Пример #1
0
        /// <summary>
        /// Creates the initial values for all reference variables in our Player.
        /// </summary>
        public void Initialize()
        {
            Position = Vector2.Zero;
            Velocity = Vector2.Zero;

            Box = new HitBox((int)Position.X, (int)Position.Y, PLAYER_WIDTH, PLAYER_HEIGHT, 0);

            MaxHorizontalSpeed = 6;
            HorizontalAcceleration = 0.75f;
            StaticFriction = 0.9f;
            HorizontalDrag = 0.9f;

            MaxFallSpeed = 10;
            GravitationalAcceleration = 0.5f;
            JumpHeight = 12;

            ResetKnowledge();
        }
Пример #2
0
 /// <summary>
 /// Removes a HitBox from this GridPiece.
 /// </summary>
 /// <param name="b"></param>
 public void RemoveHitBox(HitBox b)
 {
     HitBoxes.Remove(b);
 }
Пример #3
0
 /// <summary>
 /// Check if this HitBox hits another HitBox.
 /// </summary>
 /// <param name="b">The Other Hitbox.</param>
 /// <returns></returns>
 public bool HitTest(HitBox b)
 {
     return Rect.Intersects(b.Rect);
 }
Пример #4
0
 /// <summary>
 /// Adds a HitBox to this GridPiece.
 /// </summary>
 /// <param name="b"></param>
 public void AddHitBox(HitBox b)
 {
     HitBoxes.Add(b);
 }