Пример #1
0
 void Awake()
 {
     instance = this;
     DontDestroyOnLoad(gameObject);
     chManager = GetComponent <ServerCharacterManager>();
 }
Пример #2
0
 public Server_CharacterHandler()
 {
     headerAttr = MsgSegment.AttrCharacter;
     chManager  = ServerMasterManager.instance.ChManager;
 }