Пример #1
0
 /// <summary>
 /// 加载活动怪
 /// </summary>
 /// <param name="scene"></param>
 public static void LoadPartApcs(SceneBusiness scene, string partID)
 {
     foreach (SceneApc bb in m_sceneApcs.Values)
     {
         if (bb.SceneID == scene.ID && bb.SubType == partID)
         {
             bb.ResetApc();
             m_activeApcs[bb.ID] = bb;
             scene.HaveApc = true;
         }
     }
     IList apcs = GetSceneApc(scene.ID);
     scene.CallAll(0, ClientCommand.RefreshApcR, new object[] { scene.ID, apcs });
 }
Пример #2
0
 /// <summary>
 /// 移除活动怪
 /// </summary>
 /// <param name="scene"></param>
 public static void UnloadPartApcs(SceneBusiness scene, string partID)
 {
     bool haveAPc = false;
     foreach (SceneApc sb in m_activeApcs.Values)
     {
         if (sb.SceneID == scene.ID)
         {
             if (sb.SubType == partID)
             {
                 SceneApc t;
                 m_activeApcs.TryRemove(sb.ID, out t);
             }
             else
             {
                 haveAPc = true;
             }
         }
     }
     scene.HaveApc = haveAPc;
     IList apcs = GetSceneApc(scene.ID);
     scene.CallAll(0, ClientCommand.RefreshApcR, new object[] {scene.ID, apcs });
 }