Пример #1
0
        private void ListenerLoop()
        {
            while (Socket.IsBound && Running)
            {
                try
                {
                    var incoming_socket = Socket.Accept();
                    var tunnel          = new JsonSocketTunnel(incoming_socket);

                    tunnel.MessageReceived += HandleLinkMessage;
                    tunnel.TunnelClosed    += HandleLinkClose;

                    tunnel.StartMessageLoop();
                    IncomingConnections.Add(tunnel);
                }
                catch (SocketException ex)
                {
                    // we're probably unbound
                    Log.Warn("SocketException in ListenerLoop, stopped listening");
                    Log.Warn(ex);
                    StopListening();
                }
                catch
                {
                    throw;
                }
            }
        }
Пример #2
0
        public void Connect()
        {
            InitializeSocket();
            Socket.Connect(SocketEndPoint);
            Tunnel = new JsonSocketTunnel(Socket);

            Tunnel.MessageReceived += HandleLinkMessage;

            Tunnel.StartMessageLoop();
        }