Пример #1
0
        private void TX_Sync(DevicePacket devicePacket)
        {
            SerialPort_Lock.WaitOne();
            try
            {
                DashboardPacket packet = new DashboardPacket();
                packet.Sync1 = '$';
                packet.Sync2 = '&';
                packet.length = (UInt16)(devicePacket.Length);
                packet.id = (byte)devicePacket.ID;
                packet.crc = 0xAA;
                for (int i = 0; i < devicePacket.Data.Length; i++)
                    packet.crc += devicePacket.Data[i];

                // Write header
                byte[] bPacket = ByteMethods.ToBytes(packet);
                SP.Write(bPacket, 0, 6);

                // Write packet data
                SP.Write(devicePacket.Data, 0, devicePacket.Length);

                // Write junk incase bytes are missed on embedded system.
                // This way there is a better chance the next package is received.
                byte[] bf = new byte[2];
                bf[0] = 0;
                bf[1] = 0;
                SP.Write(bf, 0, 2);
            }
            catch (Exception ex)
            { }
            SerialPort_Lock.Release();
        }
Пример #2
0
        private void TX_Sync(DevicePacket devicePacket)
        {
            SerialPort_Lock.WaitOne();
            try
            {
                DashboardPacket packet = new DashboardPacket();
                packet.Sync1 = '$';
                packet.Sync2 = '&';
                packet.length = (UInt16)(devicePacket.Length);
                packet.id = (byte)devicePacket.ID;
                packet.crc = 0xAA;
                foreach (var t in devicePacket.Data)
                    packet.crc += t;

                // Write header
                byte[] bPacket = ByteMethods.ToBytes(packet);
                SP.Write(bPacket, 0, 6);

                // Write packet data
                SP.Write(devicePacket.Data, 0, devicePacket.Length);

                byte[] dump = new byte[64];
                for (int lol = 0; lol < 64; lol++)
                    dump[lol] = 64;

                    SP.Write(dump, 0, 16);

            }
            catch (Exception ex)
            { }
            SerialPort_Lock.Release();
        }
Пример #3
0
        private void TX_Sync(DevicePacket devicePacket)
        {
            DashboardPacket packet = new DashboardPacket();
            packet.Sync1 = '$';
            packet.Sync2 = '&';
            packet.length = (UInt16)(devicePacket.Length);
            packet.id = (byte)devicePacket.ID;

            // Write header
            byte[] bPacket = ByteMethods.ToBytes(packet);
            SP.Write(bPacket, 0, 5);

            // Write packet data
            SP.Write(devicePacket.Data, 0, devicePacket.Length);

            // Write junk incase bytes are missed on embedded system.
            // This way there is a better chance the next package is received.
            byte[] bf = new byte[2];
            bf[0] = 0;
            bf[1] = 0;
            SP.Write(bf, 0, 2);
        }
Пример #4
0
        private void SendPackage(DashboardPackages package, byte[] data)
        {
            DevicePacket pk = new DevicePacket { Data = data, ID = Convert.ToInt32(package), Length = data.Length };
            Telemetry.m.Peripherals.TX(pk, "");
            return;
            SerialPort_Lock.WaitOne();
            DashboardPacket packet = new DashboardPacket();
            packet.Sync1 = '$';
            packet.Sync2 = '&';
            packet.length = (UInt16)(data.Length);
            packet.id = (byte)package;

            byte[] bPacket = ByteMethods.ToBytes(packet);
            sp.Write(bPacket, 0, 5);
            sp.Write(data, 0, data.Length);
            byte[] bf = new byte[2];
            bf[0] = 0;
            bf[1] = 0;
            sp.Write(bf, 0, 2);
            SerialPort_Lock.Release();
        }