(SkillCard.Type.YELLOW); }