Пример #1
0
 private static void Exec()
 {
     if (!StopServer.ShuttingDown)
     {
         PersistentOperations.PlayerCheck();
         if (Jail.IsEnabled)
         {
             Jail.StatusCheck();
         }
         if (TwoSecondTick >= 2)
         {
             TwoSecondTick = 0;
             if (WorldRadius.IsEnabled)
             {
                 WorldRadius.Exec();
             }
             if (PlayerChecks.GodEnabled || PlayerChecks.FlyEnabled || PlayerChecks.SpectatorEnabled || PlayerChecks.WaterEnabled)
             {
                 PlayerChecks.Exec();
             }
         }
         if (FiveSecondTick >= 5)
         {
             FiveSecondTick = 0;
             if (Zones.IsEnabled)
             {
                 Zones.HostileCheck();
             }
             if (PlayerStats.IsEnabled)
             {
                 PlayerStats.Exec();
             }
         }
         if (TenSecondTick >= 10)
         {
             TenSecondTick = 0;
             if (EntityCleanup.IsEnabled)
             {
                 EntityCleanup.EntityCheck();
             }
         }
         if (SixtySecondTick >= 60)
         {
             SixtySecondTick = 0;
             if (Jail.IsEnabled && Jail.Jailed.Count > 0)
             {
                 Jail.Clear();
             }
             if (Mute.IsEnabled && Mute.Mutes.Count > 0)
             {
                 Mute.Clear();
             }
             if (BloodmoonWarrior.IsEnabled)
             {
                 BloodmoonWarrior.Exec();
             }
         }
         if (WeatherVote.IsEnabled && WeatherVote.VoteOpen)
         {
             _weatherVote++;
             if (_weatherVote >= 60)
             {
                 _weatherVote         = 0;
                 WeatherVote.VoteOpen = false;
                 WeatherVote.ProcessWeatherVote();
             }
         }
         if (RestartVote.IsEnabled && RestartVote.VoteOpen)
         {
             _restartVote++;
             if (_restartVote >= 60)
             {
                 _restartVote         = 0;
                 RestartVote.VoteOpen = false;
                 RestartVote.ProcessRestartVote();
             }
         }
         if (MuteVote.IsEnabled && MuteVote.VoteOpen)
         {
             _muteVote++;
             if (_muteVote >= 60)
             {
                 _muteVote         = 0;
                 MuteVote.VoteOpen = false;
                 MuteVote.ProcessMuteVote();
             }
         }
         if (KickVote.IsEnabled && KickVote.VoteOpen)
         {
             _kickVote++;
             if (_kickVote >= 60)
             {
                 _kickVote         = 0;
                 KickVote.VoteOpen = false;
                 KickVote.ProcessKickVote();
             }
         }
         if (Lottery.IsEnabled && Lottery.OpenLotto)
         {
             _lottery++;
             if (_lottery == 3300)
             {
                 Lottery.Alert();
             }
             if (_lottery >= 3600)
             {
                 _lottery = 0;
                 Lottery.StartLotto();
             }
         }
         else
         {
             _lottery = 0;
         }
         if (Hordes.IsEnabled)
         {
             _horde++;
             if (_horde >= 1200)
             {
                 _horde = 0;
                 Hordes.Exec();
             }
         }
         else
         {
             _horde = 0;
         }
         if (NightAlert.IsEnabled)
         {
             _nightAlert++;
             if (_nightAlert >= NightAlert.Delay * 60)
             {
                 _nightAlert = 0;
                 NightAlert.Exec();
             }
         }
         else
         {
             _nightAlert = 0;
         }
         if (Watchlist.IsEnabled)
         {
             _watchList++;
             if (_watchList >= Watchlist.Delay * 60)
             {
                 _watchList = 0;
                 Watchlist.CheckWatchlist();
             }
         }
         else
         {
             _watchList = 0;
         }
         if (Bloodmoon.IsEnabled & Bloodmoon.Auto_Show)
         {
             if (Bloodmoon.Delay > 0)
             {
                 _bloodmoon++;
                 if (_bloodmoon >= Bloodmoon.Delay * 60)
                 {
                     _bloodmoon = 0;
                     Bloodmoon.StatusCheck();
                 }
             }
         }
         else
         {
             _bloodmoon = 0;
         }
         if (PlayerLogs.IsEnabled & PlayerLogs.Delay > 0)
         {
             _playerLogs++;
             if (_playerLogs >= PlayerLogs.Delay)
             {
                 _playerLogs = 0;
                 PlayerLogs.Exec();
             }
         }
         else
         {
             _playerLogs = 0;
         }
         if (StopServer.CountingDown)
         {
             StopServerSeconds++;
             if (StopServerSeconds == 60)
             {
                 StopServerSeconds = 0;
                 StopServerMinutes--;
             }
             if (StopServerMinutes == 0)
             {
                 StopServerSeconds       = 0;
                 StopServer.CountingDown = false;
                 StopServer.Stop();
             }
             if (StopServerMinutes == 1 && StopServerSeconds == 0)
             {
                 StopServer.StartShutdown3();
             }
