static view() { _GammaTable = new byte[256]; _CShift_empty = new cshift_t(new[] { 130, 80, 50 }, 0); _CShift_water = new cshift_t(new[] { 130, 80, 50 }, 128); _CShift_slime = new cshift_t(new[] { 0, 25, 5 }, 150); _CShift_lava = new cshift_t(new[] { 255, 80, 0 }, 150); }
public View(Host host) { Host = host; _GammaTable = new Byte[256]; _CShift_empty = new cshift_t(new[] { 130, 80, 50 }, 0); _CShift_water = new cshift_t(new[] { 130, 80, 50 }, 128); _CShift_slime = new cshift_t(new[] { 0, 25, 5 }, 150); _CShift_lava = new cshift_t(new[] { 255, 80, 0 }, 150); }
public client_state_t() { stats = new Int32[QStatsDef.MAX_CL_STATS]; item_gettime = new Single[32]; // ??????????? cshifts = new cshift_t[ColorShift.NUM_CSHIFTS]; for (var i = 0; i < ColorShift.NUM_CSHIFTS; i++) { cshifts[i] = new cshift_t(); } prev_cshifts = new cshift_t[ColorShift.NUM_CSHIFTS]; for (var i = 0; i < ColorShift.NUM_CSHIFTS; i++) { prev_cshifts[i] = new cshift_t(); } mviewangles = new Vector3[2]; //?????? mvelocity = new Vector3[2]; mtime = new Double[2]; model_precache = new ModelData[QDef.MAX_MODELS]; sound_precache = new SoundEffect_t[QDef.MAX_SOUNDS]; viewent = new Entity(); }
static Vector3 _Up; // vec3_t up #endregion Fields #region Constructors static View() { _GammaTable = new byte[256]; _CShift_empty = new cshift_t(new[] { 130, 80, 50 }, 0); _CShift_water = new cshift_t(new[] { 130, 80, 50 }, 128); _CShift_slime = new cshift_t(new[] { 0, 25, 5 }, 150); _CShift_lava = new cshift_t(new[] { 255, 80, 0 }, 150); }