Пример #1
0
 /// <summary>
 /// 
 /// </summary>
 /// <param name="capacity">总数</param>
 /// <param name="bufferSize">缓存大小</param>
 /// <param name="expand">是否自动扩展缓存</param>
 public AMFEncodePool(int capacity, int bufferSize, bool expand)
 {
     m_capacity = capacity;
     m_pools = new Amf3Writer[m_capacity];
     for (int i = 0; i < m_capacity; i++)
     {
         m_pools[i] = new Amf3Writer(bufferSize, expand);
     }
 }
Пример #2
0
 public AMFEncodePool(int capacity, int bufferSize = 1024 * 64)
 {
     m_capacity = capacity;
     m_pools = new Amf3Writer[m_capacity];
     for (int i = 0; i < m_capacity; i++)
     {
         m_pools[i] = new Amf3Writer(bufferSize);
     }
 }
Пример #3
0
 /// <summary>
 /// 查看玩家信息
 /// </summary>
 /// <param name="note"></param>
 /// <param name="comm"></param>
 internal static object ViewPlayer(Notification note)
 {
     string[] strs = GetCommand(note);
     if (strs.Length != 1) return null;
     PlayerBusiness player = PlayersProxy.FindPlayerByName(strs[0].Trim());
     if (player == null)
     {
         return string.Format(TipManager.GetMessage(GMReturn.NoName), strs[0]);
     }
     var v = new PlayerDetail(player, 2);
     Amf3Writer writer = new Amf3Writer(65535, false);
     writer.WriteObject(v);
     Amf3Reader<Variant> reader = new Amf3Reader<Variant>(writer.Array, 0, writer.Count);
     object b = reader.ReadObject();
     return new object[] { player.Online, b };
 }