OnUnload() публичный Метод

Processes the Game unload.
public OnUnload ( ) : void
Результат void
Пример #1
0
        /// <summary>
        /// Closes the current session.
        /// </summary>
        internal static void Shutdown()
        {
            State = EngineState.NotInitialized;

            Components.Get <GameLoop>().Stop();
            GameInstance.OnUnload();
        }