Пример #1
0
 public string GetFullShaderName(ShaderStage shader)
 {
     return(string.Format("{0}{1}", shader.ShaderName, GetShaderExtension(shader.Stage)));
 }
Пример #2
0
        public void UpdateShaderSource(string shaderName, string[] newShaderSource)
        {
            ShaderStage shader = GetShaderByName(shaderName);

            shader.ShaderSource = newShaderSource;
        }