             if (StopServerMinutes > 1 && StopServerSeconds == 0)
             {
                 StopServer.StartShutdown2(StopServerMinutes);
             }
             if (StopServerMinutes == 1 && StopServerSeconds == 30)
             {
                 StopServer.Kick30();
             }
         }
         if (AutoSaveWorld.IsEnabled & AutoSaveWorld.Delay > 0)
         {
             _autoSaveWorld++;
             if (_autoSaveWorld >= AutoSaveWorld.Delay * 60)
             {
                 _autoSaveWorld = 0;
                 AutoSaveWorld.Save();
             }
         }
         else
         {
             _autoSaveWorld = 0;
         }
         if (Shutdown.IsEnabled && !StopServer.CountingDown)
         {
             if (Shutdown.BloodmoonOver && !Event.Open)
             {
                 _shutdownBloodmoonOver++;
                 if (_shutdownBloodmoonOver >= 900)
                 {
                     _shutdownBloodmoonOver = 0;
                     Shutdown.BloodmoonOver = false;
                     Shutdown.Stop();
                 }
             }
             else if (!Shutdown.Bloodmoon)
             {
                 _shutdown++;
                 if (_shutdown >= Shutdown.Delay * 60)
                 {
                     if (Event.Open)
                     {
                         if (!Event.OperatorWarned)
                         {
                             Event.OperatorWarned = true;
                             ClientInfo _cInfo = ConsoleHelper.ParseParamIdOrName(Event.Operator);
                             if (_cInfo != null)
                             {
                                 ChatHook.ChatMessage(_cInfo, LoadConfig.Chat_Response_Color + "A scheduled shutdown is set to begin but is on hold until the event ends" + "[-]", -1, LoadConfig.Server_Response_Name, EChatType.Whisper, null);
                             }
                         }
                     }
                     else
                     {
                         _shutdown = 0;
                         Shutdown.BloodmoonCheck();
                     }
                 }
             }
             else if (Shutdown.Bloodmoon)
             {
                 _shutdownBloodmoon++;
                 if (_shutdownBloodmoon >= 150)
                 {
                     _shutdownBloodmoon = 0;
                     Shutdown.BloodmoonCheck();
                 }
             }
         }
         else
         {
             _shutdown = 0;
         }
         if (InfoTicker.IsEnabled)
         {
             _infoTicker++;
             if (_infoTicker >= InfoTicker.Delay * 60)
             {
                 _infoTicker = 0;
                 InfoTicker.Exec();
             }
         }
         else
         {
             _infoTicker = 0;
         }
         if (Event.Invited)
         {
             _eventInvitation++;
             if (_eventInvitation >= 900)
             {
                 _eventInvitation = 0;
                 Event.Invited    = false;
                 Event.CheckOpen();
             }
         }
         else
         {
             _eventInvitation = 0;
         }
         if (Event.Open)
         {
             _eventOpen++;
             if (_eventOpen == _eventTime / 2)
             {
                 Event.HalfTime();
             }
             if (_eventOpen == _eventTime - 300)
             {
                 Event.FiveMin();
             }
             if (_eventOpen >= _eventTime)
             {
                 _eventOpen = 0;
                 Event.EndEvent();
             }
         }
         else
         {
             _eventOpen = 0;
         }
         if (RestartVote.Cycle)
         {
             _restartVoteCycle++;
             if (_restartVoteCycle >= 1800)
             {
                 RestartVote.Cycle = false;
             }
         }
         else
         {
             _restartVoteCycle = 0;
         }
         if (Zones.IsEnabled & Zones.Reminder.Count > 0)
         {
             _zoneReminder++;
             if (_zoneReminder >= Zones.Reminder_Delay * 60)
             {
                 _zoneReminder = 0;
                 Zones.ReminderExec();
             }
         }
         else
         {
             _zoneReminder = 0;
         }
         if (AutoBackup.IsEnabled)
         {
             _autoBackup++;
             if (_autoBackup >= AutoBackup.Delay * 60)
             {
                 _autoBackup = 0;
                 AutoBackup.Exec();
             }
         }
         else
         {
             _autoBackup = 0;
         }
         if (BreakTime.IsEnabled)
         {
             _breakTime++;
             if (_breakTime >= BreakTime.Break_Time * 60)
             {
                 _breakTime = 0;
                 BreakTime.Exec();
             }
         }
         else
         {
             _breakTime = 0;
         }
         if (Track.IsEnabled)
         {
             _tracking++;
             if (_tracking >= 20)
             {
                 _tracking = 0;
                 Track.Exec();
             }
         }
         else
         {
             _tracking = 0;
         }
         if (InvalidItems.IsEnabled && InvalidItems.Check_Storage)
         {
             _invalidItems++;
             if (_invalidItems >= 300)
             {
                 _invalidItems = 0;
                 InvalidItems.CheckStorage();
             }
         }
