private void AutoSpells() { enemies = ObjectManager.GetEntities<Hero>() .Where(x => x.IsVisible && x.IsAlive && x.Team != me.Team && !x.IsMagicImmune() && !x.IsIllusion).ToList(); if (Menu.Item("autoUlt").IsActive()) { e = Toolset.ClosestToMouse(me, 9000); foreach (var v in enemies.Where(x => !x.IsMagicImmune())) { damage[v.Handle] = GetDamageTaken(v, ref enemies); if (me.IsInvisible()) return; if ( enemies.Count( x => x.Health <= damage[v.Handle] && v.Distance2D(x) <= R.GetCastRange() + me.HullRadius + 24) >= Menu.Item("Heel").GetValue<Slider>().Value) { uint elsecount = 0; elsecount += 1; if (blink != null && me.CanCast() && blink.CanBeCasted() && me.Distance2D(v) > 100 && me.Distance2D(v) <= 1180 && Utils.SleepCheck("blink") ) { blink.UseAbility(v.Position); Utils.Sleep(250, "blink"); } else if (W != null && W.CanBeCasted() && me.Distance2D(v) <= 900 + me.HullRadius + 24 && me.AghanimState() && Menu.Item("AutoSpells").GetValue<AbilityToggler>().IsEnabled(W.Name) && (blink == null || !blink.CanBeCasted()) && Utils.SleepCheck("W")) { W.UseAbility(v.Position); Utils.Sleep(250, "W"); } else elsecount += 1; if (enemies.Count( x => me.Distance2D(x) <= R.GetCastRange() + me.HullRadius + 24) >= Menu.Item("Heel").GetValue<Slider>().Value) { if (vail != null && vail.CanBeCasted() && me.CanCast() && Menu.Item("AutoItems").GetValue<AbilityToggler>().IsEnabled(vail.Name) && me.Distance2D(v) <= 1190 && Utils.SleepCheck("vail") ) { vail.UseAbility(v.Position); Utils.Sleep(250, "vail"); } // orchid Item endelse else elsecount += 1; if (elsecount == 3 && ethereal != null && ethereal.CanBeCasted() && me.CanCast() && Menu.Item("AutoItems").GetValue<AbilityToggler>().IsEnabled(ethereal.Name) && (v.Handle == e.Handle || e.Distance2D(v) > 700) && me.Distance2D(v) <= 1190 && Utils.SleepCheck("ethereal") ) { ethereal.UseAbility(v); Utils.Sleep(250, "ethereal"); } // orchid Item end else elsecount += 1; if (!CanIncreaseMagicDmg(me, v)) { if (elsecount == 4 && R != null && R.CanBeCasted() && Utils.SleepCheck("R") && Menu.Item("AutoSpells").GetValue<AbilityToggler>().IsEnabled(R.Name)) { R.UseAbility(); Utils.Sleep(250, "R"); } if (R == null || !R.CanBeCasted() || !Menu.Item("AutoSpells").GetValue<AbilityToggler>().IsEnabled(R.Name)) { if (Q != null && Q.CanBeCasted() && v.Distance2D(me) <= 525 + me.HullRadius + 24 && Menu.Item("AutoSpells").GetValue<AbilityToggler>().IsEnabled(Q.Name) && Utils.SleepCheck("Q")) { Q.UseAbility(v.Position); Utils.Sleep(250, "Q"); } if (shiva != null && shiva.CanBeCasted() && Menu.Item("AutoItems").GetValue<AbilityToggler>().IsEnabled(shiva.Name) && v.Distance2D(me) <= shiva.GetCastRange() && Utils.SleepCheck("shiva")) { shiva.UseAbility(); Utils.Sleep(250, "shiva"); } } if (me.AghanimState()) { if (W != null && W.CanBeCasted() && Menu.Item("AutoSpells").GetValue<AbilityToggler>().IsEnabled(W.Name) && v.Distance2D(me) <= 300 + me.HullRadius + 24 && !me.HasModifier("modifier_earthshaker_enchant_totem") && Utils.SleepCheck("W")) { W.UseAbility(me); Utils.Sleep(250, "W"); } } else if (W != null && W.CanBeCasted() && Menu.Item("AutoSpells").GetValue<AbilityToggler>().IsEnabled(W.Name) && v.Distance2D(me) <= W.GetCastRange() + me.HullRadius + 24 && !me.HasModifier("modifier_earthshaker_enchant_totem") && Utils.SleepCheck("W")) { W.UseAbility(); Utils.Sleep(250, "W"); } } } } if (enemies.Count( x => x.Distance2D(v) <= 500) <= Menu.Item("Heelm").GetValue<Slider>().Value && blink != null && blink.CanBeCasted() && me.CanCast() && v.Health <= damage[v.Handle] && me.Distance2D(v) <= 1180 && Menu.Item("AutoItems").GetValue<AbilityToggler>().IsEnabled(blink.Name) && me.Distance2D(v) > 300 && Utils.SleepCheck("blink") ) { blink.UseAbility(v.Position); Utils.Sleep(250, "blink"); } else if (enemies.Count( x => me.Distance2D(x) <= 300 + me.HullRadius + 24 && v.Health <= damage[v.Handle]) >= 1) { if (R == null || !R.CanBeCasted() || !Menu.Item("AutoSpells").GetValue<AbilityToggler>().IsEnabled(R.Name) || (R.CanBeCasted() && enemies.Count( x => x.Health <= damage[v.Handle] && me.Distance2D(x) <= R.GetCastRange() + me.HullRadius + 24) <= Menu.Item("Heel").GetValue<Slider>().Value)) { if (me.Distance2D(v) <= 500 + me.HullRadius + 24 && me.Distance2D(v) >= 300 + me.HullRadius + 24 && Utils.SleepCheck("Move")) { me.Move(v.Position); Utils.Sleep(500, "Move"); } if (v.Distance2D(me) <= 300 + me.HullRadius + 24) { if (vail != null && vail.CanBeCasted() && me.CanCast() && Menu.Item("AutoItems").GetValue<AbilityToggler>().IsEnabled(vail.Name) && Utils.SleepCheck("vail") ) { vail.UseAbility(v.Position); Utils.Sleep(250, "vail"); } // orchid Item endelse else if (ethereal != null && ethereal.CanBeCasted() && me.CanCast() && Menu.Item("AutoItems").GetValue<AbilityToggler>().IsEnabled(ethereal.Name) && Utils.SleepCheck("ethereal") ) { ethereal.UseAbility(v); Utils.Sleep(250, "ethereal"); } // orchid Item end else if (Q != null && Q.CanBeCasted() && Utils.SleepCheck("Q")) { Q.UseAbility(v.Position); Utils.Sleep(250, "Q"); } else if (shiva != null && shiva.CanBeCasted() && Menu.Item("AutoItems").GetValue<AbilityToggler>().IsEnabled(shiva.Name) && Utils.SleepCheck("shiva")) { shiva.UseAbility(); Utils.Sleep(250, "shiva"); } else if (dagon != null && dagon.CanBeCasted() && Menu.Item("AutoItems").GetValue<AbilityToggler>().IsEnabled("item_dagon") && Utils.SleepCheck("dagon")) { dagon.UseAbility(v); Utils.Sleep(250, "dagon"); } else if (W != null && W.CanBeCasted() && !me.AghanimState() && Menu.Item("AutoSpells").GetValue<AbilityToggler>().IsEnabled(W.Name) && !me.HasModifier("modifier_earthshaker_enchant_totem") && Utils.SleepCheck("W")) { W.UseAbility(); Utils.Sleep(250, "W"); } else if (W != null && W.CanBeCasted() && me.AghanimState() && Menu.Item("AutoSpells").GetValue<AbilityToggler>().IsEnabled(W.Name) && !me.HasModifier("modifier_earthshaker_enchant_totem") && Utils.SleepCheck("W")) { W.UseAbility(me); Utils.Sleep(250, "W"); } else if (!me.HasModifier("modifier_earthshaker_enchant_totem") && Menu.Item("AutoSpells").GetValue<AbilityToggler>().IsEnabled(W.Name) && v.Health <= (((((me.MaximumDamage + me.MinimumDamage) / 2) * (wDmg[W.Level] / 100)) + me.BonusDamage) + eDmg[E.Level])) { if (me.AghanimState()) { if (W != null && W.CanBeCasted() && !me.HasModifier("modifier_earthshaker_enchant_totem") && Utils.SleepCheck("W")) { W.UseAbility(me); Utils.Sleep(250, "W"); } } else if (W != null && W.CanBeCasted() && !me.HasModifier("modifier_earthshaker_enchant_totem") && Utils.SleepCheck("W")) { W.UseAbility(); Utils.Sleep(250, "W"); } } } } } if (me.HasModifier("modifier_earthshaker_enchant_totem")) { if (v.Health <= (((me.MinimumDamage + me.MaximumDamage) / 2) + me.BonusDamage) - v.DamageAverage && !me.IsAttacking() && me.Distance2D(v) <= 300 + me.HullRadius + 24 && Utils.SleepCheck("Attack")) { me.Attack(v); Utils.Sleep(250, "Attack"); } else if (me.Distance2D(v) <= 300 + me.HullRadius + 24 && !me.IsAttacking() && Utils.SleepCheck("Attack")) { me.Attack(v); Utils.Sleep(250, "Attack"); } } } // foreach::END } }
public Hero GetClosestToTarget(List<Hero> units, Hero z) { Hero closestHero = null; foreach (var v in units.Where(v => closestHero == null || closestHero.Distance2D(z) > v.Distance2D(z))) { closestHero = v; } return closestHero; }
private Unit GetClosestToWeb(List<Unit> units, Hero x) { Unit closestHero = null; foreach (var b in units.Where(v => closestHero == null || closestHero.Distance2D(x) > v.Distance2D(x))) { closestHero = b; } return closestHero; }
