private void AddBobaFettSVActionEffect(Ship.GenericShip host) { ActionsList.GenericAction newAction = new ActionsList.BobaFettSVActionEffect(); newAction.Host = host; newAction.ImageUrl = host.ImageUrl; host.AddAvailableActionEffect(newAction); }
private void CheckAbility(Ship.GenericShip ship) { if (Combat.AttackStep == CombatStep.Defence && Combat.Attacker.Tokens.HasToken <JamToken>()) { var action = new CaptainFerophAction(HostShip); ship.AddAvailableActionEffect(action); } }
private void AddGlitterstimDiceModification(Ship.GenericShip host) { ActionsList.GenericAction newAction = new ActionsList.GlitterstimDiceModification() { ImageUrl = ImageUrl, Host = Host }; host.AddAvailableActionEffect(newAction); }
private void MarksmanshipAddDiceModification(Ship.GenericShip ship) { ship.AddAvailableActionEffect(this); }
private void AddRageCondition(Ship.GenericShip ship) { ship.AddAvailableActionEffect(this); }
private void AdvancedProtonTorpedoesAddDiceModification(Ship.GenericShip ship) { ship.AddAvailableActionEffect(this); }