         else
         {
             _invalidItems = 0;
         }
         if (RealWorldTime.IsEnabled)
         {
             _realWorldTime++;
             if (_realWorldTime >= RealWorldTime.Delay * 60)
             {
                 _realWorldTime = 0;
                 RealWorldTime.Time();
             }
         }
         else
         {
             _realWorldTime = 0;
         }
     }
 }
Пример #2
0
 private static void Exec()
 {
     PersistentOperations.PlayerCheck();
     if (Jail.IsEnabled)
     {
         Jail.StatusCheck();
     }
     if (DiscordBot.IsEnabled && DiscordBot.Queue.Count > 0)
     {
         DiscordBot.WebHook();
     }
     if (_twoSecondTick >= 2)
     {
         _twoSecondTick = 0;
         if (WorldRadius.IsEnabled)
         {
             WorldRadius.Exec();
         }
         if (PlayerChecks.GodEnabled || PlayerChecks.FlyEnabled || PlayerChecks.SpectatorEnabled || PlayerChecks.WaterEnabled)
         {
             PlayerChecks.Exec();
         }
     }
     if (_fiveSecondTick >= 5)
     {
         _fiveSecondTick = 0;
         if (Zones.IsEnabled)
         {
             Zones.HostileCheck();
         }
         if (PlayerStats.IsEnabled)
         {
             PlayerStats.Exec();
         }
     }
     if (_tenSecondTick >= 10)
     {
         _tenSecondTick = 0;
         if (EntityCleanup.IsEnabled)
         {
             EntityCleanup.EntityCheck();
         }
         EventSchedule.Exec();
     }
     if (_twentySecondTick >= 20)
     {
         _twentySecondTick = 0;
         if (Track.IsEnabled)
         {
             Track.Exec();
         }
     }
     if (_oneMinTick >= 60)
     {
         _oneMinTick = 0;
         if (Jail.IsEnabled && Jail.Jailed.Count > 0)
         {
             Jail.Clear();
         }
         if (Mute.IsEnabled && Mute.Mutes.Count > 0)
         {
             Mute.Clear();
         }
         if (BloodmoonWarrior.IsEnabled)
         {
             BloodmoonWarrior.Exec();
         }
     }
     if (_fiveMinTick >= 300)
     {
         _fiveMinTick = 0;
         StateManager.Save();
         if (InvalidItems.Check_Storage)
         {
             InvalidItems.CheckStorage();
         }
     }
     if (WeatherVote.IsEnabled && WeatherVote.VoteOpen)
     {
         _weatherVote++;
         if (_weatherVote >= 60)
         {
             _weatherVote         = 0;
             WeatherVote.VoteOpen = false;
             WeatherVote.ProcessWeatherVote();
         }
     }
     if (RestartVote.IsEnabled && RestartVote.VoteOpen)
     {
         _restartVote++;
         if (_restartVote >= 60)
         {
             _restartVote         = 0;
             RestartVote.VoteOpen = false;
             RestartVote.ProcessRestartVote();
         }
     }
     if (MuteVote.IsEnabled && MuteVote.VoteOpen)
     {
         _muteVote++;
         if (_muteVote >= 60)
         {
             _muteVote         = 0;
             MuteVote.VoteOpen = false;
             MuteVote.ProcessMuteVote();
         }
     }
     if (KickVote.IsEnabled && KickVote.VoteOpen)
     {
         _kickVote++;
         if (_kickVote >= 60)
         {
             _kickVote         = 0;
             KickVote.VoteOpen = false;
             KickVote.ProcessKickVote();
         }
     }
     if (Lottery.IsEnabled && Lottery.OpenLotto)
     {
         _lottery++;
         if (_lottery == 3300)
         {
             Lottery.Alert();
         }
         if (_lottery >= 3600)
         {
             _lottery = 0;
             Lottery.StartLotto();
         }
     }
     else
     {
         _lottery = 0;
     }
     if (Hordes.IsEnabled)
     {
         _horde++;
         if (_horde >= 1200)
         {
             _horde = 0;
             Hordes.Exec();
         }
     }
     else
     {
         _horde = 0;
     }
     if (StopServer.ShuttingDown)
     {
         _stopServerSeconds++;
         if (_stopServerSeconds >= 60)
         {
             _stopServerSeconds = 0;
             StopServerMinutes--;
             if (StopServerMinutes > 1)
             {
                 StopServer.TimeRemaining(StopServerMinutes);
             }
             else if (StopServerMinutes == 1)
             {
                 StopServer.OneMinuteRemains();
             }
             else if (StopServerMinutes == 0)
             {
                 StopServer.ShuttingDown = false;
                 StopServer.Stop();
             }
         }
         if (_stopServerSeconds == 30 && StopServerMinutes == 1)
         {
             StopServer.Kick30();
         }
     }
     else
     {
         _stopServerSeconds = 0;
     }
     if (Event.Invited)
     {
         _eventInvitation++;
         if (_eventInvitation >= 900)
         {
             _eventInvitation = 0;
             Event.Invited    = false;
             Event.CheckOpen();
         }
     }
     if (Event.Open)
     {
         _eventOpen++;
         if (_eventOpen == _eventTime / 2)
         {
             Event.HalfTime();
         }
         if (_eventOpen == _eventTime - 300)
         {
             Event.FiveMin();
         }
         if (_eventOpen >= _eventTime)
         {
             _eventOpen = 0;
             Event.EndEvent();
         }
     }
     else
     {
         _eventOpen = 0;
     }
     if (RestartVote.Cycle)
     {
         _restartVoteCycle++;
         if (_restartVoteCycle >= 1800)
         {
             RestartVote.Cycle = false;
