public PlayerDetailGump(PlayerMobile from, PlayerMobile mobile) { _from = from; _mobile = mobile; Width = 320; int n = Notoriety.Compute(from, mobile); int notoColor = _notorietyColors[n]; AddBorderedText(20, 18, Width - 40, 20, Center(mobile.Name ?? "Unknown"), notoColor, BlackColor32); AddSeperator(30, 40, Width - 60); const int LabelOffset = 20; const int LabelWidth = 55; const int ValueOffset = 25 + LabelWidth; int ValueWidth = Width - (20 + ValueOffset); int y = 44; PlayerMobile pm = mobile as PlayerMobile; Guild guild = mobile.Guild as Guild; if (guild != null) { AddBorderedText(LabelOffset, y, LabelWidth, 20, Right("Guild:"), LabelColor32, BlackColor32); AddBorderedText(ValueOffset, y, ValueWidth, 20, guild.Name ?? "Unknown", WhiteColor32, BlackColor32); y += 20; } if (mobile.PublicMyRunUO && mobile.Kills >= 5) { AddBorderedText(LabelOffset, y, LabelWidth, 20, Right("Kills:"), LabelColor32, BlackColor32); AddBorderedText(ValueOffset, y, ValueWidth, 20, mobile.Kills.ToString("N0"), WhiteColor32, BlackColor32); y += 20; } Account acct = mobile.Account as Account; if (acct != null) { TimeSpan age = DateTime.UtcNow - acct.Created; int ageInDays = ( int )age.TotalDays; int ageInYears = ((ageInDays + 162) / 365); int ageInMonths = ((ageInDays + 15) / 30); int ageInWeeks = ((ageInDays + 3) / 7); string ageString; if (ageInYears > 0) { ageString = String.Format("{0:N0} year{1}", ageInYears, ageInYears == 1?"":"s"); } else if (ageInMonths > 1) { ageString = String.Format("{0:N0} month{1}", ageInMonths, ageInMonths == 1?"":"s"); } else if (ageInWeeks > 1) { ageString = String.Format("{0:N0} week{1}", ageInWeeks, ageInWeeks == 1?"":"s"); } else { ageString = String.Format("Newbie", ageInDays, ageInDays == 1?"":"s"); } AddBorderedText(LabelOffset, y, LabelWidth, 20, Right("Age:"), LabelColor32, BlackColor32); AddBorderedText(ValueOffset, y, ValueWidth, 20, ageString, WhiteColor32, BlackColor32); y += 20; } PlayerState ps = PlayerState.Find(mobile); if (ps != null) { Faction fac = ps.Faction; //AddItem( Width - 51, 7, 5535, (fac.Definition.HueSecondary ^ 0x0000) - 1 ); AddItem(7, 7, 5534, (fac.Definition.HuePrimary ^ 0x0000) - 1); y += 8; AddBorderedText(LabelOffset, y, LabelWidth + ValueWidth, 20, fac.Definition.FriendlyName, WhiteColor32, BlackColor32); y += 21; AddSeperator(30, y, Width - 60); y += 3; string rank = String.Format( "Level {0} {1}", ps.Rank.Rank, ps.Rank.Title.String ); AddBorderedText(LabelOffset, y, LabelWidth, 20, Right("Rank:"), LabelColor32, BlackColor32); AddBorderedText(ValueOffset, y, ValueWidth, 20, rank, WhiteColor32, BlackColor32); y += 20; AddBorderedText(LabelOffset, y, LabelWidth, 20, Right("Points:"), LabelColor32, BlackColor32); AddBorderedText(ValueOffset, y, ValueWidth, 20, String.Format("{0:N0}", ps.KillPoints), WhiteColor32, BlackColor32); y += 20; } Ladder instance = Ladder.Instance; if (instance != null) { LadderEntry entry = instance.Find(mobile); if (entry != null && (entry.Wins + entry.Losses) > 0) { y += 8; AddBorderedText(LabelOffset, y, LabelWidth + ValueWidth, 20, "Duelist", WhiteColor32, BlackColor32); y += 21; AddSeperator(30, y, Width - 60); y += 3; string rank = LadderGump.Rank(entry.Index + 1); AddBorderedText(LabelOffset, y, LabelWidth, 20, Right("Rank:"), LabelColor32, BlackColor32); AddBorderedText(ValueOffset, y, ValueWidth, 20, rank, WhiteColor32, BlackColor32); y += 20; AddBorderedText(LabelOffset, y, LabelWidth, 20, Right("Level:"), LabelColor32, BlackColor32); AddBorderedText(ValueOffset, y, ValueWidth, 20, Ladder.GetLevel(entry.Experience).ToString("N0"), WhiteColor32, BlackColor32); y += 20; AddBorderedText(LabelOffset, y, LabelWidth, 20, Right("Matches:"), LabelColor32, BlackColor32); AddBorderedText(ValueOffset, y, ValueWidth, 20, String.Format("{0:N0}", (entry.Wins + entry.Losses)), WhiteColor32, BlackColor32); y += 20; } } Height = y + 12; Ethic ethic = Ethic.Find(mobile); if (ethic == Ethic.Hero) { AddItem(Width - 36, Height - 26, 7188); } else if (ethic == Ethic.Evil) { AddItem(Width - 35, Height - 36, 6232); } }
public static int GetHue(this NotorietyType noto) { return(Notoriety.GetHue((int)noto)); }