Пример #1
0
        private static AssetItem ImportModel(List <AssetItem> assetReferences, UFile assetSource, UFile localPath, EntityInfo entityInfo, bool shouldPostFixName)
        {
            var asset = new ModelAsset {
                Source = assetSource
            };

            if (entityInfo.Models != null)
            {
                var loadedMaterials = assetReferences.Where(x => x.Asset is MaterialAsset).ToList();
                foreach (var material in entityInfo.Materials)
                {
                    var foundMaterial = loadedMaterials.FirstOrDefault(x => x.Location == new UFile(material.Key, null));
                    if (foundMaterial != null)
                    {
                        asset.Materials.Add(new ModelMaterial {
                            Name = material.Key, MaterialInstance = new MaterialInstance()
                            {
                                Material = AttachedReferenceManager.CreateSerializableVersion <Material>(foundMaterial.Id, foundMaterial.Location)
                            }
                        });
                    }
                }
                //handle the case where during import we imported no materials at all
                //todo Instead of null material add a default paradox material
                if (entityInfo.Materials.Count == 0)
                {
                    asset.Materials.Add(new ModelMaterial {
                        Name = "Material", MaterialInstance = new MaterialInstance()
                    });
                }
            }

            if (entityInfo.Nodes != null)
            {
                foreach (var node in entityInfo.Nodes)
                {
                    asset.Nodes.Add(new NodeInformation(node.Name, node.Depth, node.Preserve));
                }
            }

            if (entityInfo.AnimationNodes != null && entityInfo.AnimationNodes.Count > 0)
            {
                asset.PreserveNodes(entityInfo.AnimationNodes);
            }

            var modelUrl  = new UFile(localPath.GetFileName() + (shouldPostFixName?" Model": ""), null);
            var assetItem = new AssetItem(modelUrl, asset);

            assetReferences.Add(assetItem);
            return(assetItem);
        }
Пример #2
0
        private static AssetItem ImportModel(List <AssetItem> assetReferences, UFile assetSource, UFile localPath, EntityInfo entityInfo)
        {
            var frontAxis = Vector3.Cross(entityInfo.UpAxis, Vector3.UnitZ).Length() < MathUtil.ZeroTolerance ? Vector3.UnitY : Vector3.UnitZ;
            var asset     = new ModelAsset {
                Source = assetSource, UpAxis = entityInfo.UpAxis, FrontAxis = frontAxis
            };

            if (entityInfo.Models != null)
            {
                var loadedMaterials = assetReferences.Where(x => x.Asset is MaterialAsset).ToList();
                foreach (var model in entityInfo.Models)
                {
                    var meshParams = new MeshMaterialParameters {
                        Parameters = model.Parameters, NodeName = model.NodeName
                    };

                    var matId         = model.MaterialName;
                    var matName       = GenerateFinalMaterialName(localPath, matId);
                    var foundMaterial = loadedMaterials.FirstOrDefault(x => x.Location == new UFile(matName, null));
                    if (foundMaterial != null)
                    {
                        var matReference = new AssetReference <MaterialAsset>(foundMaterial.Id, foundMaterial.Location);
                        meshParams.Material = matReference;
                    }
                    asset.MeshParameters.Add(model.MeshName, meshParams);
                }
            }

            if (entityInfo.Nodes != null)
            {
                foreach (var node in entityInfo.Nodes)
                {
                    asset.Nodes.Add(new NodeInformation(node.Name, node.Depth, node.Preserve));
                }
            }

            if (entityInfo.AnimationNodes != null && entityInfo.AnimationNodes.Count > 0)
            {
                asset.PreserveNodes(entityInfo.AnimationNodes);
            }

            var modelUrl  = new UFile(localPath.GetFileName() + "_model", null);
            var assetItem = new AssetItem(modelUrl, asset);

            assetReferences.Add(assetItem);
            return(assetItem);
        }
Пример #3
0
        private static Entity CreateTrackingEntity(EntityAsset entityAsset, Entity rootEntityAsset, ModelAsset modelAsset, string nodeName)
        {
            var childEntity = new Entity {
                Name = nodeName
            };

            // Add TransformComponent
            childEntity.Add(TransformComponent.Key, new TransformComponent());

            // Add ModelNodeLinkComponent
            childEntity.Add(ModelNodeLinkComponent.Key, new ModelNodeLinkComponent
            {
                NodeName = nodeName,
                Target   = rootEntityAsset.Get(ModelComponent.Key),
            });

            // Add this asset to the list
            entityAsset.Hierarchy.Entities.Add(childEntity);

            // Get or create transformation component
            var transformationComponent = rootEntityAsset.GetOrCreate(TransformComponent.Key);

            // Mark node as preserved
            modelAsset.PreserveNodes(new List <string> {
                nodeName
            });

            // Add as children of model entity
            transformationComponent.Children.Add(childEntity.GetOrCreate(TransformComponent.Key));

            return(childEntity);
        }
Пример #4
0
        private static Entity CreateTrackingEntity(EntityAsset entityAsset, Entity rootEntityAsset, ModelAsset modelAsset, string nodeName)
        {
            var childEntity = new Entity { Name = nodeName };

            // Add TransformComponent
            childEntity.Add(TransformComponent.Key, new TransformComponent());

            // Add ModelNodeLinkComponent
            childEntity.Add(ModelNodeLinkComponent.Key, new ModelNodeLinkComponent
            {
                NodeName = nodeName,
                Target = rootEntityAsset.Get(ModelComponent.Key),
            });

            // Add this asset to the list
            entityAsset.Hierarchy.Entities.Add(childEntity);

            // Get or create transformation component
            var transformationComponent = rootEntityAsset.GetOrCreate(TransformComponent.Key);

            // Mark node as preserved
            modelAsset.PreserveNodes(new List<string> { nodeName });

            // Add as children of model entity
            transformationComponent.Children.Add(childEntity.GetOrCreate(TransformComponent.Key));

            return childEntity;
        }
Пример #5
0
        private static AssetItem ImportModel(List<AssetItem> assetReferences, UFile assetSource, UFile localPath, EntityInfo entityInfo, bool shouldPostFixName)
        {
            var asset = new ModelAsset { Source = assetSource };

            if (entityInfo.Models != null)
            {
                var loadedMaterials = assetReferences.Where(x => x.Asset is MaterialAsset).ToList();
                foreach (var material in entityInfo.Materials)
                {
                    var foundMaterial = loadedMaterials.FirstOrDefault(x => x.Location == new UFile(material.Key, null));
                    if (foundMaterial != null)
                        asset.Materials.Add(new ModelMaterial { Name = material.Key, MaterialInstance = new MaterialInstance() { Material = AttachedReferenceManager.CreateSerializableVersion<Material>(foundMaterial.Id, foundMaterial.Location) } });
                }
            }

            if (entityInfo.Nodes != null)
            {
                foreach (var node in entityInfo.Nodes)
                    asset.Nodes.Add(new NodeInformation(node.Name, node.Depth, node.Preserve));
            }

            if (entityInfo.AnimationNodes != null && entityInfo.AnimationNodes.Count > 0)
                asset.PreserveNodes(entityInfo.AnimationNodes);

            var modelUrl = new UFile(localPath.GetFileName() + (shouldPostFixName?" Model": ""), null);
            var assetItem = new AssetItem(modelUrl, asset);
            assetReferences.Add(assetItem);
            return assetItem;
        }