         }
     }
 }
Пример #3
0
 public static void Init(object sender, ElapsedEventArgs e)
 {
     if (FlightCheck.IsEnabled)
     {
         if ((int)GameManager.Instance.fps.Counter > 5)
         {
             FlightCheck.AutoFlightCheck();
         }
     }
     if (HatchElevator.IsEnabled)
     {
         HatchElevator.AutoHatchCheck();
     }
     if (UndergroundCheck.IsEnabled)
     {
         if ((int)GameManager.Instance.fps.Counter > 5)
         {
             UndergroundCheck.AutoUndergroundCheck();
         }
     }
     if (Jail.IsEnabled)
     {
         Jail.StatusCheck();
     }
     if (Bounties.IsEnabled || KillNotice.IsEnabled || DeathSpot.IsEnabled || Zones.IsEnabled || Event.Open)
     {
         Players.Exec();
     }
     if (Jail.Jailed.Count > 0)
     {
         _jR++;
         if (_jR >= 60)
         {
             _jR = 0;
             Jail.Clear();
         }
     }
     else
     {
         _jR = 0;
     }
     if (WeatherVote.IsEnabled)
     {
         if (WeatherVote.VoteOpen)
         {
             _wV++;
             if (_wV >= 30)
             {
                 _wV = 0;
                 WeatherVote.CallForVote2();
             }
         }
     }
     else
     {
         _wV = 0;
     }
     if (MutePlayer.IsEnabled && MutePlayer.Mutes.Count > 0)
     {
         _mC++;
         if (_mC >= 60)
         {
             _mC = 0;
             MutePlayer.Clear();
         }
     }
     else
     {
         _mC = 0;
     }
     if (RealWorldTime.IsEnabled)
     {
         _rWT++;
         if (_rWT >= Real_Time_Delay * 60)
         {
             _rWT = 0;
             RealWorldTime.Time();
         }
     }
     else
     {
         _rWT = 0;
     }
     if (Lottery.IsEnabled && Lottery.OpenLotto)
     {
         _l++;
         if (_l == 3300)
         {
             Lottery.Alert();
         }
         if (_l >= 3600)
         {
             _l = 0;
             Lottery.StartLotto();
         }
     }
     else
     {
         _l = 0;
     }
     if (RestartVote.IsEnabled)
     {
         if (RestartVote.VoteOpen)
         {
             _rV++;
             if (_rV >= 30)
             {
                 _rV = 0;
                 RestartVote.CallForVote2();
             }
         }
     }
     else
     {
         _rV = 0;
     }
     if (NightVote.IsEnabled)
     {
         if (NightVote.VoteOpen)
         {
             _nV++;
             if (_nV >= 30)
             {
                 _nV = 0;
                 NightVote.VoteCount();
             }
         }
     }
     else
     {
         _nV = 0;
     }
     if (MuteVote.IsEnabled)
     {
         if (MuteVote.VoteOpen)
         {
             _mV++;
             if (_mV >= 30)
             {
                 _mV = 0;
                 MuteVote.VoteCount();
             }
         }
     }
     else
     {
         _mV = 0;
     }
     if (KickVote.IsEnabled)
     {
         if (KickVote.VoteOpen)
         {
             _kV++;
             if (_kV >= 30)
             {
                 _kV = 0;
                 KickVote.VoteCount();
             }
         }
     }
     else
     {
         _kV = 0;
     }
     if (Hordes.IsEnabled)
     {
         _h++;
         if (_h >= 1200)
         {
             _h = 0;
             Hordes.Exec();
         }
     }
     else
     {
         _h = 0;
     }
     if (EntityCleanup.IsEnabled && (EntityCleanup.BlockIsEnabled || EntityCleanup.FallingTreeEnabled || EntityCleanup.Underground || EntityCleanup.Bikes))
     {
         _eC++;
         if (_eC >= 10)
         {
             _eC = 0;
             EntityCleanup.EntityCheck();
         }
     }
     else
     {
         _eC = 0;
     }
     if (Zones.IsEnabled)
     {
         _rE++;
         if (_rE >= 5)
         {
             _rE = 0;
             EntityCleanup.ZombieCheck();
         }
     }
     else
     {
         _rE = 0;
     }
     if (NightAlert.IsEnabled)
     {
         _nA++;
         if (_nA >= Night_Time_Delay * 60)
         {
             _nA = 0;
             NightAlert.Exec();
         }
     }
     else
     {
         _nA = 0;
     }
     if (Watchlist.IsEnabled)
     {
         _wL++;
         if (_wL >= Alert_Delay * 60)
         {
             _wL = 0;
             Watchlist.CheckWatchlist();
         }
     }
     else
     {
         _wL = 0;
     }
     if (PlayerStatCheck.IsEnabled)
     {
         _pSC++;
         if (_pSC >= 2)
         {
             _pSC = 0;
             PlayerStatCheck.PlayerStat();
         }
     }
     else
     {
         _pSC = 0;
     }
     if (ReservedSlots.IsEnabled)
     {
         _rS++;
         if (_rS >= 120)
         {
             _rS = 0;
             int _playerCount = ConnectionManager.Instance.ClientCount();
             if (_playerCount >= API.MaxPlayers - ReservedSlots.Admin_Slots)
             {
                 ReservedSlots.OpenSlot();
             }
         }
     }
     else
     {
         _rS = 0;
     }
     if (Bloodmoon.IsEnabled & Bloodmoon.Auto_Show)
     {
         if (Auto_Show_Bloodmoon_Delay > 0)
         {
             _b++;
             if (_b >= Auto_Show_Bloodmoon_Delay * 60)
             {
                 _b = 0;
                 Bloodmoon.StatusCheck();
             }
         }
     }
     else
     {
         _b = 0;
     }
     if (PlayerLogs.IsEnabled & Player_Log_Interval > 0)
     {
         _pL++;
