public void UpLoadFile(object Cnt) { Socket client = Cnt as Socket; //获取文件名 不包含存储路径 string fullPath = System.Text.Encoding.Unicode.GetString(TransferFiles.ReceiveVarData(client)); fullPath = FileSavePath + fullPath; FileInfo EzoneFile = new FileInfo(fullPath); //创建一个文件对象 FileStream EzoneStream = EzoneFile.OpenRead(); //打开文件流 int PacketSize = 1024 * 1024; //包的大小1M int PacketCount = (int)(EzoneStream.Length / ((long)PacketSize)); //包的数量 //最后一个包的大小 int LastDataPacket = (int)(EzoneStream.Length - ((long)(PacketSize * PacketCount))); //发送[文件名]到服务器端 TransferFiles.SendVarData(client, System.Text.Encoding.Unicode.GetBytes(EzoneFile.Name)); //发送[包的大小]到服务器端 TransferFiles.SendVarData(client, System.Text.Encoding.Unicode.GetBytes(PacketSize.ToString())); //发送[包的总数量]到服务器端 TransferFiles.SendVarData(client, System.Text.Encoding.Unicode.GetBytes(PacketCount.ToString())); //发送[最后一个包的大小]到服务器端 TransferFiles.SendVarData(client, System.Text.Encoding.Unicode.GetBytes(LastDataPacket.ToString())); //bool IsTransferOk = false; byte[] data = new byte[PacketSize]; //数据包 for (int i = 0; i < PacketCount; i++) //开始循环发送数据包 { //从文件流读取数据并填充数据包 EzoneStream.Read(data, 0, data.Length); //发送数据包 if (TransferFiles.SendVarData(client, data) == 3) { //IsTransferOk = true; MessageBox.Show("文件传输出错!"); } } if (LastDataPacket != 0) //如果还有多余的数据包,则应该发送完毕! { data = new byte[LastDataPacket]; EzoneStream.Read(data, 0, data.Length); TransferFiles.SendVarData(client, data); } client.Close(); //关闭套接字 EzoneStream.Close(); //关闭文件流 connections--; this.SetText("\n" + "客户关闭连接:" + connections + "个连接数\n"); this.SetText("传输完成!\n"); }
public string ReceiveFiles(Socket client) { //获得[文件名] string ReceiveFileName = System.Text.Encoding.Unicode.GetString(TransferFiles.ReceiveVarData(client)); //获得[包的大小] string bagSize = System.Text.Encoding.Unicode.GetString(TransferFiles.ReceiveVarData(client)); //获得[包的总数量] int bagCount = int.Parse(System.Text.Encoding.Unicode.GetString(TransferFiles.ReceiveVarData(client))); //获得[最后一个包的大小] string bagLast = System.Text.Encoding.Unicode.GetString(TransferFiles.ReceiveVarData(client)); string fullPath = Path.Combine(FileSavePath, ReceiveFileName); FileStream MyFileStream = new FileStream(fullPath, FileMode.Create, FileAccess.Write); //已接收包的个数 int ReceivedCount = 0; while (true) { byte[] data = TransferFiles.ReceiveVarData(client); if (data.Length == 0) { break; } else { ReceivedCount++; //将接收到的数据包写入到文件流对象 MyFileStream.Write(data, 0, data.Length); } } string sstr = ReceiveFileName; //关闭文件流 MyFileStream.Close(); //关闭套接字 client.Close(); connections--; this.SetText("\n" + "客户关闭连接:" + connections + "个连接数\n"); this.SetText("接收完成!\n"); return(sstr); }
public static void ServerActiveAsk() { IPEndPoint ipep = new IPEndPoint(IPAddress.Parse(MonitorAddress.IP), MonitorAddress.Port); //指向远程服务端节点 Socket AskSocket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp); try { AskSocket.Connect(ipep); //连接到Monitor } catch { Console.WriteLine("连接服务器出错!"); return;//能否直接跳出? } //获得客户端节点对象 IPEndPoint clientep = (IPEndPoint)AskSocket.RemoteEndPoint; //发送操作命令 TransferFiles.SendVarData(AskSocket, System.Text.Encoding.Unicode.GetBytes("Pulse")); AskSocket.Close(); }
