Пример #1
0
        public clsResult LoadDirectory(string path)
        {
            var returnResult = new clsResult("Loading tileset from '{0}'".Format2(path), false);
            logger.Info("Loading tileset from '{0}'".Format2(path));

            Bitmap bitmap = null;
            var SplitPath = new sSplitPath(path);
            var slashPath = PathUtil.EndWithPathSeperator(path);
            var result = new sResult();

            if ( SplitPath.FileTitle != "" )
            {
                Name = SplitPath.FileTitle;
            }
            else if ( SplitPath.PartCount >= 2 )
            {
                Name = SplitPath.Parts[SplitPath.PartCount - 2];
            }

            var ttpFileName = Path.ChangeExtension(Name, ".ttp");

            result = LoadTileType(Path.Combine(slashPath, ttpFileName));

            if ( !result.Success )
            {
                returnResult.ProblemAdd("Loading tile types: " + result.Problem);
                return returnResult;
            }

            var redTotal = 0;
            var greenTotal = 0;
            var blueTotal = 0;
            var tileNum = 0;
            var strTile = "";
            var bmpTextureArgs = new BitmapGLTexture();
            var AverageColour = new float[4];
            var x = 0;
            var y = 0;
            var Pixel = new Color();

            var graphicPath = "";

            //tile count has been set by the ttp file

            for ( tileNum = 0; tileNum <= TileCount - 1; tileNum++ )
            {
                strTile = "tile-" + App.MinDigits(tileNum, 2) + ".png";

                //-------- 128 --------

                var tileDir = Path.Combine(Name + "-128", strTile);
                graphicPath = Path.Combine(slashPath, tileDir);

                result = BitmapUtil.LoadBitmap(graphicPath, ref bitmap);
                if ( !result.Success )
                {
                    //ignore and exit, since not all tile types have a corresponding tile graphic
                    return returnResult;
                }

                if ( bitmap.Width != 128 | bitmap.Height != 128 )
                {
                    returnResult.WarningAdd("Tile graphic " + graphicPath + " from tileset " + Name + " is not 128x128.");
                    return returnResult;
                }

                bmpTextureArgs.Texture = bitmap;
                bmpTextureArgs.MipMapLevel = 0;
                bmpTextureArgs.MagFilter = TextureMagFilter.Nearest;
                bmpTextureArgs.MinFilter = TextureMinFilter.Nearest;
                bmpTextureArgs.TextureNum = 0;
                bmpTextureArgs.Perform();
                Tiles[tileNum].TextureViewGlTextureNum = bmpTextureArgs.TextureNum;

                bmpTextureArgs.MagFilter = TextureMagFilter.Nearest;
                if ( SettingsManager.Settings.Mipmaps )
                {
                    bmpTextureArgs.MinFilter = TextureMinFilter.LinearMipmapLinear;
                }
                else
                {
                    bmpTextureArgs.MinFilter = TextureMinFilter.Nearest;
                }
                bmpTextureArgs.TextureNum = 0;

                bmpTextureArgs.Perform();
                Tiles[tileNum].MapViewGlTextureNum = bmpTextureArgs.TextureNum;

                if ( SettingsManager.Settings.Mipmaps )
                {
                    if ( SettingsManager.Settings.MipmapsHardware )
                    {
                        GL.Enable(EnableCap.Texture2D);
                        GL.GenerateMipmap(GenerateMipmapTarget.Texture2D);
                        GL.Disable(EnableCap.Texture2D);
                    }
                    else
                    {
                        var MipmapResult = default(clsResult);
                        MipmapResult = GenerateMipMaps(slashPath, strTile, bmpTextureArgs, tileNum);
                        returnResult.Add(MipmapResult);
                        if ( MipmapResult.HasProblems )
                        {
                            return returnResult;
                        }
                    }
                    GL.GetTexImage(TextureTarget.Texture2D, 7, PixelFormat.Rgba, PixelType.Float, AverageColour);
                    Tiles[tileNum].AverageColour.Red = AverageColour[0];
                    Tiles[tileNum].AverageColour.Green = AverageColour[1];
                    Tiles[tileNum].AverageColour.Blue = AverageColour[2];
                }
                else
                {
                    redTotal = 0;
                    greenTotal = 0;
                    blueTotal = 0;
                    for ( y = 0; y <= bitmap.Height - 1; y++ )
                    {
                        for ( x = 0; x <= bitmap.Width - 1; x++ )
                        {
                            Pixel = bitmap.GetPixel(x, y);
                            redTotal += Pixel.R;
                            greenTotal += Pixel.G;
                            blueTotal += Pixel.B;
                        }
                    }
                    Tiles[tileNum].AverageColour.Red = (float)(redTotal / 4177920.0D);
                    Tiles[tileNum].AverageColour.Green = (float)(greenTotal / 4177920.0D);
                    Tiles[tileNum].AverageColour.Blue = (float)(blueTotal / 4177920.0D);
                }
            }

            return returnResult;
        }
Пример #2
0
        public string GetTitle()
        {
            var ReturnResult = "";

            if ( PathInfo == null )
            {
                ReturnResult = "Unsaved map";
            }
            else
            {
                var SplitPath = new sSplitPath(PathInfo.Path);
                if ( PathInfo.IsFMap )
                {
                    ReturnResult = SplitPath.FileTitleWithoutExtension;
                }
                else
                {
                    ReturnResult = SplitPath.FileTitle;
                }
            }
            return ReturnResult;
        }
Пример #3
0
        public override clsResult Load(string path)
        {
            var returnResult =
                new clsResult("Loading game file from \"{0}\"".Format2(path), false);
            logger.Info("Loading game file from \"{0}\"", path);
            var subResult = new sResult();

