public static void OpenOverivew() { var window = OdinEditorWindow.InspectObject(new EditorIconsOverview()); window.ShowUtility(); window.WindowPadding = new Vector4(); }
private void OpenCacheDebugWindow() { var target = new CacheDebugTarget { Entries = this.cache .Select(i => new CacheDebugEntry(i.Key, i.Value)) .ToList() }; OdinEditorWindow.InspectObject(target); }