public void ConnetMonitor() { IPEndPoint ipep = new IPEndPoint(IPAddress.Parse("192.168.3.32"), 30000); //指向远程服务端节点 Socket AskSocket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp); try { AskSocket.Connect(ipep); //连接到Monitor } catch { SetText("\r\n连接服务器出错,请重启程序..."); AskSocket.Close(); return; } //获得客户端节点对象 IPEndPoint clientep = (IPEndPoint)AskSocket.RemoteEndPoint; //发送操作命令 TransferFiles.SendVarData(AskSocket, System.Text.Encoding.Unicode.GetBytes("ServerRegister")); AskSocket.Close(); }
public void BackupFile(object Cnt) { string ffname = Cnt as string; IPEndPoint ipep = new IPEndPoint(IPAddress.Parse(MonitorAddress.IP), MonitorAddress.Port); //指向远程服务端节点 Socket askSocket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp); try { askSocket.Connect(ipep); //连接到Monitor } catch { SetText("连接服务器出错!"); askSocket.Close(); return; } //获得客户端节点对象 IPEndPoint bakipep = (IPEndPoint)askSocket.RemoteEndPoint; //发送操作命令 TransferFiles.SendVarData(askSocket, System.Text.Encoding.Unicode.GetBytes("Backup")); //发送文件名 TransferFiles.SendVarData(askSocket, System.Text.Encoding.Unicode.GetBytes(ffname)); //备份IP地址 string bakaddress = System.Text.Encoding.Unicode.GetString(TransferFiles.ReceiveVarData(askSocket)); string[] IPstrArray = bakaddress.Split(new string[] { "@", "/" }, StringSplitOptions.RemoveEmptyEntries); askSocket.Close(); IPEndPoint iipep = new IPEndPoint(IPAddress.Parse(IPstrArray[0]), Convert.ToInt32(IPstrArray[1])); //指向远程服务端节点 Socket ssSocket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp); try { ssSocket.Connect(iipep); //连接到Monitor } catch { SetText("连接服务器出错!"); ssSocket.Close(); return; } //获取文件名 不包含存储路径 string fullPath = FileSavePath + ffname; FileInfo EzoneFile = new FileInfo(fullPath); //创建一个文件对象 FileStream EzoneStream = EzoneFile.OpenRead(); //打开文件流 int PacketSize = 1024 * 1024; //包的大小1M int PacketCount = (int)(EzoneStream.Length / ((long)PacketSize)); //包的数量 //最后一个包的大小 int LastDataPacket = (int)(EzoneStream.Length - ((long)(PacketSize * PacketCount))); //发送命令码 TransferFiles.SendVarData(ssSocket, System.Text.Encoding.Unicode.GetBytes("Backup")); //发送[文件名]到服务器端 TransferFiles.SendVarData(ssSocket, System.Text.Encoding.Unicode.GetBytes(EzoneFile.Name)); //发送[包的大小]到服务器端 TransferFiles.SendVarData(ssSocket, System.Text.Encoding.Unicode.GetBytes(PacketSize.ToString())); //发送[包的总数量]到服务器端 TransferFiles.SendVarData(ssSocket, System.Text.Encoding.Unicode.GetBytes(PacketCount.ToString())); //发送[最后一个包的大小]到服务器端 TransferFiles.SendVarData(ssSocket, System.Text.Encoding.Unicode.GetBytes(LastDataPacket.ToString())); byte[] data = new byte[PacketSize]; //数据包 for (int i = 0; i < PacketCount; i++) //开始循环发送数据包 { //从文件流读取数据并填充数据包 EzoneStream.Read(data, 0, data.Length); //发送数据包 if (TransferFiles.SendVarData(ssSocket, data) == 3) { MessageBox.Show("文件传输出错!"); } } if (LastDataPacket != 0) //如果还有多余的数据包,则应该发送完毕! { data = new byte[LastDataPacket]; EzoneStream.Read(data, 0, data.Length); TransferFiles.SendVarData(ssSocket, data); } EzoneStream.Close(); //关闭文件流 ssSocket.Close(); //关闭套接字 this.SetText(ffname + "文件已备份到Server:" + IPstrArray[0] + "\n"); }