            map.Tileset = null;

            map.TileType_Reset();
            map.SetPainterToDefaults();

            var gameSplitPath = new sSplitPath(path);
            var gameFilesPath = gameSplitPath.FilePath + gameSplitPath.FileTitleWithoutExtension + Convert.ToString(App.PlatformPathSeparator);
            var mapDirectory = "";
            FileStream file = null;

            subResult = IOUtil.TryOpenFileStream(path, ref file);
            if ( !subResult.Success )
            {
                returnResult.ProblemAdd("Game file not found: " + subResult.Problem);
                return returnResult;
            }

            var Map_Reader = new BinaryReader(file);
            subResult = read_WZ_gam(Map_Reader);
            Map_Reader.Close();

            if ( !subResult.Success )
            {
                returnResult.ProblemAdd(subResult.Problem);
                return returnResult;
            }

            subResult = IOUtil.TryOpenFileStream(gameFilesPath + "game.map", ref file);
            if ( !subResult.Success )
            {
                if ( MessageBox.Show("game.map file not found at \"{0}\"\n" +
                                     "Do you want to select another directory to load the underlying map from?".Format2(gameFilesPath),
                    "", MessageBoxButtons.OKCancel, MessageBoxIcon.Question) == DialogResult.Cancel )
                {
                    returnResult.ProblemAdd("Aborted.");
                    return returnResult;
                }
                var DirectorySelect = new FolderBrowserDialog();
                DirectorySelect.SelectedPath = gameFilesPath;
                if ( DirectorySelect.ShowDialog() != DialogResult.OK )
                {
                    returnResult.ProblemAdd("Aborted.");
                    return returnResult;
                }
                mapDirectory = DirectorySelect.SelectedPath + Convert.ToString(App.PlatformPathSeparator);

                subResult = IOUtil.TryOpenFileStream(mapDirectory + "game.map", ref file);
                if ( !subResult.Success )
                {
                    returnResult.ProblemAdd("game.map file not found: " + subResult.Problem);
                    return returnResult;
                }
            }
            else
            {
                mapDirectory = gameFilesPath;
            }

            var Map_ReaderB = new BinaryReader(file);
            subResult = read_WZ_map(Map_ReaderB);
            Map_ReaderB.Close();

            if ( !subResult.Success )
            {
                returnResult.ProblemAdd(subResult.Problem);
                return returnResult;
            }

            var bjoUnits = new List<WZBJOUnit>();

            var iniFeatures = new List<IniFeature>();
            subResult = IOUtil.TryOpenFileStream(gameFilesPath + "feature.ini", ref file);
            if ( subResult.Success )
            {
                using ( var reader = new StreamReader(file) )
                {
                    var text = reader.ReadToEnd();
                    returnResult.Add(read_INI_Features(text, iniFeatures));
                }
            }

            if ( iniFeatures.Count == 0 ) // no feature.ini
            {
                var Result = new clsResult("feat.bjo", false);
                logger.Info("Loading feat.bjo");
                subResult = IOUtil.TryOpenFileStream(gameFilesPath + "feat.bjo", ref file);
                if ( !subResult.Success )
                {
                    Result.WarningAdd("file not found");
                }
                else
                {
                    var Features_Reader = new BinaryReader(file);
                    subResult = read_WZ_Features(Features_Reader, bjoUnits);
                    Features_Reader.Close();
                    if ( !subResult.Success )
                    {
                        Result.WarningAdd(subResult.Problem);
                    }
                }
                returnResult.Add(Result);
            }

            {
                var Result = new clsResult("ttypes.ttp", false);
                logger.Info("Loading ttypes.ttp");
                subResult = IOUtil.TryOpenFileStream(mapDirectory + "ttypes.ttp", ref file);
                if ( !subResult.Success )
                {
                    Result.WarningAdd("file not found");
                }
                else
                {
                    var TileTypes_Reader = new BinaryReader(file);
                    subResult = read_WZ_TileTypes(TileTypes_Reader);
                    TileTypes_Reader.Close();
                    if ( !subResult.Success )
                    {
                        Result.WarningAdd(subResult.Problem);
                    }
                }
                returnResult.Add(Result);
            }

            var iniStructures = new List<IniStructure>();
            subResult = IOUtil.TryOpenFileStream(gameFilesPath + "struct.ini", ref file);
            if ( subResult.Success )
            {
                using ( var reader = new StreamReader(file) )
                {
                    var text = reader.ReadToEnd();
                    returnResult.Add(read_INI_Structures(text, iniStructures));
                }
            }

            if ( iniStructures.Count == 0 ) // no struct.ini
            {
                var Result = new clsResult("struct.bjo", false);
                logger.Info("Loading struct.bjo");
                subResult = IOUtil.TryOpenFileStream(gameFilesPath + "struct.bjo", ref file);
                if ( !subResult.Success )
                {
                    Result.WarningAdd("struct.bjo file not found.");
                }
                else
                {
                    var Structures_Reader = new BinaryReader(file);
                    subResult = read_WZ_Structures(Structures_Reader, bjoUnits);
                    Structures_Reader.Close();
                    if ( !subResult.Success )
                    {
                        Result.WarningAdd(subResult.Problem);
                    }
                }
                returnResult.Add(Result);
            }

            var iniDroids = new List<IniDroid>();
            subResult = IOUtil.TryOpenFileStream(gameFilesPath + "droid.ini", ref file);
            if ( subResult.Success )
            {
                using ( var reader = new StreamReader(file) )
                {
                    var text = reader.ReadToEnd();
                    returnResult.Add(read_INI_Droids(text, iniDroids));
                }
            }

            if ( iniDroids.Count == 0 ) // no droid.ini
            {
                var Result = new clsResult("dinit.bjo", false);
                logger.Info("Loading dinit.bjo");
                subResult = IOUtil.TryOpenFileStream(gameFilesPath + "dinit.bjo", ref file);
                if ( !subResult.Success )
                {
                    Result.WarningAdd("dinit.bjo file not found.");
                }
                else
                {
                    var Droids_Reader = new BinaryReader(file);
                    subResult = read_WZ_Droids(Droids_Reader, bjoUnits);
                    Droids_Reader.Close();
                    if ( !subResult.Success )
                    {
                        Result.WarningAdd(subResult.Problem);
                    }
                }
                returnResult.Add(Result);
            }

            returnResult.Add(createWZObjects(bjoUnits, iniStructures, iniDroids, iniFeatures));

