Пример #1
0
        void HandleAcceptedConnection(TcpClient client, SharpClient sclient)
        {
            SharpSerializer syncPack = SharpSerializer.Create();

            syncPack.Write((byte)IncomingConnectionResponse.Approved);

            short netID = this.room.NextFreeID;

            sclient.AssingNetID(netID);


            syncPack.Write(netID);
            this.room.Write(ref syncPack);

            TCPMessageHandler.Write(client, syncPack.DataAndPost());

            this.room.AssignClient(sclient);
            Thread t = new Thread(() => ListenClient(sclient));

            sclient.ListeningThread = t;
            sclient.Connection      = client;

            t.Start();

            S_OnClientConnected(sclient);
        }
Пример #2
0
        void HandleIncomingConnectionRequest(SharpSerializer incomingData, TcpClient client)
        {
            IncomingConnectionRequests request = (IncomingConnectionRequests)incomingData.ReadByte();

            if (request == IncomingConnectionRequests.RoomDetails)
            {
                //Sending Room Details And Goodby
                SharpRoomDetails room_details = this.room.GetAsDetails();

                SharpSerializer respond = SharpSerializer.Create();
                room_details.Write(ref respond);

                TCPMessageHandler.Write(client, respond.DataAndPost());

                TCPMessageHandler.CloseConnection(client);

                return;
            }
            else if (request == IncomingConnectionRequests.ConnectionApprove)
            {
                SharpSerializer respond = SharpSerializer.Create();

                SharpClient incomingClient = new SharpClient(ref incomingData);

                if (this.room.isFull)
                {
                    respond.Write((byte)IncomingConnectionResponse.ServerIsFull);
                    TCPMessageHandler.Write(client, respond.DataAndPost());
                    TCPMessageHandler.CloseConnection(client);
                    return;
                }

                if (this.room.isExistName(incomingClient.ClientName))
                {
                    respond.Write((byte)IncomingConnectionResponse.NameIsExist);
                    TCPMessageHandler.Write(client, respond.DataAndPost());
                    TCPMessageHandler.CloseConnection(client);
                    return;
                }

                string incomingPassword = incomingData.ReadString();
                if (!this.room.isValidPassword(incomingPassword))
                {
                    respond.Write((byte)IncomingConnectionResponse.WrongPassword);
                    TCPMessageHandler.Write(client, respond.DataAndPost());
                    TCPMessageHandler.CloseConnection(client);
                    return;
                }

                HandleAcceptedConnection(client, incomingClient);
            }
            else
            {
                TCPMessageHandler.CloseConnection(client);
            }
        }
Пример #3
0
        public bool Connect(string IP, int Port, string Password, SharpClient Self, out ConnectResults result)
        {
            if (Password == null)
            {
                Password = "";
            }
            if (this.connected)
            {
                result = ConnectResults.AlreadyConnected;
                return(false);
            }
            try
            {
                server_client = new TcpClient();
                IPAddress address = null;
                #region IP Parse
                try
                {
                    address = IPAddress.Parse(IP);
                }
                catch
                {
                    result = ConnectResults.InvalidIpAddress;
                    return(false);
                }
                #endregion
                IPEndPoint remoteAddress = new IPEndPoint(address, Port);

                #region Physical Connetion
                try
                {
                    server_client.Connect(remoteAddress);
                }
                catch
                {
                    result = ConnectResults.UnhandledException;
                    return(false);
                }
                #endregion

                #region ID Self
                SharpSerializer hailMessage = SharpSerializer.Create();

                hailMessage.Write((byte)IncomingConnectionRequests.ConnectionApprove);
                Self.Write(ref hailMessage);
                hailMessage.Write(Password);

                TCPMessageHandler.Write(server_client, hailMessage.DataAndPost());
                #endregion

                #region Wait For Response
                byte[]          responseRaw = TCPMessageHandler.Read(server_client);
                SharpSerializer response    = SharpSerializer.Create(responseRaw);
                #endregion

                IncomingConnectionResponse message = (IncomingConnectionResponse)response.ReadByte();
                if (message == IncomingConnectionResponse.WrongPassword)
                {
                    TCPMessageHandler.CloseConnection(server_client);
                    result = ConnectResults.InvalidPassword;
                    return(false);
                }
                if (message == IncomingConnectionResponse.ServerIsFull)
                {
                    TCPMessageHandler.CloseConnection(server_client);
                    result = ConnectResults.ServerIsFull;
                    return(false);
                }
                if (message == IncomingConnectionResponse.NameIsExist)
                {
                    TCPMessageHandler.CloseConnection(server_client);
                    result = ConnectResults.NameIsExist;
                    return(false);
                }


                short myID = response.ReadInt16();
                Self.AssingNetID(myID);

                this.room = new SharpRoom(ref response);

                this.listenerThread = new Thread(ListenServer);
                this.listenerThread.Start();

                connected = true;

                me = Self;
                room.AssignClient(me);

                room.Server.Connection      = server_client;
                room.Server.ListeningThread = listenerThread;

                C_OnConnected(room);

                result = ConnectResults.Succes;
                return(true);
            }
            catch (Exception e)
            {
                try
                {
                    TCPMessageHandler.CloseConnection(server_client);
                }
                catch { }
                server_client = null;

                connected = false;

                try
                {
                    listenerThread.Abort();
                }
                catch { }
                listenerThread = null;

                me = null;

                room = null;

                result = ConnectResults.UnhandledException;
                return(false);
            }
        }