Пример #1
0
 public HexVisual(Point2D point, Hex hex)
     : base(point)
 {
     _Hex = hex;
     Init();
     InitHex();
 }
Пример #2
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 public TerritoryVisual(Point2D point, Territory territory)
     : base(point)
 {
     _Territory = territory;
     Init();
 }
Пример #3
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        private Point2D AddOffset(Point2D point, EPointPositionOnHex positionOnHex)
        {
            switch (positionOnHex)
            {
                case (EPointPositionOnHex.TopMiddle):
                    return new Point2D(
                        point.X + Hex.HalfWidth,
                        point.Y);
                case (EPointPositionOnHex.RightTop):
                    return new Point2D(
                        point.X + Hex.Width,
                        point.Y + Hex.BottomHeight);
                case (EPointPositionOnHex.RightBottom):
                    return new Point2D(
                        point.X + Hex.Width,
                        point.Y + Hex.PartialHeight);
                case (EPointPositionOnHex.BottomMiddle):
                    return new Point2D(
                        point.X + Hex.HalfWidth,
                        point.Y + Hex.PartialHeight);

            }
            throw new ArgumentException("Enum cannot be " + positionOnHex.ToString());
        }
Пример #4
0
        public Point2D AddOffset(EPointPositionOnHex position, BoardVisual b, Point2D point)
        {
            Point2D result = new Point2D();
            // Offsets for positioning the visuals correctly
            double offsetx = 0;// (b.Board.Width * Hex.Width) / 2;
            double offsety = 0;// ((b.Board.Height * Hex.PartialHeight) + Hex.BottomHeight) / 2;

            switch (position)
            {
                case EPointPositionOnHex.TopMiddle:
                    result.X = point.X + offsetx + Hex.HalfWidth;
                    result.Y = point.Y + offsety;
                    return result;
                case EPointPositionOnHex.RightTop:
                    result.X = point.X + offsetx + Hex.Width;
                    result.Y = point.Y + offsety + Hex.BottomHeight;
                    return result;
                case EPointPositionOnHex.RightBottom:
                    result.X = point.X + offsetx + Hex.Width;
                    result.Y = point.Y + offsety + Hex.PartialHeight;
                    return result;
                case EPointPositionOnHex.BottomMiddle:
                    result.X = point.X + offsetx + Hex.HalfWidth;
                    result.Y = point.Y + offsety + Hex.Height;
                    return result;
            }
            throw new Exception("Should not reach this");
        }
Пример #5
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 public Pirate(Point2D point, HexLocation location)
     : base(point)
 {
     _Location = location;
     Init();
 }
Пример #6
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 private Point2D AddRobberOffset(Point2D point)
 {
     point.X += Hex.HalfWidth;
     point.Y += (Hex.Height / 2);
     return point;
 }
Пример #7
0
 public PlayerPiece(Point2D point,  Color color)
     : base(point)
 {
     _Color = color;
 }
Пример #8
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 public Piece(Point2D point)
 {
     _Point = point;
 }
Пример #9
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 public HexSideVisual(Point2D point, HexSide location)
     : base(point)
 {
     _Location = location;
     Init();
 }
Пример #10
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 public BuildPointVisual(Point2D point, HexPoint location)
     : base(point)
 {
     _Location = location;
     Init();
 }
Пример #11
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 public ControlPiece(Point2D point)
     : base(point)
 {
 }
Пример #12
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 public BonusVP(Point2D point)
     : base(point)
 {
     Init();
 }
Пример #13
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 public Card(Point2D point)
     : base(point)
 {
 }
Пример #14
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 public ChitVisual(Point2D point, EChitNumber n)
     : base(point)
 {
     this._Number = n;
     Init();
 }
Пример #15
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 public Robber(Point2D point, HexLocation location)
     : base(point)
 {
     _Location = location;
     Init();
 }
Пример #16
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 public Road(Point2D point, Color color, HexSide location)
     : base(point, color)
 {
     _Location = location;
     Init();
 }
Пример #17
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 public Traveller(Point2D point)
     : base(point)
 {
 }
Пример #18
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 public City(Point2D point, Color color, HexPoint location)
     : base(point, color)
 {
     Location = location;
     Init();
 }
Пример #19
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 public PortVisual(Point2D point, Port pt)
     : base(point)
 {
     this._XmlPort = pt;
     Init();
 }