            //map objects are modified by this and must already exist
            subResult = IOUtil.TryOpenFileStream(gameFilesPath + "labels.ini", ref file);
            if ( subResult.Success )
            {
                using ( var reader = new StreamReader(file) )
                {
                    var text = reader.ReadToEnd();
                    returnResult.Add(read_INI_Labels(text));
                }
            }

            return returnResult;
        }
Пример #4
0
        public clsResult LoadDirectory(string Path)
        {
            var ReturnResult = new clsResult(string.Format("Loading object data from \"{0}\"", Path));

            Path = PathUtil.EndWithPathSeperator(Path);

            var SubDirNames = "";
            var SubDirStructures = "";
            var SubDirBrain = "";
            var SubDirBody = "";
            var SubDirPropulsion = "";
            var SubDirBodyPropulsion = "";
            var SubDirConstruction = "";
            var SubDirSensor = "";
            var SubDirRepair = "";
            var SubDirTemplates = "";
            var SubDirWeapons = "";
            var SubDirECM = "";
            var SubDirFeatures = "";
            var SubDirTexpages = "";
            var SubDirAssignWeapons = "";
            var SubDirStructureWeapons = "";
            var SubDirPIEs = "";

            SubDirNames = "messages" + Convert.ToString(App.PlatformPathSeparator) + "strings" +
                          Convert.ToString(App.PlatformPathSeparator) + "names.txt";
            SubDirStructures = "stats" + Convert.ToString(App.PlatformPathSeparator) + "structures.txt";
            SubDirBrain = "stats" + Convert.ToString(App.PlatformPathSeparator) + "brain.txt";
            SubDirBody = "stats" + Convert.ToString(App.PlatformPathSeparator) + "body.txt";
            SubDirPropulsion = "stats" + Convert.ToString(App.PlatformPathSeparator) + "propulsion.txt";
            SubDirBodyPropulsion = "stats" + Convert.ToString(App.PlatformPathSeparator) + "bodypropulsionimd.txt";
            SubDirConstruction = "stats" + Convert.ToString(App.PlatformPathSeparator) + "construction.txt";
            SubDirSensor = "stats" + Convert.ToString(App.PlatformPathSeparator) + "sensor.txt";
            SubDirRepair = "stats" + Convert.ToString(App.PlatformPathSeparator) + "repair.txt";
            SubDirTemplates = "stats" + Convert.ToString(App.PlatformPathSeparator) + "templates.txt";
            SubDirWeapons = "stats" + Convert.ToString(App.PlatformPathSeparator) + "weapons.txt";
            SubDirECM = "stats" + Convert.ToString(App.PlatformPathSeparator) + "ecm.txt";
            SubDirFeatures = "stats" + Convert.ToString(App.PlatformPathSeparator) + "features.txt";
            SubDirPIEs = "pies" + Convert.ToString(App.PlatformPathSeparator);
            //SubDirStructurePIE = "structs" & ospathseperator
            //SubDirBodiesPIE = "components" & ospathseperator & "bodies" & ospathseperator
            //SubDirPropPIE = "components" & ospathseperator & "prop" & ospathseperator
            //SubDirWeaponsPIE = "components" & ospathseperator & "weapons" & ospathseperator
            SubDirTexpages = "texpages" + Convert.ToString(App.PlatformPathSeparator);
            SubDirAssignWeapons = "stats" + Convert.ToString(App.PlatformPathSeparator) + "assignweapons.txt";
            //SubDirFeaturePIE = "features" & ospathseperator
            SubDirStructureWeapons = "stats" + Convert.ToString(App.PlatformPathSeparator) + "structureweapons.txt";

            var CommaFiles = new SimpleList<clsTextFile>();

            var DataNames = new clsTextFile();
            DataNames.SubDirectory = SubDirNames;
            DataNames.UniqueField = 0;

            ReturnResult.Add(DataNames.LoadNamesFile(Path));
            if ( !DataNames.CalcUniqueField() )
            {
                ReturnResult.ProblemAdd("There are two entries for the same code in " + SubDirNames + ".");
            }

            var DataStructures = new clsTextFile();
            DataStructures.SubDirectory = SubDirStructures;
            DataStructures.FieldCount = 25;
            CommaFiles.Add(DataStructures);

            var DataBrain = new clsTextFile();
            DataBrain.SubDirectory = SubDirBrain;
            DataBrain.FieldCount = 9;
            CommaFiles.Add(DataBrain);

            var DataBody = new clsTextFile();
            DataBody.SubDirectory = SubDirBody;
            DataBody.FieldCount = 25;
            CommaFiles.Add(DataBody);

            var DataPropulsion = new clsTextFile();
            DataPropulsion.SubDirectory = SubDirPropulsion;
            DataPropulsion.FieldCount = 12;
            CommaFiles.Add(DataPropulsion);

