Пример #1
0
        /// <summary>
        /// Gets the distance between two GridFields.
        /// </summary>
        /// <param name="first">The first GridField.</param>
        /// <param name="second">The second GridField.</param>
        /// <returns>Int32</returns>
        public int GetDistance(GridField first, GridField second)
        {
            int dX = (int)first.Position.X - (int)second.Position.X;
            int dY = (int)first.Position.Y - (int)second.Position.Y;

            return((int)MathHelper.Sqrt(dX * dX + dY * dY));
        }
Пример #2
0
 /// <summary>
 /// Initializes a new Grid class.
 /// </summary>
 /// <param name="width">The Width.</param>
 /// <param name="height">The Height.</param>
 public Grid(int width, int height)
 {
     _fields    = new GridField[width, height];
     GridWidth  = width;
     GridHeight = height;
     for (int x = 0; x <= width - 1; x++)
     {
         for (int y = 0; y <= height - 1; y++)
         {
             //detect neighbors
             var gridField = new GridField {
                 Neighbors = GetNeighbors(x, y), Position = new Vector2(x, y)
             };
             _fields[x, y] = gridField;
         }
     }
 }
Пример #3
0
 /// <summary>
 /// Trys to solve a path.
 /// </summary>
 /// <param name="startField">The Startfield.</param>
 /// <param name="targetField">The Targetfield.</param>
 /// <param name="path">Out of Positions.</param>
 /// <param name="grid">The Grid.</param>
 /// <param name="algorithm">The Search-Algorithm.</param>
 /// <returns>True on success</returns>
 public static bool TrySolve(Grid grid, GridField startField, GridField targetField, IAlgorithm algorithm,
                             out Stack <GridField> path)
 {
     return(algorithm.TrySolve(grid, startField, targetField, out path));
 }