public ResourceWindow(Resources res) { this.rc = res; InitializeComponent(); createButtons(); createValueFields(); }
public ResourceBuying(Resources res, Card c, PlayerGameBoard p) { rc = res; card = c; board = p; you = rm.getGameState().getPlayerNum(rc.getPlayerName()[1]); InitializeComponent(); createButtons(); createValueFields(); }
public WonderBuyingWindow(Resources res, Card c, PlayerGameBoard p, GameState g) { resources = res; card = c; board = p; game = g; manager = ResourceManager.GetInstance(); you = manager.getGameState().getPlayerNum(resources.getPlayerName()[1]); InitializeComponent(); createButtons(); createValueFields(); }
public ResourceBuying(Resources res, Card c, PlayerGameBoard p, GameState g) { resources = res; //Console.WriteLine(resources.ToString()); card = c; board = p; game = g; manager = ResourceManager.GetInstance(); you = manager.getGameState().getPlayerNum(resources.getPlayerName()[1]); InitializeComponent(); createButtons(); createValueFields(); }
public static WonderBuyingWindow GetInstance(Resources r, Card c, PlayerGameBoard p, GameState g) { if (_instance == null) { _instance = new WonderBuyingWindow(r, c, p, g); } else { _instance.Close(); _instance.reset(); _instance = new WonderBuyingWindow(r, c, p, g); } return _instance; }
// This button click handler finds which button you pressed and then modifies the appropriate // Player resources as well calling methods for removing and adding money // B[1,7] = YOU, B[8,14] = LEFT, B[15-21] = RIGHT private void buyButton_Click(object sender, RoutedEventArgs e) { Button b = (Button)sender; string name = b.Name;//have button name will travel int index; if (name.Length > 2) { index = ((int)Char.GetNumericValue(name[1]) * 10) + (int)Char.GetNumericValue(name[2]); } else { index = (int)Char.GetNumericValue(name[1]);//know which number } if (index > 0 && index < 8)//Player clicked on YOU { manager.usingSpecialResource(you, (index - 1)); resources = manager.GetCombinedResources(you); if (manager.ValidateWonder(you))//ok check if you can play the card now. { you.getHand().Remove(card);//remove from cards in hand of player you.setPlayedACard();//set true game.incrementTurn(); you.setWonderCards(card); you.getBoard().incrementWonderLevel(you); this.Close(); PlayerGameBoard play = new PlayerGameBoard(board.getGrid(), you, manager.getGameState()); } else { this.Close(); WonderBuyingWindow window = new WonderBuyingWindow(resources, card, board, game); window.Show(); } } if (index > 7 && index < 15)//Player clicked on LEFT { int i = (index - 8); if (manager.canAfford(you)) { //PlayerGameBoard play = new PlayerGameBoard(board.getGrid(), you, manager.getGameState()); Canvas c = (Canvas)board.getGrid().Children[1]; Label l = (Label)c.Children[90]; l.Content = " " + manager.getCoinTransaction(); manager.tradeTo(you, i, 0); resources = manager.GetCombinedResources(you); if (manager.ValidateWonder(you))//ok check if you can play the card now. { you.getHand().Remove(card);//remove from cards in hand of player you.setPlayedACard();//set true game.incrementTurn(); you.setWonderCards(card); you.getBoard().incrementWonderLevel(you); this.Close(); PlayerGameBoard play = new PlayerGameBoard(board.getGrid(), you, manager.getGameState()); } else { this.Close(); WonderBuyingWindow window = new WonderBuyingWindow(resources, card, board, game); window.Show(); } } } if (index > 14 && index < 22)//Player clicked on RIGHT { int i = (index - 15);//0-6 the resource traded if (manager.canAfford(you)) { Canvas c = (Canvas)board.getGrid().Children[1]; Label l = (Label)c.Children[90]; l.Content = " " + manager.getCoinTransaction(); manager.tradeTo(you, i, 1); resources = manager.GetCombinedResources(you); if (manager.ValidateWonder(you))//ok check if you can play the card now. { you.getHand().Remove(card);//remove from cards in hand of player you.setPlayedACard();//set true game.incrementTurn(); you.setWonderCards(card); you.getBoard().incrementWonderLevel(you); this.Close(); PlayerGameBoard play = new PlayerGameBoard(board.getGrid(), you, manager.getGameState()); } else { this.Close(); WonderBuyingWindow window = new WonderBuyingWindow(resources, card, board, game); window.Show(); } } } }
public static ResourceBuying GetInstance(Resources r, Card c, PlayerGameBoard p) { if (_instance == null) { _instance = new ResourceBuying(r, c, p); } else { _instance.Close(); _instance = new ResourceBuying(r, c, p); } return _instance; }
//This button click handler finds which button you pressed and then modifies the appropriate //Player resources as well calling methods for removing and adding money // B[1,7] = YOU, B[8,14] = LEFT, B[15-21] = RIGHT private void buyButton_Click(object sender, RoutedEventArgs e) { Button b = (Button)sender; string name = b.Name;//have button name will travel int index; if (name.Length > 2) { index = ((int)Char.GetNumericValue(name[1])*10) + (int)Char.GetNumericValue(name[2]); } else { index = (int)Char.GetNumericValue(name[1]);//know which number } Console.WriteLine("Button Number: " + index); if(index > 0 && index < 8) { this.Hide(); rm.usingSpecialResource(you, index-1); //rm.resetSpecialResources(you); rc = rm.GetCombinedResources(you); ResourceBuying window = ResourceBuying.GetInstance(rc, card, board); if (rm.ValidateCard(you, card))//ok check if you can play the card now. { //window.Hide(); you.addPlayedCards(card);//add to the playerState board.changeCard(card);//adds to the board cards you.setPlayedACard();//set true you.getHand().Remove(card);//remove from cards in hand of player rm.getGameState().incrementTurn(); //refresh the view PlayerGameBoard play = new PlayerGameBoard(board.getGrid(), you, rm.getGameState()); } else { window.Show(); } Console.WriteLine("Player: " + you.getName() + " Calling Special: index currently: " + (index-1)); } }