         if (_pL >= Player_Log_Interval)
         {
             _pL = 0;
             PlayerLogs.Exec();
         }
     }
     else
     {
         _pL = 0;
     }
     if (StopServer.stopServerCountingDown)
     {
         _sSCD++;
         if (_sSCD == 60)
         {
             _sSCD = 0;
             _sSC--;
         }
         if (_sSC == 0)
         {
             _sSCD = 0;
             StopServer.stopServerCountingDown = false;
             StopServer.Stop();
         }
         if (_sSC == 1 && _sSCD == 0)
         {
             StopServer.StartShutdown3();
         }
         if (_sSC > 1 && _sSCD == 0)
         {
             StopServer.StartShutdown2(_sSC);
         }
         if (StopServer.Kick_30_Seconds)
         {
             if (_sSC == 1 && _sSCD == 30)
             {
                 StopServer.Kick30();
             }
         }
         if (StopServer.Ten_Second_Countdown)
         {
             if (_sSC == 1 && _sSCD == 50)
             {
                 StopServer.StartShutdown4();
             }
             if (_sSC == 1 && _sSCD == 55)
             {
                 StopServer.StartShutdown5();
             }
             if (_sSC == 1 && _sSCD == 56)
             {
                 StopServer.StartShutdown6();
             }
             if (_sSC == 1 && _sSCD == 57)
             {
                 StopServer.StartShutdown7();
             }
             if (_sSC == 1 && _sSCD == 58)
             {
                 StopServer.StartShutdown8();
             }
             if (_sSC == 1 && _sSCD == 59)
             {
                 StopServer.StartShutdown9();
             }
         }
     }
     else
     {
         _sSCD = 0;
         _sSC  = 0;
     }
     if (AutoSaveWorld.IsEnabled & Delay_Between_World_Saves > 0)
     {
         _wSD++;
         if (_wSD >= Delay_Between_World_Saves * 60)
         {
             _wSD = 0;
             AutoSaveWorld.Save();
         }
     }
     else
     {
         _wSD = 0;
     }
     if (AutoShutdown.IsEnabled && !AutoShutdown.Bloodmoon && !StopServer.stopServerCountingDown)
     {
         _sD++;
         if (!Event.Open && _sD >= Shutdown_Delay * 60)
         {
             _sD = 0;
             AutoShutdown.CheckBloodmoon();
         }
     }
     else
     {
         _sD = 0;
     }
     if (AutoShutdown.Bloodmoon)
     {
         _aSB++;
         if (_aSB >= 1800)
         {
             _aSB = 0;
             AutoShutdown.CheckBloodmoon();
         }
     }
     else
     {
         _aSB = 0;
     }
     if (InfoTicker.IsEnabled)
     {
         _iT++;
         if (_iT >= Infoticker_Delay * 60)
         {
             _iT = 0;
             InfoTicker.StatusCheck();
         }
     }
     else
     {
         _iT = 0;
     }
     if (WorldRadius.IsEnabled)
     {
         _wR++;
         if (_wR >= 2)
         {
             _wR = 0;
             WorldRadius.Exec();
         }
     }
     else
     {
         _wR = 0;
     }
     if (VoteReward.IsEnabled && VoteReward.QueOpen)
     {
         _vR++;
         if (_vR >= 60)
         {
             _vR = 0;
             VoteReward.que.Clear();
             VoteReward.QueOpen    = false;
             VoteReward.RewardOpen = true;
         }
     }
     else
     {
         _vR = 0;
     }
     if (Event.Invited)
     {
         _eI++;
         if (_eI >= 900)
         {
             _eI           = 0;
             Event.Invited = false;
             Event.CheckOpen();
         }
     }
     else
     {
         _eI = 0;
     }
     if (Event.Open)
     {
         _eO++;
         if (_eO == _eventTime / 2)
         {
             Event.HalfTime();
         }
         if (_eO == _eventTime - 300)
         {
             Event.FiveMin();
         }
         if (_eO >= _eventTime)
         {
             _eO = 0;
             Event.EndEvent();
         }
     }
     else
     {
         _eO = 0;
     }
     if (RestartVote.Startup)
     {
         _rVS++;
         if (_rVS >= 1800)
         {
             RestartVote.Startup = false;
         }
     }
     else
     {
         _rVS = 0;
     }
     if (Zones.IsEnabled & Zones.reminder.Count > 0)
     {
         _zR++;
         if (_zR >= Zones.Reminder_Delay)
         {
             _zR = 0;
             Zones.Reminder();
         }
     }
     else
     {
         _zR = 0;
     }
 }
Пример #4
0
 private static void Exec()
 {
     if (Zones.IsEnabled || Lobby.IsEnabled || Market.IsEnabled)
     {
         PersistentOperations.CheckZone();
     }
     if (Jail.IsEnabled)
     {
         Jail.StatusCheck();
     }
     if (DiscordBot.IsEnabled && DiscordBot.Queue.Count > 0)
     {
         DiscordBot.WebHook();
     }
     if (twoSecondTick >= 2)
     {
         twoSecondTick = 0;
         if (PlayerChecks.GodEnabled || PlayerChecks.SpectatorEnabled || FlyingDetector.IsEnabled || SpeedDetector.IsEnabled)
         {
             PlayerChecks.TwoSecondExec();
         }
         if (WorldRadius.IsEnabled)
         {
             WorldRadius.Exec();
         }
     }
     if (fiveSecondTick >= 5)
     {
         fiveSecondTick = 0;
         if (Zones.IsEnabled)
         {
             Zones.HostileCheck();
         }
         if (PlayerStats.IsEnabled)
         {
             PlayerStats.Exec();
         }
         if (Fps.IsEnabled)
         {
             Fps.LowFPS();
         }
     }
     if (tenSecondTick >= 10)
     {
         tenSecondTick = 0;