private Unit GetLowestToQ(List<Hero> units, Unit z) { Q = me.Spellbook.SpellQ; int[] qDmg = { 40, 80, 120, 160 }; int[] creepsDmg = { 14, 16, 18, 20 }; int[] enemyDmg = { 20, 40, 60, 80 }; int enemiesCount; int creepsECount; double[] penitence = { 0, 1.15, 1.2, 1.25, 1.3 }; double[] bloodrage = { 0, 1.15, 1.2, 1.25, 1.3 }; double[] soul = { 0, 1.2, 1.3, 1.4, 1.5 }; foreach (var v in units.Where(x => !x.IsMagicImmune())) { creepsECount = ObjectManager.GetEntities<Unit>().Where(creep => (creep.ClassID == ClassID.CDOTA_BaseNPC_Creep_Lane || creep.ClassID == ClassID.CDOTA_BaseNPC_Creep_Siege || creep.ClassID == ClassID.CDOTA_BaseNPC_Creep_Neutral || creep.ClassID == ClassID.CDOTA_Unit_Broodmother_Spiderling || creep.ClassID == ClassID.CDOTA_Unit_SpiritBear || creep.ClassID == ClassID.CDOTA_BaseNPC_Invoker_Forged_Spirit || creep.ClassID == ClassID.CDOTA_BaseNPC_Warlock_Golem || creep.ClassID == ClassID.CDOTA_BaseNPC_Creep) && creep.IsAlive && creep.Team != me.Team && creep.IsVisible && v.Distance2D(creep) <= 330 && creep.IsSpawned).ToList().Count(); enemiesCount = ObjectManager.GetEntities<Hero>().Where(x => x.Team != me.Team && x.IsAlive && x.IsVisible && v.Distance2D(x) <= 330).ToList().Count(); if (enemiesCount == 0) { enemiesCount = 0; } if (creepsECount == 0) { creepsECount = 0; } damage = ((creepsECount * creepsDmg[Q.Level - 1] + enemiesCount * enemyDmg[Q.Level - 1]) + qDmg[Q.Level - 1]) * (1 - v.MagicDamageResist); if (v.NetworkName == "CDOTA_Unit_Hero_Spectre" && v.Spellbook.Spell3.Level > 0) { damage = Math.Floor((((creepsECount * creepsDmg[Q.Level - 1] + enemiesCount * enemyDmg[Q.Level - 1]) + qDmg[Q.Level - 1]) * (1 - (0.10 + v.Spellbook.Spell3.Level * 0.04))) * (1 - v.MagicDamageResist)); } if (v.NetworkName == "CDOTA_Unit_Hero_Tusk" && v.Spellbook.SpellW.CooldownLength - 3 > v.Spellbook.SpellQ.Cooldown) damage = 0; var rum = v.HasModifier("modifier_kunkka_ghost_ship_damage_absorb"); if (rum) damage = damage * 0.5; var mom = v.HasModifier("modifier_item_mask_of_madness_berserk"); if (mom) damage = damage * 1.3; var spellamplymult = 1 + (me.TotalIntelligence / 16 / 100); if (v.HasModifier("modifier_bloodseeker_bloodrage")) { var blood = ObjectManager.GetEntities<Hero>() .FirstOrDefault(x => x.ClassID == ClassID.CDOTA_Unit_Hero_Bloodseeker); if (blood != null) damage = damage * bloodrage[blood.Spellbook.Spell1.Level]; else damage = damage * 1.4; } if (v.HasModifier("modifier_chen_penitence")) { var chen = ObjectManager.GetEntities<Hero>() .FirstOrDefault(x => x.Team == me.Team && x.ClassID == ClassID.CDOTA_Unit_Hero_Chen); if (chen != null) damage = damage * penitence[chen.Spellbook.Spell1.Level]; } if (v.HasModifier("modifier_shadow_demon_soul_catcher")) { var demon = ObjectManager.GetEntities<Hero>() .FirstOrDefault(x => x.Team == me.Team && x.ClassID == ClassID.CDOTA_Unit_Hero_Shadow_Demon); if (demon != null) damage = damage * soul[demon.Spellbook.Spell2.Level]; } damage = damage * spellamplymult; //Console.WriteLine(damage); if (damage >= v.Health && z.Distance2D(v) <= Q.GetCastRange()) return v; } return null; }
public List<ScheduleMin> GetStudentScheduleMin(string id, ref List<string> errors) { List<ScheduleMin> getMinSchedule = this.repository.GetStudentScheduleMin(id, ref errors); List<ScheduleMin> convertMinSchedule = new List<ScheduleMin>(); foreach (ScheduleMin sm in getMinSchedule) { if (convertMinSchedule.Where(x => x.Quarter == sm.Quarter && x.Year == sm.Year).Count() == 0) { convertMinSchedule.Add(sm); } } return convertMinSchedule; }
private void SyncRoles(IList<RoleCheckbox> checkboxes, IList<Role> roles) { var selectedRoles = new List<Role>(); foreach (var role in userService.GetRoles()) { var checkbox = checkboxes.Single(c => c.Id == role.ID); checkbox.Name = role.Name; if (checkbox.IsChecked) selectedRoles.Add(role); } foreach (var forAdd in selectedRoles.Where(t => !roles.Contains(t))) { roles.Add(forAdd); } foreach (var forRemove in roles.Where(t=>!selectedRoles.Contains(t)).ToList()) { roles.Remove(forRemove); } }