void SGLL_StatusUpdate(object sender, StatusChangedArgs e) { try { Invoke(new StatusEvent_d(Local_StatusUpdate), new object[] { sender, e }); } catch (Exception) { } }
public void CallStatusUpdate(Object sender, StatusChangedArgs e) { if (StatusUpdate != null) StatusUpdate(sender, e); }
void Local_StatusUpdate(object sender, StatusChangedArgs e) { RefreshDisplay(e.ChangedData); }