            var DataBodyPropulsion = new clsTextFile();
            DataBodyPropulsion.SubDirectory = SubDirBodyPropulsion;
            DataBodyPropulsion.FieldCount = 5;
            DataBodyPropulsion.UniqueField = -1; //no unique requirement
            CommaFiles.Add(DataBodyPropulsion);

            var DataConstruction = new clsTextFile();
            DataConstruction.SubDirectory = SubDirConstruction;
            DataConstruction.FieldCount = 12;
            CommaFiles.Add(DataConstruction);

            var DataSensor = new clsTextFile();
            DataSensor.SubDirectory = SubDirSensor;
            DataSensor.FieldCount = 16;
            CommaFiles.Add(DataSensor);

            var DataRepair = new clsTextFile();
            DataRepair.SubDirectory = SubDirRepair;
            DataRepair.FieldCount = 14;
            CommaFiles.Add(DataRepair);

            var DataTemplates = new clsTextFile();
            DataTemplates.SubDirectory = SubDirTemplates;
            DataTemplates.FieldCount = 12;
            CommaFiles.Add(DataTemplates);

            var DataECM = new clsTextFile();
            DataECM.SubDirectory = SubDirECM;
            DataECM.FieldCount = 14;
            CommaFiles.Add(DataECM);

            var DataFeatures = new clsTextFile();
            DataFeatures.SubDirectory = SubDirFeatures;
            DataFeatures.FieldCount = 11;
            CommaFiles.Add(DataFeatures);

            var DataAssignWeapons = new clsTextFile();
            DataAssignWeapons.SubDirectory = SubDirAssignWeapons;
            DataAssignWeapons.FieldCount = 5;
            CommaFiles.Add(DataAssignWeapons);

            var DataWeapons = new clsTextFile();
            DataWeapons.SubDirectory = SubDirWeapons;
            DataWeapons.FieldCount = 53;
            CommaFiles.Add(DataWeapons);

            var DataStructureWeapons = new clsTextFile();
            DataStructureWeapons.SubDirectory = SubDirStructureWeapons;
            DataStructureWeapons.FieldCount = 6;
            CommaFiles.Add(DataStructureWeapons);

            var TextFile = default(clsTextFile);

            foreach ( var tempLoopVar_TextFile in CommaFiles )
            {
                TextFile = tempLoopVar_TextFile;
                var Result = TextFile.LoadCommaFile(Path);
                ReturnResult.Add(Result);
                if ( !Result.HasProblems )
                {
                    if ( TextFile.CalcIsFieldCountValid() )
                    {
                        if ( !TextFile.CalcUniqueField() )
                        {
                            ReturnResult.ProblemAdd("An entry in field " + Convert.ToString(TextFile.UniqueField) + " was not unique for file " +
                                                    TextFile.SubDirectory + ".");
                        }
                    }
                    else
                    {
                        ReturnResult.ProblemAdd("There were entries with the wrong number of fields for file " + TextFile.SubDirectory + ".");
                    }
                }
            }

            if ( ReturnResult.HasProblems )
            {
                return ReturnResult;
            }

            //load texpages

            string[] TexFiles = null;

            try
            {
                TexFiles = Directory.GetFiles(Path + SubDirTexpages);
            }
            catch ( Exception )
            {
                ReturnResult.WarningAdd("Unable to access texture pages.");
                TexFiles = new string[0];
            }

            var Text = "";
            Bitmap Bitmap = null;
            var InstrPos2 = 0;
            var BitmapTextureArgs = new BitmapGLTexture();
            var BitmapResult = new sResult();

            foreach ( var tempLoopVar_Text in TexFiles )
            {
                Text = tempLoopVar_Text;
                if ( Text.Substring(Text.Length - 4, 4).ToLower() == ".png" )
                {
                    var Result = new clsResult(string.Format("Loading texture page \"{0}\"", Text));
                    if ( File.Exists(Text) )
                    {
                        BitmapResult = BitmapUtil.LoadBitmap(Text, ref Bitmap);
                        var NewPage = new clsTexturePage();
                        if ( BitmapResult.Success )
                        {
                            Result.Take(BitmapUtil.BitmapIsGLCompatible(Bitmap));
                            BitmapTextureArgs.MagFilter = TextureMagFilter.Nearest;
                            BitmapTextureArgs.MinFilter = TextureMinFilter.Nearest;
                            BitmapTextureArgs.TextureNum = 0;
                            BitmapTextureArgs.MipMapLevel = 0;
                            BitmapTextureArgs.Texture = Bitmap;
                            BitmapTextureArgs.Perform();
                            NewPage.GLTexture_Num = BitmapTextureArgs.TextureNum;
                        }
                        else
                        {
                            Result.WarningAdd(BitmapResult.Problem);
                        }
                        InstrPos2 = Text.LastIndexOf(System.IO.Path.DirectorySeparatorChar);
                        NewPage.FileTitle = Text.Substring(InstrPos2 + 1, Text.Length - 5 - InstrPos2);

                        TexturePages.Add(NewPage);
                    }
                    else
                    {
                        Result.WarningAdd("Texture page missing (" + Text + ").");
                    }
                    ReturnResult.Add(Result);
                }
            }

            //load PIEs

            string[] PIE_Files = null;
            var PIE_List = new SimpleList<clsPIE>();
            var NewPIE = default(clsPIE);

            try
            {
                PIE_Files = Directory.GetFiles(Path + SubDirPIEs);
            }
            catch ( Exception )
            {
                ReturnResult.WarningAdd("Unable to access PIE files.");
                PIE_Files = new string[0];
            }

            var SplitPath = new sSplitPath();

            foreach ( var tempLoopVar_Text in PIE_Files )
            {
                Text = tempLoopVar_Text;
                SplitPath = new sSplitPath(Text);
                if ( SplitPath.FileExtension.ToLower() == "pie" )
                {
                    NewPIE = new clsPIE();
                    NewPIE.Path = Text;
                    NewPIE.LCaseFileTitle = SplitPath.FileTitle.ToLower();
                    PIE_List.Add(NewPIE);
                }
            }