public void DataReturn(string fname) { string fn = fname; //获取文件名 不包含存储路径 IPEndPoint ipep = new IPEndPoint(IPAddress.Parse(MonitorAddress.IP), MonitorAddress.Port); //指向远程服务端节点 Socket ssSocket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp); try { ssSocket.Connect(ipep); //连接到Monitor } catch { SetText("连接服务器出错!"); ssSocket.Close(); return; } string fullPath = FileSavePath + fname; FileInfo EzoneFile = new FileInfo(fullPath); //创建一个文件对象 FileStream EzoneStream = EzoneFile.OpenRead(); //打开文件流 int PacketSize = 1024 * 1024; //包的大小1M int PacketCount = (int)(EzoneStream.Length / ((long)PacketSize)); //包的数量 //最后一个包的大小 int LastDataPacket = (int)(EzoneStream.Length - ((long)(PacketSize * PacketCount))); //发送命令码 TransferFiles.SendVarData(ssSocket, System.Text.Encoding.Unicode.GetBytes("ProcessReturn")); //发送[文件名]到服务器端 TransferFiles.SendVarData(ssSocket, System.Text.Encoding.Unicode.GetBytes(EzoneFile.Name)); //发送[包的大小]到服务器端 TransferFiles.SendVarData(ssSocket, System.Text.Encoding.Unicode.GetBytes(PacketSize.ToString())); //发送[包的总数量]到服务器端 TransferFiles.SendVarData(ssSocket, System.Text.Encoding.Unicode.GetBytes(PacketCount.ToString())); //发送[最后一个包的大小]到服务器端 TransferFiles.SendVarData(ssSocket, System.Text.Encoding.Unicode.GetBytes(LastDataPacket.ToString())); byte[] data = new byte[PacketSize]; //数据包 for (int i = 0; i < PacketCount; i++) //开始循环发送数据包 { //从文件流读取数据并填充数据包 EzoneStream.Read(data, 0, data.Length); //发送数据包 if (TransferFiles.SendVarData(ssSocket, data) == 3) { MessageBox.Show("文件传输出错!"); } } if (LastDataPacket != 0) //如果还有多余的数据包,则应该发送完毕! { data = new byte[LastDataPacket]; EzoneStream.Read(data, 0, data.Length); TransferFiles.SendVarData(ssSocket, data); } EzoneStream.Close(); //关闭文件流 ssSocket.Close(); //关闭套接字 this.SetText(fname + "回传成功!" + "\n"); }
public void TransferThread(object clientSocket) { Socket client = clientSocket as Socket; //获得客户端节点对象 IPEndPoint clientep = (IPEndPoint)client.RemoteEndPoint; //获取[操作命令] string operatcmd = System.Text.Encoding.Unicode.GetString(TransferFiles.ReceiveVarData(client)); if (0 == string.Compare(operatcmd, "UpLoad")) { string revfilename = ""; revfilename = ReceiveFiles(client);//接收文件完成 Thread bakthread = new Thread(BackupFile); bakthread.Start(revfilename); } else if (0 == string.Compare(operatcmd, "DownLoad")) { try { UpLoadFile(client); } catch { this.SetText("文件传输出现错误!\n"); } } else if (0 == string.Compare(operatcmd, "Backup")) { //接收来自于同级Server的备份请求 //把传送过来的接收文件直接存储起来 string revfilename = ""; revfilename = ReceiveFiles(client);//接收文件完成 } else if (0 == string.Compare(operatcmd, "DataProcess")) { //接收Monitor传过来的文件 //调用python程序计算数据 //计算结束把结果返回给Monitor string rn = ""; rn = ReceiveFiles(client);//接收文件完成 string i_str = rn.Substring(rn.Length - 5, 1); Process CmdProcess = new Process(); CmdProcess.StartInfo.FileName = "cmd.exe"; //命令格式:"python D:\ServerFile\dataprocess.py D:\ServerFile\ fileneme 文件序号" //“/C”表示执行完命令后马上退出 CmdProcess.StartInfo.Arguments = "/c python " + FileSavePath + "dataprocess.py" + " " + FileSavePath + " " + rn + " " + i_str; CmdProcess.Start(); //执行 //CmdProcess.StandardOutput.ReadToEnd();//输出 CmdProcess.WaitForExit(); //等待程序执行完退出进程 CmdProcess.Close(); //结束 Console.WriteLine("计算完成,正在准备回传数据..."); string ffname = "result1_" + i_str + ".txt"; DataReturn(ffname); ffname = "result2_" + i_str + ".txt"; DataReturn(ffname); } else { SetText("消息错误,Socket连接已退出!"); client.Close(); } }