public static void Initialize() { //To Ensure that it's sent only AFTER we get the client's version, and right after. if (Enabled) { PacketHandlers.Register(0xBD, 0, true, new OnPacketReceive ( delegate(NetState state, PacketReader pvSrc) { PacketHandlers.ClientVersion(state, pvSrc); PlayerMobile pm = state.Mobile as PlayerMobile; if (pm != null) { Timer.DelayCall(TimeSpan.Zero, new TimerCallback(pm.ResendBuffs)); } } )); } }
public static void Initialize() { PacketHandlers.Register(0xD9, 0x10C, false, OnReceive); CommandSystem.Register("HWInfo", AccessLevel.GameMaster, HWInfo_OnCommand); }
public static void Initialize() { PacketHandlers.Register(0xD9, 0x10C, false, new OnPacketReceive(OnReceive)); CommandSystem.Register("HWInfo", AccessLevel.GameMaster, new CommandEventHandler(HWInfo_OnCommand)); }
public static void Initialize() { PacketHandlers.Register(0x11, 66, true, new OnPacketReceive(RequestSkillsAndStatsGump)); PacketHandlers.Register6017(0x11, 66, true, new OnPacketReceive(RequestSkillsAndStatsGump)); }
public static void Initialize() { PacketHandlers.Register(0xE8, 13, true, new OnPacketReceive(RemoveHighlightKRUIElement)); PacketHandlers.Register(0xEB, 0, true, new OnPacketReceive(ReportUseKRHotbarIcon)); }