         if (EntityCleanup.IsEnabled)
         {
             EntityCleanup.EntityCheck();
         }
     }
     if (twentySecondTick >= 20)
     {
         twentySecondTick = 0;
         if (Track.IsEnabled)
         {
             Track.Exec();
         }
         EventSchedule.Exec();
     }
     if (oneMinTick >= 60)
     {
         oneMinTick = 0;
         if (Jail.IsEnabled && Jail.Jailed.Count > 0)
         {
             Jail.Clear();
         }
         if (Mute.IsEnabled && Mute.Mutes.Count > 0)
         {
             Mute.Clear();
         }
         if (BloodmoonWarrior.IsEnabled)
         {
             BloodmoonWarrior.Exec();
         }
     }
     if (fiveMinTick >= 300)
     {
         fiveMinTick = 0;
         StateManager.Save();
         if (InvalidItems.Check_Storage)
         {
             InvalidItems.CheckStorage();
         }
     }
     if (PersistentOperations.NewPlayerQue.Count > 0)
     {
         newPlayer++;
         if (newPlayer >= 5)
         {
             newPlayer = 0;
             ClientInfo cInfo = PersistentOperations.NewPlayerQue[0];
             PersistentOperations.NewPlayerQue.RemoveAt(0);
             API.NewPlayerExec(cInfo);
         }
     }
     if (RestartVote.IsEnabled && RestartVote.VoteOpen)
     {
         restartVote++;
         if (restartVote >= 60)
         {
             restartVote          = 0;
             RestartVote.VoteOpen = false;
             RestartVote.ProcessRestartVote();
         }
     }
     if (MuteVote.IsEnabled && MuteVote.VoteOpen)
     {
         muteVote++;
         if (muteVote >= 60)
         {
             muteVote          = 0;
             MuteVote.VoteOpen = false;
             MuteVote.ProcessMuteVote();
         }
     }
     if (KickVote.IsEnabled && KickVote.VoteOpen)
     {
         kickVote++;
         if (kickVote >= 60)
         {
             kickVote          = 0;
             KickVote.VoteOpen = false;
             KickVote.ProcessKickVote();
         }
     }
     if (Lottery.IsEnabled && Lottery.OpenLotto)
     {
         lottery++;
         if (lottery == Lottery.Time * 60 - 60)
         {
             Lottery.Alert();
         }
         if (lottery >= Lottery.Time * 60)
         {
             lottery           = 0;
             Lottery.OpenLotto = false;
             Lottery.StartLotto();
         }
     }
     else
     {
         lottery = 0;
     }
     if (Hordes.IsEnabled)
     {
         horde++;
         if (horde >= 1200)
         {
             horde = 0;
             Hordes.Exec();
         }
     }
     else
     {
         horde = 0;
     }
     if (Shutdown.ShuttingDown)
     {
         stopServerSeconds++;
         if (stopServerSeconds >= 60)
         {
             stopServerSeconds = 0;
             StopServerMinutes--;
             if (StopServerMinutes > 1)
             {
                 Shutdown.TimeRemaining(StopServerMinutes);
             }
             else if (StopServerMinutes == 1)
             {
                 Shutdown.OneMinute();
             }
             else if (StopServerMinutes == 0)
             {
                 Shutdown.ShuttingDown = false;
                 Shutdown.Close();
             }
         }
         if (StopServerMinutes == 1)
         {
             if (Shutdown.UI_Lock && stopServerSeconds == 15)
             {
                 Shutdown.Lock();
             }
             else if (stopServerSeconds == 30)
             {
                 Shutdown.Kick();
             }
         }
     }
     else
     {
         stopServerSeconds = 0;
     }
     if (Event.Invited)
     {
         eventInvitation++;
         if (eventInvitation >= 900)
         {
             eventInvitation = 0;
             Event.Invited   = false;
             Event.CheckOpen();
         }
     }
     if (Event.Open)
     {
         eventOpen++;
         if (eventOpen == eventTime / 2)
         {
             Event.HalfTime();
         }
         if (eventOpen == eventTime - 300)
         {
             Event.FiveMin();
         }
         if (eventOpen >= eventTime)
         {
             eventOpen = 0;
             Event.EndEvent();
         }
     }
     else
     {
         eventOpen = 0;
     }
 }
Пример #5
0
 private static void Init(object sender, ElapsedEventArgs e)
 {
     if (!StopServer.Shutdown)
     {
         PersistentOperations.PlayerCheck();
         if (Jail.IsEnabled)
         {
             Jail.StatusCheck();
         }
         if (UnderWater.IsEnabled)
         {
             UnderWater.Exec();
         }
         timer2Second++;
         if (timer2Second >= 2)
         {
             if (WorldRadius.IsEnabled)
             {
                 WorldRadius.Exec();
             }
             if (Flying.IsEnabled)
             {
                 Flying.Exec();
             }
             timer2Second = 0;
         }
         timer5Second++;
         if (timer5Second >= 5)
         {
             if (Zones.IsEnabled)
             {
                 Zones.HostileCheck();
             }
             if (PlayerStatCheck.IsEnabled)
             {
                 PlayerStatCheck.PlayerStat();
             }
             timer5Second = 0;
         }
         timer10Second++;
         if (timer10Second >= 10)
         {
             if (EntityCleanup.IsEnabled)
             {
                 EntityCleanup.EntityCheck();
             }
             timer10Second = 0;
         }