            //interpret stats

            var Attachment = default(clsAttachment);
            var BaseAttachment = default(clsAttachment);
            var Connector = new XYZDouble();
            var structureTypeBase = default(StructureTypeBase);
            var featureTypeBase = default(FeatureTypeBase);
            var Template = default(DroidTemplate);
            var Body = default(Body);
            var Propulsion = default(Propulsion);
            var Construct = default(Construct);
            var Weapon = default(Weapon);
            var Repair = default(Repair);
            var Sensor = default(Sensor);
            var Brain = default(Brain);
            var ECM = default(Ecm);
            string[] Fields = null;

            //interpret body

            foreach ( var tempLoopVar_Fields in DataBody.ResultData )
            {
                Fields = tempLoopVar_Fields;
                Body = new Body();
                Body.ObjectDataLink.Connect(Bodies);
                Body.Code = Fields[0];
                SetComponentName(DataNames.ResultData, Body, ReturnResult);
                IOUtil.InvariantParse(Fields[6], ref Body.Hitpoints);
                Body.Designable = Fields[24] != "0";
                Body.Attachment.Models.Add(GetModelForPIE(PIE_List, Fields[7].ToLower(), ReturnResult));
            }

            //interpret propulsion

            foreach ( var tempLoopVar_Fields in DataPropulsion.ResultData )
            {
                Fields = tempLoopVar_Fields;
                Propulsion = new Propulsion(Bodies.Count);
                Propulsion.ObjectDataLink.Connect(Propulsions);
                Propulsion.Code = Fields[0];
                SetComponentName(DataNames.ResultData, Propulsion, ReturnResult);
                IOUtil.InvariantParse(Fields[7], ref Propulsion.HitPoints);
                //.Propulsions(Propulsion_Num).PIE = LCase(DataPropulsion.Entries(Propulsion_Num).FieldValues(8))
                Propulsion.Designable = Fields[11] != "0";
            }

            //interpret body-propulsions

            var BodyPropulsionPIEs = new BodyProp[Bodies.Count, Propulsions.Count];
            for ( var A = 0; A <= Bodies.Count - 1; A++ )
            {
                for ( var B = 0; B <= Propulsions.Count - 1; B++ )
                {
                    BodyPropulsionPIEs[A, B] = new BodyProp();
                    BodyPropulsionPIEs[A, B].LeftPIE = "0";
                    BodyPropulsionPIEs[A, B].RightPIE = "0";
                }
            }

            foreach ( var tempLoopVar_Fields in DataBodyPropulsion.ResultData )
            {
                Fields = tempLoopVar_Fields;
                Body = FindBodyCode(Fields[0]);
                Propulsion = FindPropulsionCode(Fields[1]);
                if ( Body != null && Propulsion != null )
                {
                    if ( Fields[2] != "0" )
                    {
                        BodyPropulsionPIEs[Body.ObjectDataLink.ArrayPosition, Propulsion.ObjectDataLink.ArrayPosition].LeftPIE = Fields[2].ToLower();
                    }
                    if ( Fields[3] != "0" )
                    {
                        BodyPropulsionPIEs[Body.ObjectDataLink.ArrayPosition, Propulsion.ObjectDataLink.ArrayPosition].RightPIE = Fields[3].ToLower();
                    }
                }
            }

            //set propulsion-body PIEs

            for ( var A = 0; A <= Propulsions.Count - 1; A++ )
            {
                Propulsion = Propulsions[A];
                for ( var B = 0; B <= Bodies.Count - 1; B++ )
                {
                    Body = Bodies[B];
                    Propulsion.Bodies[B].LeftAttachment = new clsAttachment();
                    Propulsion.Bodies[B].LeftAttachment.Models.Add(GetModelForPIE(PIE_List, BodyPropulsionPIEs[B, A].LeftPIE, ReturnResult));
                    Propulsion.Bodies[B].RightAttachment = new clsAttachment();
                    Propulsion.Bodies[B].RightAttachment.Models.Add(GetModelForPIE(PIE_List, BodyPropulsionPIEs[B, A].RightPIE, ReturnResult));
                }
            }

            //interpret construction

            foreach ( var tempLoopVar_Fields in DataConstruction.ResultData )
            {
                Fields = tempLoopVar_Fields;
                Construct = new Construct();
                Construct.ObjectDataLink.Connect(Constructors);
                Construct.TurretObjectDataLink.Connect(Turrets);
                Construct.Code = Fields[0];
                SetComponentName(DataNames.ResultData, Construct, ReturnResult);
                Construct.Designable = Fields[11] != "0";
                Construct.Attachment.Models.Add(GetModelForPIE(PIE_List, Fields[8].ToLower(), ReturnResult));
            }

            //interpret weapons

            foreach ( var tempLoopVar_Fields in DataWeapons.ResultData )
            {
                Fields = tempLoopVar_Fields;
                Weapon = new Weapon();
                Weapon.ObjectDataLink.Connect(Weapons);
                Weapon.TurretObjectDataLink.Connect(Turrets);
                Weapon.Code = Fields[0];
                SetComponentName(DataNames.ResultData, Weapon, ReturnResult);
                IOUtil.InvariantParse(Fields[7], ref Weapon.HitPoints);
                Weapon.Designable = Fields[51] != "0";
                Weapon.Attachment.Models.Add(GetModelForPIE(PIE_List, Convert.ToString(Fields[8].ToLower()), ReturnResult));
                Weapon.Attachment.Models.Add(GetModelForPIE(PIE_List, Fields[9].ToLower(), ReturnResult));
            }

