Пример #1
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        private static TrickPile CreateTrickPileWithSixClubs(FollowSuit sut, Trump trump)
        {
            var trickPile = new TrickPile(sut, trump);

            trickPile.Push(new Card(Stub.Ranks.Six, Stub.Suits.Clubs), PilePosition.Default);
            return(trickPile);
        }
Пример #2
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        public void Any_card_could_be_played_when_trick_pile_is_empty(FollowSuit sut)
        {
            var trickPile = new TrickPile(sut, Trump.NoTrump());
            var hand      = CreateHandWithCards(Stub.Suits.Clubs);
            var card      = hand.CardsInPile[0];

            var result = sut.Play(trickPile, hand, card);

            Assert.AreEqual(FollowSuitPlayResult.Played, result);
        }
Пример #3
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        public void Any_card_could_be_played_with_FollowSuit_None(int suit)
        {
            var sut       = FollowSuit.None;
            var trickPile = new TrickPile(sut, Trump.NoTrump());

            trickPile.Push(new Card(Stub.Ranks.Six, Stub.Suits.French[0]), PilePosition.Default);
            var hand = CreateHandWithCards(Stub.Suits.French[suit]);
            var card = hand.CardsInPile[0];

            var result = sut.Play(trickPile, hand, card);

            Assert.AreEqual(FollowSuitPlayResult.Played, result);
        }