public void Register(UserModel user) { using (var db = new shamethethronesContext()) { User newUser = new User(); newUser.username = user.UserName; newUser.email = user.Email; newUser.pasword = CalculateMD5Hash(user.Password); db.Users.Add(newUser); db.SaveChanges(); } }
public int UserId; // later on will be required public void add() { using (var db = new shamethethronesContext()) { var rating = new Rating(); rating.userId = this.UserId; rating.comment = this.Comment; rating.restroomId = this.RestroomId; rating.title = this.Title; rating.ratingValue = (byte) this.Rating; db.Ratings.Add(rating); db.SaveChanges(); } }
public void AddRestroom(RestroomModel bathroom) { using (var db = new shamethethronesContext()) { Restroom newBathroom = new Restroom(); newBathroom.userId = bathroom.userId; newBathroom.address = bathroom.Address; newBathroom.city = bathroom.City; // commented out until db is changed newBathroom.state = bathroom.State; newBathroom.zipCode = Int32.Parse(bathroom.ZipCode); newBathroom.gender = bathroom.Gender; newBathroom.description = bathroom.Description; newBathroom.coordX = bathroom.coordX; newBathroom.coordY = bathroom.coordY; db.Restrooms.Add(newBathroom); db.SaveChanges(); //until testing is done bathroom.id = newBathroom.id; // sets the id so we can get it later } }