Пример #1
0
 private void NewGame(string gameName, bool twoPlayer)
 {
     Game = new BaseGame(gameName);
     Game.TwoPlayer = twoPlayer;
     if (Game.TwoPlayer)
     {
         colHighScore.Width = new GridLength(0, GridUnitType.Star);
         colPlayer2.Width = new GridLength(2, GridUnitType.Star);
     }
     else
     {
         colHighScore.Width = new GridLength(2, GridUnitType.Star);
         colPlayer2.Width = new GridLength(0, GridUnitType.Star);
     }
     NewRound();
     this.DataContext = Game;        //This tells it where to look for dependency properties
 }
Пример #2
0
 private void NewGame(string gameName)
 {
     Game = new BaseGame(gameName);
     Game.TwoPlayer = true;
     Game.ActivePlayer.BallsLeft = 2;
     board.Children.Clear();
     lblDraw.Visibility = Visibility.Hidden;
     this.DataContext = Game;        //This tells it where to look for dependency properties
 }
Пример #3
0
 private void NewGame(string gameName)
 {
     Game = new BaseGame(gameName);
     this.DataContext = Game;        //This tells it where to look for dependency properties
 }