            //interpret sensor

            foreach ( var tempLoopVar_Fields in DataSensor.ResultData )
            {
                Fields = tempLoopVar_Fields;
                Sensor = new Sensor();
                Sensor.ObjectDataLink.Connect(Sensors);
                Sensor.TurretObjectDataLink.Connect(Turrets);
                Sensor.Code = Fields[0];
                SetComponentName(DataNames.ResultData, Sensor, ReturnResult);
                IOUtil.InvariantParse(Fields[7], ref Sensor.HitPoints);
                Sensor.Designable = Fields[15] != "0";
                switch ( Fields[11].ToLower() )
                {
                    case "turret":
                        Sensor.Location = Sensor.enumLocation.Turret;
                        break;
                    case "default":
                        Sensor.Location = Sensor.enumLocation.Invisible;
                        break;
                    default:
                        Sensor.Location = Sensor.enumLocation.Invisible;
                        break;
                }
                Sensor.Attachment.Models.Add(GetModelForPIE(PIE_List, Fields[8].ToLower(), ReturnResult));
                Sensor.Attachment.Models.Add(GetModelForPIE(PIE_List, Fields[9].ToLower(), ReturnResult));
            }

            //interpret repair

            foreach ( var tempLoopVar_Fields in DataRepair.ResultData )
            {
                Fields = tempLoopVar_Fields;
                Repair = new Repair();
                Repair.ObjectDataLink.Connect(Repairs);
                Repair.TurretObjectDataLink.Connect(Turrets);
                Repair.Code = Fields[0];
                SetComponentName(DataNames.ResultData, Repair, ReturnResult);
                Repair.Designable = Fields[13] != "0";
                Repair.Attachment.Models.Add(GetModelForPIE(PIE_List, Fields[9].ToLower(), ReturnResult));
                Repair.Attachment.Models.Add(GetModelForPIE(PIE_List, Fields[10].ToLower(), ReturnResult));
            }

            //interpret brain

            foreach ( var tempLoopVar_Fields in DataBrain.ResultData )
            {
                Fields = tempLoopVar_Fields;
                Brain = new Brain();
                Brain.ObjectDataLink.Connect(Brains);
                Brain.TurretObjectDataLink.Connect(Turrets);
                Brain.Code = Fields[0];
                SetComponentName(DataNames.ResultData, Brain, ReturnResult);
                Brain.Designable = true;
                Weapon = FindWeaponCode(Fields[7]);
                if ( Weapon != null )
                {
                    Brain.Weapon = Weapon;
                    Brain.Attachment = Weapon.Attachment;
                }
            }

            //interpret ecm

            foreach ( var tempLoopVar_Fields in DataECM.ResultData )
            {
                Fields = tempLoopVar_Fields;
                ECM = new Ecm();
                ECM.ObjectDataLink.Connect(ECMs);
                ECM.TurretObjectDataLink.Connect(Turrets);
                ECM.Code = Fields[0];
                SetComponentName(DataNames.ResultData, ECM, ReturnResult);
                IOUtil.InvariantParse(Fields[7], ref ECM.HitPoints);
                ECM.Designable = false;
                ECM.Attachment.Models.Add(GetModelForPIE(PIE_List, Fields[8].ToLower(), ReturnResult));
            }

            //interpret feature

            foreach ( var tempLoopVar_Fields in DataFeatures.ResultData )
            {
                Fields = tempLoopVar_Fields;
                featureTypeBase = new FeatureTypeBase();
                featureTypeBase.UnitType_ObjectDataLink.Connect(UnitTypes);
                featureTypeBase.FeatureType_ObjectDataLink.Connect(FeatureTypes);
                featureTypeBase.Code = Fields[0];
                if ( Fields[7] == "OIL RESOURCE" ) //type
                {
                    featureTypeBase.FeatureType = FeatureTypeBase.enumFeatureType.OilResource;
                }
                SetFeatureName(DataNames.ResultData, featureTypeBase, ReturnResult);
                if ( !IOUtil.InvariantParse(Fields[1], ref featureTypeBase.Footprint.X) )
                {
                    ReturnResult.WarningAdd("Feature footprint-x was not an integer for " + featureTypeBase.Code + ".");
                }
                if ( !IOUtil.InvariantParse(Fields[2], ref featureTypeBase.Footprint.Y) )
                {
                    ReturnResult.WarningAdd("Feature footprint-y was not an integer for " + featureTypeBase.Code + ".");
                }
                featureTypeBase.BaseAttachment = new clsAttachment();
                BaseAttachment = featureTypeBase.BaseAttachment;
                Text = Fields[6].ToLower();
                Attachment = BaseAttachment.CreateAttachment();
                Attachment.Models.Add(GetModelForPIE(PIE_List, Text, ReturnResult));
            }

