Пример #1
0
        public PhotoPuzzlePage4(ImageSource[] imageSources)
        {
            InitializeComponent();

            // Loop through the rows and columns.
            for (int row = 0; row < NUM; row++)
            {
                for (int col = 0; col < NUM; col++)
                {
                    // But skip the last one!
                    if (row == NUM - 1 && col == NUM - 1)
                    {
                        break;
                    }

                    // Get the bitmap for each tile and instantiate it.
                    ImageSource imageSource = imageSources[NUM * row + col];

                    PhotoPuzzleTile tile = new PhotoPuzzleTile(row, col, imageSource);

                    // Add tap recognition.
                    TapGestureRecognizer tapGestureRecognizer = new TapGestureRecognizer
                    {
                        Command          = new Command(OnTileTapped),
                        CommandParameter = tile
                    };
                    tile.GestureRecognizers.Add(tapGestureRecognizer);

                    // Add it to the array and the AbsoluteLayout.
                    tiles[row, col] = tile;
                    absoluteLayout.Children.Add(tile);
                }
            }
        }
Пример #2
0
        void OnContentViewSizeChanged(object sender, EventArgs args)
        {
            ContentView contentView = (ContentView)sender;
            double      width       = contentView.Width;
            double      height      = contentView.Height;

            if (width <= 0 || height <= 0)
            {
                return;
            }

            // Orient StackLayout based on portrait/landscape mode.
            stackLayout.Orientation = (width < height) ? StackOrientation.Vertical :
                                      StackOrientation.Horizontal;

            // Calculate tile size and position based on ContentView size.
            tileSize = Math.Min(width, height) / NUM;
            absoluteLayout.WidthRequest  = NUM * tileSize;
            absoluteLayout.HeightRequest = NUM * tileSize;

            foreach (View view in absoluteLayout.Children)
            {
                PhotoPuzzleTile tile = (PhotoPuzzleTile)view;

                // Set tile bounds.
                AbsoluteLayout.SetLayoutBounds(tile, new Rectangle(tile.Col * tileSize,
                                                                   tile.Row * tileSize,
                                                                   tileSize,
                                                                   tileSize));
            }
        }
Пример #3
0
        async Task AnimateTile(int row, int col, int newRow, int newCol, uint length)
        {
            // The tile to be animated.
            PhotoPuzzleTile animaTile = tiles[row, col];

            // The destination rectangle.
            Rectangle rect = new Rectangle(emptyCol * tileSize,
                                           emptyRow * tileSize,
                                           tileSize,
                                           tileSize);

            // Animate it!
            await animaTile.LayoutTo(rect, length);

            // Set layout bounds to same Rectangle.
            AbsoluteLayout.SetLayoutBounds(animaTile, rect);

            // Set several variables and properties for new layout.
            tiles[newRow, newCol] = animaTile;
            animaTile.Row         = newRow;
            animaTile.Col         = newCol;
            tiles[row, col]       = null;
            emptyRow = row;
            emptyCol = col;
        }
Пример #4
0
        async void OnTileTapped(object parameter)
        {
            if (isBusy)
            {
                return;
            }

            isBusy = true;
            PhotoPuzzleTile tappedTile = (PhotoPuzzleTile)parameter;

            await ShiftIntoEmpty(tappedTile.Row, tappedTile.Col);

            isBusy = false;
        }