Пример #1
0
 public void SpawnAIShips(int number)
 {
     for (int i = 0; i < number; i++)
     {
         string connectionidAI = Guid.NewGuid().ToString();
         ShipAI shipAI         = new ShipAI(RespawnManager.GetRandomStartPosition(), GameHandler.BulletManager, this);
         UserAI userAI         = new UserAI(connectionidAI, shipAI)
         {
             Controller = false
         };
         UserHandler.AddUser(userAI);
         GameHandler.AddShipToGame(shipAI);
     }
 }
Пример #2
0
 public void SpawnAIShips(int number)
 {
     for (int i = 0; i < number; i++)
     {
         string connectionidAI = Guid.NewGuid().ToString();
         ShipAI shipAI = new ShipAI(RespawnManager.GetRandomStartPosition(), GameHandler.BulletManager);
         UserAI userAI = new UserAI(connectionidAI, shipAI) { Controller = false };
         UserHandler.AddUser(userAI);
         GameHandler.AddShipToGame(shipAI);
     }
 }
Пример #3
0
 public AIShipStatRecorder(ShipAI me)
     : base(me)
 {
 }
Пример #4
0
 public UserAI(string connectionID, ShipAI ship)
     : base(connectionID, ship, new RegisteredClient("", ship.Name, ship.Name, "/Images/Page/SignalRLogoIdea.png"))
 {
     Viewport         = new Size(1280, 600);
     ReadyForPayloads = true;
 }
Пример #5
0
        public AIShipStatRecorder(ShipAI me)
            : base(me)
        {

        }
Пример #6
0
 public UserAI(string connectionID, ShipAI ship)
     : base(connectionID, ship, new RegisteredClient("", ship.Name, ship.Name, "/Images/Page/SignalRLogoIdea.png"))
 {
     Viewport = new Size(1280, 600);
     ReadyForPayloads = true;
 }