            //interpret structure

            foreach ( var tempLoopVar_Fields in DataStructures.ResultData )
            {
                Fields = tempLoopVar_Fields;
                var StructureCode = Fields[0];
                var StructureTypeText = Fields[1];
                var StructurePIEs = Fields[21].ToLower().Split('@');
                var StructureFootprint = new XYInt();
                var StructureBasePIE = Fields[22].ToLower();
                if ( !IOUtil.InvariantParse(Fields[5], ref StructureFootprint.X) )
                {
                    ReturnResult.WarningAdd("Structure footprint-x was not an integer for " + StructureCode + ".");
                }
                if ( !IOUtil.InvariantParse(Fields[6], ref StructureFootprint.Y) )
                {
                    ReturnResult.WarningAdd("Structure footprint-y was not an integer for " + StructureCode + ".");
                }
                if ( StructureTypeText != "WALL" || StructurePIEs.GetLength(0) != 4 )
                {
                    //this is NOT a generic wall
                    structureTypeBase = new StructureTypeBase();
                    structureTypeBase.UnitType_ObjectDataLink.Connect(UnitTypes);
                    structureTypeBase.StructureType_ObjectDataLink.Connect(StructureTypes);
                    structureTypeBase.Code = StructureCode;
                    SetStructureName(DataNames.ResultData, structureTypeBase, ReturnResult);
                    structureTypeBase.Footprint = StructureFootprint;
                    switch ( StructureTypeText )
                    {
                        case "DEMOLISH":
                            structureTypeBase.StructureType = StructureTypeBase.enumStructureType.Demolish;
                            break;
                        case "WALL":
                            structureTypeBase.StructureType = StructureTypeBase.enumStructureType.Wall;
                            break;
                        case "CORNER WALL":
                            structureTypeBase.StructureType = StructureTypeBase.enumStructureType.CornerWall;
                            break;
                        case "FACTORY":
                            structureTypeBase.StructureType = StructureTypeBase.enumStructureType.Factory;
                            break;
                        case "CYBORG FACTORY":
                            structureTypeBase.StructureType = StructureTypeBase.enumStructureType.CyborgFactory;
                            break;
                        case "VTOL FACTORY":
                            structureTypeBase.StructureType = StructureTypeBase.enumStructureType.VTOLFactory;
                            break;
                        case "COMMAND":
                            structureTypeBase.StructureType = StructureTypeBase.enumStructureType.Command;
                            break;
                        case "HQ":
                            structureTypeBase.StructureType = StructureTypeBase.enumStructureType.HQ;
                            break;
                        case "DEFENSE":
                            structureTypeBase.StructureType = StructureTypeBase.enumStructureType.Defense;
                            break;
                        case "POWER GENERATOR":
                            structureTypeBase.StructureType = StructureTypeBase.enumStructureType.PowerGenerator;
                            break;
                        case "POWER MODULE":
                            structureTypeBase.StructureType = StructureTypeBase.enumStructureType.PowerModule;
                            break;
                        case "RESEARCH":
                            structureTypeBase.StructureType = StructureTypeBase.enumStructureType.Research;
                            break;
                        case "RESEARCH MODULE":
                            structureTypeBase.StructureType = StructureTypeBase.enumStructureType.ResearchModule;
                            break;
                        case "FACTORY MODULE":
                            structureTypeBase.StructureType = StructureTypeBase.enumStructureType.FactoryModule;
                            break;
                        case "DOOR":
                            structureTypeBase.StructureType = StructureTypeBase.enumStructureType.DOOR;
                            break;
                        case "REPAIR FACILITY":
                            structureTypeBase.StructureType = StructureTypeBase.enumStructureType.RepairFacility;
                            break;
                        case "SAT UPLINK":
                            structureTypeBase.StructureType = StructureTypeBase.enumStructureType.DOOR;
                            break;
                        case "REARM PAD":
                            structureTypeBase.StructureType = StructureTypeBase.enumStructureType.RearmPad;
                            break;
                        case "MISSILE SILO":
                            structureTypeBase.StructureType = StructureTypeBase.enumStructureType.MissileSilo;
                            break;
                        case "RESOURCE EXTRACTOR":
                            structureTypeBase.StructureType = StructureTypeBase.enumStructureType.ResourceExtractor;
                            break;
                        default:
                            structureTypeBase.StructureType = StructureTypeBase.enumStructureType.Unknown;
                            break;
                    }

                    BaseAttachment = structureTypeBase.BaseAttachment;
                    if ( StructurePIEs.GetLength(0) > 0 )
                    {
                        BaseAttachment.Models.Add(GetModelForPIE(PIE_List, StructurePIEs[0], ReturnResult));
                    }
                    structureTypeBase.StructureBasePlate = GetModelForPIE(PIE_List, StructureBasePIE, ReturnResult);
                    if ( BaseAttachment.Models.Count == 1 )
                    {
                        if ( BaseAttachment.Models[0].ConnectorCount >= 1 )
                        {
                            Connector = BaseAttachment.Models[0].Connectors[0];
                            var StructureWeapons = default(SimpleList<string[]>);
                            StructureWeapons = GetRowsWithValue(DataStructureWeapons.ResultData, structureTypeBase.Code);
                            if ( StructureWeapons.Count > 0 )
                            {
                                Weapon = FindWeaponCode(Convert.ToString(StructureWeapons[0][1]));
                            }
                            else
                            {
                                Weapon = null;
                            }
                            ECM = FindECMCode(Fields[18]);
                            Sensor = FindSensorCode(Fields[19]);
                            if ( Weapon != null )
                            {
                                if ( Weapon.Code != "ZNULLWEAPON" )
                                {
                                    Attachment = BaseAttachment.CopyAttachment(Weapon.Attachment);
                                    Attachment.Pos_Offset = Connector;
                                }
                            }
                            if ( ECM != null )
                            {
                                if ( ECM.Code != "ZNULLECM" )
                                {
                                    Attachment = BaseAttachment.CopyAttachment(ECM.Attachment);
                                    Attachment.Pos_Offset = Connector;
                                }
                            }
                            if ( Sensor != null )
                            {
                                if ( Sensor.Code != "ZNULLSENSOR" )
                                {
                                    Attachment = BaseAttachment.CopyAttachment(Sensor.Attachment);
                                    Attachment.Pos_Offset = Connector;
                                }
                            }
                        }
                    }
                }
                else
                {
                    //this is a generic wall
                    var NewWall = new clsWallType();
                    NewWall.WallType_ObjectDataLink.Connect(WallTypes);
                    NewWall.Code = StructureCode;
                    SetWallName(DataNames.ResultData, NewWall, ReturnResult);
                    var WallBasePlate = GetModelForPIE(PIE_List, StructureBasePIE, ReturnResult);

