Пример #1
0
 static RippleTransition()
 {
     pixelShader.UriSource = Global.MakePackUri("TransitionEffects/Source/RippleTransition.ps");
 }
Пример #2
0
 static DissolveTransition()
 {
     pixelShader.UriSource = Global.MakePackUri("TransitionEffects/Source/DissolveTransition.ps");
 }