         timer60Second++;
         if (timer60Second >= 60)
         {
             if (Jail.IsEnabled && Jail.Jailed.Count > 0)
             {
                 Jail.Clear();
             }
             if (Mute.IsEnabled && Mute.Mutes.Count > 0)
             {
                 Mute.Clear();
             }
             if (BloodmoonWarrior.IsEnabled)
             {
                 BloodmoonWarrior.Exec();
             }
             timer60Second = 0;
         }
         if (WeatherVote.IsEnabled && WeatherVote.VoteOpen)
         {
             _weatherVote++;
             if (_weatherVote >= 60)
             {
                 _weatherVote         = 0;
                 WeatherVote.VoteOpen = false;
                 WeatherVote.ProcessWeatherVote();
             }
         }
         if (RestartVote.IsEnabled && RestartVote.VoteOpen)
         {
             _restartVote++;
             if (_restartVote >= 60)
             {
                 _restartVote         = 0;
                 RestartVote.VoteOpen = false;
                 RestartVote.ProcessRestartVote();
             }
         }
         if (MuteVote.IsEnabled && MuteVote.VoteOpen)
         {
             _muteVote++;
             if (_muteVote >= 60)
             {
                 _muteVote         = 0;
                 MuteVote.VoteOpen = false;
                 MuteVote.ProcessMuteVote();
             }
         }
         if (KickVote.IsEnabled && KickVote.VoteOpen)
         {
             _kickVote++;
             if (_kickVote >= 60)
             {
                 _kickVote         = 0;
                 KickVote.VoteOpen = false;
                 KickVote.ProcessKickVote();
             }
         }
         if (Lottery.IsEnabled && Lottery.OpenLotto)
         {
             _lottery++;
             if (_lottery == 3300)
             {
                 Lottery.Alert();
             }
             if (_lottery >= 3600)
             {
                 _lottery = 0;
                 Lottery.StartLotto();
             }
         }
         else
         {
             _lottery = 0;
         }
         if (Hordes.IsEnabled)
         {
             _horde++;
             if (_horde >= 1200)
             {
                 _horde = 0;
                 Hordes.Exec();
             }
         }
         else
         {
             _horde = 0;
         }
         if (NightAlert.IsEnabled)
         {
             _nightAlert++;
             if (_nightAlert >= NightAlert.Delay * 60)
             {
                 _nightAlert = 0;
                 NightAlert.Exec();
             }
         }
         else
         {
             _nightAlert = 0;
         }
         if (Watchlist.IsEnabled)
         {
             _watchList++;
             if (_watchList >= Watchlist.Delay * 60)
             {
                 _watchList = 0;
                 Watchlist.CheckWatchlist();
             }
         }
         else
         {
             _watchList = 0;
         }
         if (Bloodmoon.IsEnabled & Bloodmoon.Auto_Show)
         {
             if (Bloodmoon.Delay > 0)
             {
                 _bloodmoon++;
                 if (_bloodmoon >= Bloodmoon.Delay * 60)
                 {
                     _bloodmoon = 0;
                     Bloodmoon.StatusCheck();
                 }
             }
         }
         else
         {
             _bloodmoon = 0;
         }
         if (PlayerLogs.IsEnabled & PlayerLogs.Delay > 0)
         {
             _playerLogs++;
             if (_playerLogs >= PlayerLogs.Delay)
             {
                 _playerLogs = 0;
                 PlayerLogs.Exec();
             }
         }
         else
         {
             _playerLogs = 0;
         }
         if (StopServer.StopServerCountingDown)
         {
             _stopServerCountDown++;
             if (_stopServerCountDown == 60)
             {
                 _stopServerCountDown = 0;
                 _stopServerCount--;
             }
             if (_stopServerCount == 0)
             {
                 _stopServerCountDown = 0;
                 StopServer.StopServerCountingDown = false;
                 StopServer.Stop();
             }
             if (_stopServerCount == 1 && _stopServerCountDown == 0)
             {
                 StopServer.StartShutdown3();
             }
             if (_stopServerCount > 1 && _stopServerCountDown == 0)
             {
                 StopServer.StartShutdown2(_stopServerCount);
             }
             if (StopServer.Kick_30_Seconds)
             {
                 if (_stopServerCount == 1 && _stopServerCountDown == 30)
                 {
                     StopServer.NoEntry = true;
                     StopServer.Kick30();
                 }
             }
             if (StopServer.Ten_Second_Countdown)
             {
                 if (_stopServerCount == 1 && _stopServerCountDown == 50)
                 {
                     StopServer.StartShutdown4();
                 }
                 if (_stopServerCount == 1 && _stopServerCountDown == 55)
                 {
                     StopServer.StartShutdown5();
                 }
                 if (_stopServerCount == 1 && _stopServerCountDown == 56)
                 {
                     StopServer.StartShutdown6();
                 }
                 if (_stopServerCount == 1 && _stopServerCountDown == 57)
                 {
