Пример #1
0
 private bool IsBlipSirenActivated(Vehicle car)
 {
     if (!EntityDecoration.ExistOn(car, BLIPSIREN_PNAME))
     {
         return(false);
     }
     else
     {
         return(EntityDecoration.Get <bool>(car, BLIPSIREN_PNAME));
     }
 }
Пример #2
0
 public static bool IsSirenMuted(Vehicle car)
 {
     if (!EntityDecoration.ExistOn(car, SILENTSIREN_PNAME))
     {
         return(false);
     }
     else
     {
         return(EntityDecoration.Get <bool>(car, SILENTSIREN_PNAME));
     }
 }
Пример #3
0
 private bool IsAltSoundActivated(Vehicle car)
 {
     if (!EntityDecoration.ExistOn(car, SIRENSOUND_PNAME))
     {
         return(false);
     }
     else
     {
         return(EntityDecoration.Get <bool>(car, SIRENSOUND_PNAME));
     }
 }
Пример #4
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        public SilentSirens()
        {
            EntityDecoration.RegisterProperty(SILENTSIREN_PNAME, DecorationType.Bool);

            Tick += OnTick;
        }
Пример #5
0
 private void SetSirenMuted(Vehicle car, bool state)
 {
     EntityDecoration.Set(car, SILENTSIREN_PNAME, state);
 }
Пример #6
0
        public BlipSiren()
        {
            EntityDecoration.RegisterProperty(BLIPSIREN_PNAME, DecorationType.Bool);

            Tick += OnTick;
        }
Пример #7
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 private void SetBlipSirenActivated(Vehicle car, bool state)
 {
     EntityDecoration.Set(car, BLIPSIREN_PNAME, state);
 }
Пример #8
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        public SirenSound()
        {
            EntityDecoration.RegisterProperty(SIRENSOUND_PNAME, DecorationType.Bool);

            Tick += OnTick;
        }
Пример #9
0
 private void SetAltSoundActivated(Vehicle car, bool state)
 {
     EntityDecoration.Set(car, SIRENSOUND_PNAME, state);
 }