public void SetAnimation(string name)
 {
     currentAnimation = animations[name];
 }
 public void AddAnimation(string name, Animation animation)
 {
     animations.Add(name, animation);
 }
        // ==== HELPERS ==== //

        public Sprite AddAnimation(string name, Animation anim)
        {
            Animations.AddAnimation(name, anim);
            return this;
        }