                     StopServer.StartShutdown7();
                 }
                 if (_stopServerCount == 1 && _stopServerCountDown == 58)
                 {
                     StopServer.StartShutdown8();
                 }
                 if (_stopServerCount == 1 && _stopServerCountDown == 59)
                 {
                     StopServer.StartShutdown9();
                 }
             }
         }
         else
         {
             _stopServerCountDown = 0;
             _stopServerCount     = 0;
         }
         if (AutoSaveWorld.IsEnabled & AutoSaveWorld.Delay > 0)
         {
             _autoSaveWorld++;
             if (_autoSaveWorld >= AutoSaveWorld.Delay * 60)
             {
                 _autoSaveWorld = 0;
                 AutoSaveWorld.Save();
             }
         }
         else
         {
             _autoSaveWorld = 0;
         }
         if (AutoShutdown.IsEnabled && !AutoShutdown.Bloodmoon && !AutoShutdown.BloodmoonOver && !StopServer.StopServerCountingDown)
         {
             _autoShutdown++;
             if (!Event.Open && _autoShutdown >= AutoShutdown.Delay * 60)
             {
                 _autoShutdown = 0;
                 AutoShutdown.BloodmoonCheck();
             }
         }
         else
         {
             _autoShutdown = 0;
         }
         if (AutoShutdown.Bloodmoon)
         {
             _autoShutdownBloodmoon++;
             if (_autoShutdownBloodmoon >= 150)
             {
                 _autoShutdownBloodmoon = 0;
                 AutoShutdown.BloodmoonCheck();
             }
         }
         if (AutoShutdown.BloodmoonOver && !Event.Open)
         {
             _autoShutdownBloodmoonOver++;
             if (_autoShutdownBloodmoonOver == 1)
             {
                 AutoShutdown.BloodmoonOverAlert();
             }
             else if (_autoShutdownBloodmoonOver >= 900)
             {
                 _autoShutdownBloodmoonOver = 0;
                 AutoShutdown.BloodmoonOver = false;
                 AutoShutdown.Shutdown();
             }
         }
         if (InfoTicker.IsEnabled)
         {
             _infoTicker++;
             if (_infoTicker >= InfoTicker.Delay * 60)
             {
                 _infoTicker = 0;
                 InfoTicker.StatusCheck();
             }
         }
         else
         {
             _infoTicker = 0;
         }
         if (Event.Invited)
         {
             _eventInvitation++;
             if (_eventInvitation >= 900)
             {
                 _eventInvitation = 0;
                 Event.Invited    = false;
                 Event.CheckOpen();
             }
         }
         else
         {
             _eventInvitation = 0;
         }
         if (Event.Open)
         {
             _eventOpen++;
             if (_eventOpen == _eventTime / 2)
             {
                 Event.HalfTime();
             }
             if (_eventOpen == _eventTime - 300)
             {
                 Event.FiveMin();
             }
             if (_eventOpen >= _eventTime)
             {
                 _eventOpen = 0;
                 Event.EndEvent();
             }
         }
         else
         {
             _eventOpen = 0;
         }
         if (RestartVote.Startup)
         {
             _restartVote++;
             if (_restartVote >= 1800)
             {
                 RestartVote.Startup = false;
             }
         }
         else
         {
             _restartVote = 0;
         }
         if (Zones.IsEnabled & Zones.Reminder.Count > 0)
         {
             _zoneReminder++;
             if (_zoneReminder >= Zones.Reminder_Delay * 60)
             {
                 _zoneReminder = 0;
                 Zones.ReminderExec();
             }
         }
         else
         {
             _zoneReminder = 0;
         }
         if (AutoBackup.IsEnabled)
         {
             _autoBackup++;
             if (_autoBackup >= AutoBackup.Delay * 60)
             {
                 _autoBackup = 0;
                 AutoBackup.Exec();
             }
         }
         else
         {
             _autoBackup = 0;
         }
         if (BreakTime.IsEnabled)
         {
             _breakTime++;
             if (_breakTime >= BreakTime.Break_Time * 60)
             {
                 _breakTime = 0;
                 BreakTime.Exec();
             }
         }
         else
         {
             _breakTime = 0;
         }
         if (Tracking.IsEnabled)
         {
             _tracking++;
             if (_tracking >= Tracking.Rate)
             {
                 _tracking = 0;
                 Tracking.Exec();
             }
         }
         else
         {
             _tracking = 0;
         }
         if (InvalidItems.IsEnabled && InvalidItems.Check_Storage)
         {
             _invalidItems++;
             if (_invalidItems >= 300)
             {
                 _invalidItems = 0;
                 InvalidItems.CheckStorage();
             }
         }
         else
         {
             _invalidItems = 0;
         }
         if (RealWorldTime.IsEnabled)
         {
             _realWorldTime++;
             if (_realWorldTime >= RealWorldTime.Delay * 60)
             {
                 _realWorldTime = 0;
                 RealWorldTime.Time();
             }
         }
         else
         {
             _realWorldTime = 0;
         }
     }
 }