public void Prespawn(BuffKindType kindid, int count) { if (!BuffPools.ContainsKey(kindid)) { BuffPool sp = new BuffPool(); sp.BuffKind = kindid; BuffPools.Add(kindid, sp); } if (!KindIDList.Contains(kindid)) { KindIDList.Add(kindid); } BuffPools[kindid].Prespawn(count); }
public BaseBuff Spawn(BuffKindType kindid) { if (!BuffPools.ContainsKey(kindid)) { BuffPool sp = new BuffPool(); sp.BuffKind = kindid; BuffPools.Add(kindid, sp); } if (!KindIDList.Contains(kindid)) { KindIDList.Add(kindid); } return(BuffPools[kindid].Spawn()); }