                    var WallNum = 0;
                    var wallStructureTypeBase = default(StructureTypeBase);
                    for ( WallNum = 0; WallNum <= 3; WallNum++ )
                    {
                        wallStructureTypeBase = new StructureTypeBase();
                        wallStructureTypeBase.UnitType_ObjectDataLink.Connect(UnitTypes);
                        wallStructureTypeBase.StructureType_ObjectDataLink.Connect(StructureTypes);
                        wallStructureTypeBase.WallLink.Connect(NewWall.Segments);
                        wallStructureTypeBase.Code = StructureCode;
                        Text = NewWall.Name;
                        switch ( WallNum )
                        {
                            case 0:
                                Text += " - ";
                                break;
                            case 1:
                                Text += " + ";
                                break;
                            case 2:
                                Text += " T ";
                                break;
                            case 3:
                                Text += " L ";
                                break;
                        }
                        wallStructureTypeBase.Name = Text;
                        wallStructureTypeBase.Footprint = StructureFootprint;
                        wallStructureTypeBase.StructureType = StructureTypeBase.enumStructureType.Wall;

                        BaseAttachment = wallStructureTypeBase.BaseAttachment;

                        Text = StructurePIEs[WallNum];
                        BaseAttachment.Models.Add(GetModelForPIE(PIE_List, Text, ReturnResult));
                        wallStructureTypeBase.StructureBasePlate = WallBasePlate;
                    }
                }
            }

            //interpret templates

            var TurretConflictCount = 0;
            foreach ( var tempLoopVar_Fields in DataTemplates.ResultData )
            {
                Fields = tempLoopVar_Fields;
                Template = new DroidTemplate();
                Template.UnitType_ObjectDataLink.Connect(UnitTypes);
                Template.DroidTemplate_ObjectDataLink.Connect(DroidTemplates);
                Template.Code = Fields[0];
                SetTemplateName(DataNames.ResultData, Template, ReturnResult);
                switch ( Fields[9] ) //type
                {
                    case "ZNULLDROID":
                        Template.TemplateDroidType = App.TemplateDroidType_Null;
                        break;
                    case "DROID":
                        Template.TemplateDroidType = App.TemplateDroidType_Droid;
                        break;
                    case "CYBORG":
                        Template.TemplateDroidType = App.TemplateDroidType_Cyborg;
                        break;
                    case "CYBORG_CONSTRUCT":
                        Template.TemplateDroidType = App.TemplateDroidType_CyborgConstruct;
                        break;
                    case "CYBORG_REPAIR":
                        Template.TemplateDroidType = App.TemplateDroidType_CyborgRepair;
                        break;
                    case "CYBORG_SUPER":
                        Template.TemplateDroidType = App.TemplateDroidType_CyborgSuper;
                        break;
                    case "TRANSPORTER":
                        Template.TemplateDroidType = App.TemplateDroidType_Transporter;
                        break;
                    case "PERSON":
                        Template.TemplateDroidType = App.TemplateDroidType_Person;
                        break;
                    default:
                        Template.TemplateDroidType = null;
                        ReturnResult.WarningAdd("Template " + Template.GetDisplayTextCode() + " had an unrecognised type.");
                        break;
                }
                var LoadPartsArgs = new DroidDesign.sLoadPartsArgs();
                LoadPartsArgs.Body = FindBodyCode(Fields[2]);
                LoadPartsArgs.Brain = FindBrainCode(Fields[3]);
                LoadPartsArgs.Construct = FindConstructorCode(Fields[4]);
                LoadPartsArgs.ECM = FindECMCode(Fields[5]);
                LoadPartsArgs.Propulsion = FindPropulsionCode(Fields[7]);
                LoadPartsArgs.Repair = FindRepairCode(Fields[8]);
                LoadPartsArgs.Sensor = FindSensorCode(Fields[10]);
                var TemplateWeapons = GetRowsWithValue(DataAssignWeapons.ResultData, Template.Code);
                if ( TemplateWeapons.Count > 0 )
                {
                    Text = Convert.ToString(TemplateWeapons[0][1]);
                    if ( Text != "NULL" )
                    {
                        LoadPartsArgs.Weapon1 = FindWeaponCode(Text);
                    }
                    Text = Convert.ToString(TemplateWeapons[0][2]);
                    if ( Text != "NULL" )
                    {
                        LoadPartsArgs.Weapon2 = FindWeaponCode(Text);
                    }
                    Text = Convert.ToString(TemplateWeapons[0][3]);
                    if ( Text != "NULL" )
                    {
                        LoadPartsArgs.Weapon3 = FindWeaponCode(Text);
                    }
                }
                if ( !Template.LoadParts(LoadPartsArgs) )
                {
                    if ( TurretConflictCount < 16 )
                    {
                        ReturnResult.WarningAdd("Template " + Template.GetDisplayTextCode() + " had multiple conflicting turrets.");
                    }
                    TurretConflictCount++;
                }
            }
            if ( TurretConflictCount > 0 )
            {
                ReturnResult.WarningAdd(TurretConflictCount + " templates had multiple conflicting turrets.");
            }

            return ReturnResult;
        }