public AddColor ( Color color, |
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color | Color | The color. |
level | The level. | |
parent | The parent. | |
Результат | void |
/// <summary> /// Adds the color to quantizer. /// </summary> /// <param name="color">The color to be added.</param> public void AddColor(Color color) { color = QuantizationHelper.ConvertAlpha(color); root.AddColor(color, 0, this); }
/// <summary> /// See <see cref="BaseColorQuantizer.OnAddColor"/> for more details. /// </summary> protected override void OnAddColor(TextureBitmap.Color color, Int32 key, Int32 x, Int32 y) { root.AddColor(color, 0, this); }
/// <summary> /// See <see cref="BaseColorQuantizer.OnAddColor"/> for more details. /// </summary> protected override void OnAddColor(Color color, Int32 key, Int32 x, Int32 y) { root.AddColor(color, 0, this); }